-Problems with friendly AI are solved. Your partner will now move out of the way when you are attacking an enemy, to avoid being hit by you. Fixed the bug that caused your partner to disappear out of nowhere.
-Fixed a bug with saving in the introductory level.
-Some scenes are adjusted to solve some glitches or visual inconsistencies.
Version 1.0 is available!
I want to thank everyone for their support, for trusting the game, even at its worst, none of this would be possible without your support. It started as a dream and became a reality, however, the road was not easy. Due to this being my first game and my lack of experience the game had a bad launch riddled with bugs, but I decided to face my mistakes and work on fixing and improving the game as much as possible.
I know that the game could still improve in many things, but to achieve this I would have to remake it from scratch, which is not profitable for me. So I decide to close this chapter and move on to new projects with everything I have learned along the way.
Thanks again! The game will still have bug fix support.
PS: As you can see, this release is accompanied by new cover images, I hope you like it. :)
Improvements to your companion's AI and final adjustments.
-The artificial intelligence of your partner in combat is improved. Now your partner will not attack if you are in his attack range, this to prevent her from hitting you. Fixed the bug that caused your partner to try to shoot even without having bullets. She will now put away the empty weapon and switch to hand-to-hand combat.
-Hair textures are improved.
-Bugs are corrected and some scenes are adjusted.
Adjustments and fixes.
Some aspects of the game are corrected to make the gameplay clearer.
-Some objects on the stage change their position.
-Lighting is adjusted in some scenarios.
-Errors in the translation to the Spanish language are solved.
-The error that did not display the bullets correctly in the first level is fixed.
-Bug fixes and general adjustments.
The final scene is expanded and improvements in the cooperative experience.
-A small scene is added at the end of the game to give context to why things are happening.
-The error that caused the bullets to disappear or not match the number in the inventory when loading the game is solved.
-Improvements in lighting and optimization.
-The cooperative experience is improved by fixing bugs such as duplication of objects and errors when interacting with certain objects.
-Player 2 controls are improved.
-The artificial intelligence of your companion is improved.
-Physics improvements.
-All known bugs are fixed and some sequences are improved to make the game feel more fluid.
Hotfix.
-Bugs related to the cooperative experience are solved, especially in the final levels.
-The error that caused the character not to appear in the autosave position in the last levels is corrected.
-General bug fixes and critical bugs in cooperative mode.
Final chapter added and bug fixes.
A final scene is added to conclude the game's story and other aspects of the game are adjusted and corrected. None of this would have been possible without the support of the community, for which I want to thank you. The development of this game was not easy, since it was my first game and it was made by only one person. However, I take everything I learned with me for future projects.
Full Update List:
-A short level is added that serves as a conclusion to the game's story.
- Added the option to switch between categories in the inventory menu to make it easier to navigate.
-The volume of some sounds is adjusted so that everything remains in better balance.
-The camera position is improved and adjusted to have better tracking of the character.
-Your partner's artificial intelligence is improved.
-The position of some objects is adjusted to make it easier to interact with them.
-Some errors related to cooperative mode are corrected.
-The error that caused the configuration to not be maintained when loading the game is fixed.
-Some combats are adjusted.
-Improvements in optimization.
-General adjustments and fixes to improve the game.
Improvements to the cooperative experience.
-Fixed the error that allowed objects to be duplicated when playing in co-op.
-Fixed the bug that caused the save to be corrupted in the final levels when playing in co-op.
-Fixed issue that would not let player 2 interact with certain objects.
-Adjustments in combat.
-Fixed bug that caused flying enemies to not attack.
-Camera improvements.
-General bug fixes.
Addition of a new level and major improvements in setting.
A whole new level is added, this will deepen the narrative and add a boss fight. Some assets are improved and changed, this to improve the general atmosphere of the game. (Especially the part of the psychiatric). New weapon added: katana. Possibility to block even with guns and impact reactions with them. Ability to change screen resolution. Basic enemies are changed. The AI is improved and combats are adjusted. Jumps are removed, now these will be done automatically or when interacting with an edge. Some lines of dialogue are improved. Optimization is improved. Improvements in materials and textures. The voice memo recording is changed. More enemies are added overall to the game. Credits are added. Error correction.
Gunplay improvements.
-All idle, aiming and firing animations of short weapons have been improved.
-The camera is adjusted to have a better vision and precision when aiming.
-Added visual effects when shooting.
-The bug that made player two not aim at the center of his camera has been corrected.
-Fixed the bug that caused your bullets to be duplicated sometimes.