Wanted to discuss localization with you all since we get a lot of questions about it. UnderMine is developed in English, but we want it to be available in as many languages as possible.
Our first two languages, other than English, will be German and Brazilian Portuguese. These will be available at the launch of Early Access. There was a lot of interest from both Germany and Brazil so it made sense to go with them first. But also, we wanted to test our localization pipeline with only a couple of new languages, and work out any kinks.
Our intention is to roll out to many more languages as we are able to. We’ll keep you up to date when we know more about a particular language.
Also, since we get this question a lot: We do not need help translating the game from independent sources. It is much easier for us to work with one partner. We do however welcome critique of current translations. Providing us feedback helps a lot since we at Thorium are one language North Americans (also very jealous of all you bi-linguals out there. I should have paid more attention in French class.)
Early Access Date!
Hey everyone! It’s a very exciting day. We are finally announcing the official Early Access date for UnderMine and it is….
August 20th, 2019
That’s right! Just over one month away. We’re very excited to see everyone play UnderMine, and are very eager to receive your feedback. If you want to know more about how Early Access will go down, we have a long write-up on the store page. TLDR, we want to work closely with the community to make the game amazing.
If you are a content creator and would like a review key please fill out this form on our website: https://undermine.game/#contact Make sure to include your channel and email address.
UnderMine will be available for PC, Mac, and Linux. If you want to stay up to date on development the best ways are to follow us on Twitter, and/or jump into our Discord.
See you all in August!
Clint and Derek of Thorium
UnderMine @ E3 2019
UnderMine and Thorium are heading down to LA for E3 2019 June 11th to 13th. There are going to be some opportunities to see new UnderMine footage, but we aren't allowed to talk about them yet. If you want to be the first to know what we have cooked up, make sure to follow us on Twitter.
Updated System Spcs
We've updated UnderMine's minimum and recommended system specs for PC, Mac, and Linux and it is good news! The specs are all much lower than we initially estimated and the game runs really well on even modest hardware. So if you're running on a potato we got you covered fam.
Derek has put in a ton of effort to make sure performance is great on all 3 operating systems. So, no matter what you decide to play UnderMine on, you're going to have an excellent experience.
We've updated the store page with our Early Access information. We're zeroing in on a release date, but are not quite ready to commit to an exact day. For now we have improved to "summer of this year" and we'll leave it at that for a bit.
We wrote up a pretty lengthy description of what to expect from Early Access. We plan to heavily involve the community because we think that will make UnderMine the best it can be. We also really love to develop along side an active community that is giving feedback and suggestions.
If you have any questions about what we wrote, or about the game in general the best way to contact us is here on the Steam discussion board, or in our Discord. You can also stay pretty up to date by following us on Twitter.
We're super excited that the big day is coming up! Can't wait to get this beast out there for everyone to play.
UnderMine will be exhibiting at the Indie Megabooth at PAX East next week! We've upgraded from the minibooth at PAX West to a full blown megabooth and will be there all four days of the show! We are excited to meet all of you, so if you're at the show come by booth 17086 and play some UnderMine.
You can get additional UnderMine info on Twitter and/or Discord.
Hope to see you at the show!
UnderMine @ The MIX
UnderMine has been selected for The MIX (Media Indie Exchange) in San Francisco. The show is in just over a week on the 18th of March. If you are press or industry you can register for the show here: https://www.mediaindieexchange.com/event/san-francisco-2019/
Otherwise, you can follow UnderMine on Twitter or Discord to get pics from the event and lots of other info on the game.
Hope to see you at the show!
UnderMine @ Dreamhack Atlanta 2018
UnderMine is going to Atlanta baby! We've been selected for the Indie Playground at Dreamhack Atlanta in the Best Adventure category.
Dreamhack Atlanta takes place November 16th to 18th at the Georgia World Congress Center. We're upgrading from our humble Minibooth origins to a full grown booth. If you're in the Atlanta area or are attending Dreamhack from somewhere else come say hi and check out the game.
If you would like to keep tabs on the UnderMine progress make sure to follow us on Twitter, Instagram, and/or Twitch.
This year at PAX West 2018 UnderMine is joining forces with Indie MEGABOOTH. We'll be demoing the game Friday Aug 31st and Saturday Sept 1st as part of the Minibooth (Booth #741). Come check out the game, chat with the devs, and maybe secure yourself an exclusive Pilfer pin!