Unbearable cover
Unbearable screenshot
Genre: Adventure

Unbearable

Cooperative experience fixes.



The error that did not allow continuing with a cooperative game when exiting and starting the game again has been fixed.

Fixed bug where player 2 didn't interact correctly with some objects.

Other fixes for player 2.

The error that caused the music to continue playing even when returning to the start menu or vice versa has been fixed.

Some lines of dialogue are adjusted.

Other changes and adjustments.

Voices are added for all dialogues and improvements in the experience.

One of the points for which the game felt empty, was due to the lack of voices for the characters, with this update all the cinematics and dialogues between characters will have voices, in addition to adding new lines of dialogue to help solve puzzles and facilitate the battles. These voices are generated by advanced artificial intelligence, which is why they are capable of transmitting emotions and acting depending on the situation.

In addition, some scenes are improved and changed, with this the volume of certain effects is adjusted, so that they are not so annoying to the ear.

-Fixed the bug that caused the weapon to quit aiming even with the button held.

-Fixed the bug that made the bullets disappear even when the inventory showed them.

-Adjusted the life of some enemies to make the game experience more fair.

-More small keys are added, since it was very difficult to get the shotgun and many people let it pass.

-Correction of errors.

-Small improvements in artificial intelligence.

Adjustments and fixes in the AI.

Adjustments and fixes in the AI.

After the last update your partner received a great improvement, with which she is now able to eliminate all enemies on his own, in this update that is adjusted so that it is not so easy for her to kill enemies and they are fairer battles.

In addition, the error that caused some enemies to not attack or do their behavior as they should have been corrected.

-Both friendly and enemy AI are considerably improved.

- The volume of the music is increased by default, since it was not perceptible in several scenes and new tracks are added at precise moments to improve the atmosphere.

- The error that made the menu when picking up an object not close properly has been corrected, in addition to adding multiple buttons to close it.

Major improvements to combat and allied AI.

One of the most common confusions with the game was giving orders to your partner, since there was a button for each action but nevertheless it was not comfortable for the players. Therefore in this update there is a completely renewed AI in which your partner will fight, hide or follow you depending on your play style. It is still possible to give orders with the "F. G and H" buttons, this to cancel an action or perform a specific one.

The combat was another weak point in the game, since it did not feel impactful, despite having mechanics such as parry, so in this update the impact animations, sounds and effects when hitting, blocking and counterattack. On the other hand, the combat with guns was more satisfying, but it still has a revision in this update in which the possibility of critical shots to the head on common enemies is added.



In addition to adding the option to invert the camera vertically, to make it more comfortable for some players.
The error that did not allow you to change weapons properly in the inventory has been fixed, now with just one click you will immediately change to the weapon of your choice.

This update also contains:
-Improvements in settings, textures and lighting.
-Adjustments to object triggers that would show the button but not interact if you weren't too close.
-Correction of errors in occlusion.
-The new parry action. By blocking an instant before receiving an attack, it will cause an animation that will stun enemies for a few seconds, as well as making it more visually appealing and satisfying.
-Bug fixes.

Shadow quality improvements.

-The resolution of shadows is increased at high graphic quality levels.

-The error that did not allow to save the inventory correctly has been fixed.

-Physics are added to objects on scenarios.

-Correction of general errors.

Bug fixes.

-Bug fixes.

Improvements to the cooperative experience.

-Improved and fixed player two interactions.

-Fixed bugs with player two controls.

-Scenarios are slightly modified.

-Changes in scenes.

-Bug fixes.

Fixes and improvements.

-Fixed the bug that did not allow getting up even when there was nothing above.

-Decreased the sound of footsteps.

-Adjustments in animations and scenes.

-Scenario improvements.

-Adjusted the movement speed of NPCs to match that of the player.

-Texture adjustments and corrections.

Improvements and adjustments.

-Improved the quality of textures on key objects to have better visibility even in low graphic quality.

-Adjustments in the backgrounds of the menu.

-Fixed the glitch that made the legs disappear when crouching with the first person camera.

-Improvements in the save system.

-Increased the zoom distance of the camera with the mouse wheel.

Adjustments, fixes and improvements.

-Movement speed is increased by default.

-The place of the pistol has been modified to make it easier to obtain it at the beginning of the game.

-Fixed bug that caused certain key items to re-spawn on load.

-The collision with the cube that can be carried has been improved, it can now not be dropped when in contact with another object, thus preventing it from getting lost from the map.

-The AI ​​of the companions for solving puzzles has been improved.

-Vaults are added on boxes to be able to have a better movement around the stage.

-Textures that did not look good are modified.

-The collision of certain characters in events where they should not be able to be pushed has been modified.

-Improvements in animations.