Ultimechs cover
Ultimechs screenshot
Genre: Sport

Ultimechs

Ultimechs Patch - Reporting Improvements 2

Hi Pilots!

Today, we bring you a small follow-up patch to last month's patch, with the following changes:

  • Made language changes apply to the user reporting menu, without requiring the game to be restarted.
  • Further improved crash reporting.

Ultimechs Patch - Reporting Improvements

Hi Pilots!

Today, we bring you a small patch with the following changes:

  • Switched to a new user reporting service to make it easier for us to act on bug reports.
  • Improved crash reporting, making it easier for us to track down issues with the game.

With these new tools, we hope to be able to support our Ultimechs players better.

Ultimechs Version 1.7.1 is now live! - Balancing Update

Hello Pilots! In this update we’ve focused on fine tuning the balancing of the competitive mode of Ultimechs. These changes have been based on statistics from the game, VRML matches, as well as community feedback.

In broad strokes, we’ve focused on strengthening the mechs across the board, but with Titan getting a lesser buff than Nitro and Viper to bring them closer to each other.

We’ve also adjusted the Inhuman bots for those hardcore players out there that are continuing to push the limits of how to play the game. We hope you enjoy this update and continue to enjoy Ultimechs!

Competitive Balance Updates



Arena

  • Slightly lowered the spinning & curve properties for the ball.
  • Lowered the Supercharges spawn cooldown from 15 to 14.


Mechs

  • Increased strength of GauntJets hits on the ball for all mechs.
  • Decreased the strength of GauntJets from stopping the ball for all mechs.
  • Slightly decreased the added bonus speed & strength effects when carrying a Supercharge.


Viper

  • Increased Viper’s mech health from 50 to 55.
  • Decreased Viper’s GauntJet recovery cooldown from 10 to 9.
  • Decreased Viper’s HyperStrike mech damage from 49 to 45
.

Nitro

  • Decreased Nitro mech health from 75 to 70.
  • Decreased Nitro’s GauntJet recovery cooldown from 9 to 8.
  • Slightly increased the force of impact to the ball from the MegaBlast.
  • Decrease maximum mech damage from MegaBlast from 30 to 28.



Titan

  • Slightly increased the return speed of GauntJets on a successful hit on the ball.
  • Decreased Titan mech health from 100 to 85.
  • Decreased Titan’s GauntJet recovery cooldown from 7.5 to 7.
  • Decreased the Holowall bounce effect on the ball upon spawning.
  • Increased the maximum damage taken to the Holowall by the ball from 25 to 30.
  • Decreased the Holowall mech damage over time from 25 to 22.
  • Slightly increased the damage over time for the Holowall. If untouched it will now disappear slightly faster than before.


Arcade Balance Updates:



Titan

  • Increased the maximum damage taken to the Holowall by the ball from 20 to 25.
  • Slightly increased the damage over time for the Holowall. If untouched it will now disappear slightly faster than before.


Bot Updates

  • Adjusted the difficulty level of bots on the Inhuman level.


We hope that these changes will positively impact your experience in the game and that you’ll continue to enjoy playing the game! Of course, if you’d like to meet and discuss the game with us and others, then you can also join the Ultimechs Reddit and the Ultimechs Discord!

The Ultimechs Team

Ultimechs 🟡Game Night🔵 - EMEA Region



To all players in EMEA (Europe, Middle East & Africa), it's time to meet up in Ultimechs and have a game night! Sync with other players in the EMEA channels and use the voice chat in the Discord!
  • Date: March 23
  • Time: 7PM CET - 9PM CET


https://discord.gg/Ultimechs

The Ultimechs Spectator is now available!



Today we're releasing the Ultimechs Spectator for free on Steam! With this program, you'll be able to watch live Ultimechs matches on your PC.

Download Now



With the Ultimechs Spectator you'll be able to join custom matches via parties to watch in-game. Up until now the client has been in closed testing for tournament organizers, but now we're making it readily available for any and all Ultimechs fans to use!

If you've watched previous Ultimechs tournaments such as the Ultimechs VRML Pre-Season, then you have seen a previous iteration of the client which has now been significantly improved with this release.

Changelog from Early Closed Test to Release
  • Added player names to in-game UI
  • Updated in-game scoreboard UI
  • Added GauntJets to in-game UI
  • Improved the 1st person camera
  • Prevented the camera from moving outside the arena
  • Added options menu

We'd like to note that in this version of the Spectator Ultimechs, English is the only fully supported language. Players may change the language in settings, but it will only change language for some of the text in the program.

Known Issue
  • When you start the spectator the first time you will get 2 prompts to create a username. It's the 2nd one which will be your username, so please be mindful of this. This account will not be connected to your player account.


While anyone can use it the main purpose of the Blaston Spectator is for content creators and tournament organizers to be able to view matches in a much easier way. You will also be able to see this being used in the upcoming Season 1 of the VR Master League.

Sign-ups for Ultimechs VRML Season 1 are still open, so don't forget to register if you'd like to participate.

Rank Distribution Rework in Competitive Mode

Hello Pilots,

You may have noticed that your rank in-game changed with the latest update. This is because we've taken steps to improve the ranked experience in the game. With the update, we made it so that players' skill level more accurately reflects their player ranks in regards to their results when playing versus other players.

This means that some may have been bumped up or down after 1.7 went live. We originally intended this to be the case for competitive season 2, but went ahead and implemented it with the 1.7 update.

With the upcoming competitive season, when we will be switching to a monthly rank reset - the Ace rank will now be something to strive for, instead of something that will be awarded to active players. This will become more apparent with Competitive Season 2. We hope that you enjoy this change and that it will make your rank progression a bit more exciting moving forward.

- The Ultimechs Team

Ultimechs VRML Season 1 - Week 4

Ultimechs VRML Season 1 - Week 3

Ultimechs VRML Season 1 - Week 2

Ultimechs - Fashion Review Contest 2!



Welcome to the 2nd Ultimechs Fashion Review contest! Here players can send in pictures of their most stylish looking mechs, for a jury consisting of Resolution Games employees to judge! The winner(s) will receive official Ultimechs merch (T-Shirt, Patch, Sports Towel, & Stickers) along with a unique role in the official Discord.

This time we'll reprise the two categories as we had in the first one, namely:
  • 🎨 Most Stylish Mech
  • 🎪 Best Themed Mech

Submissions will close on Wednesday the 1st of March at 10:00 CET.
After submissions close, Resolution Games will record a video where we review the mechs!
Once the video goes live we'll announce the winners along with it.

Enter here!