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Genre: Shooter, Real Time Strategy (RTS), Strategy, Indie

Unearned Bounty

Patch Notes 9/22/2016

Today's build includes a couple UI elements that we've been working on, still improvements to be made, but our first pass is in.


  • Minimap with new map artwork.
  • Results Screen with new artwork.


Hope to see you folks at the Gaming Session this Saturday 11 AM - 6 PM PDT! Join up @ http://discord.me/unearnedbounty

Best,
Robert Dunlap

Patch Notes for 9/20/2016


  • Updated HUD panel for upgrade / costs
  • New Coin Icon
  • Aiming reticles are now transparent / softened edges.
  • New Poison Icon




View of how things are shaping up.


Best,
Robert Dunlap

Patch Notes for 9/19/2016

Hey everyone,

Stay tuned for a lot of awesome stuff coming later this week! Thanks again everyone who joined in on the gaming session this past Saturday! As a heads up the next one will be September 24th 11 AM to 6 PM PDT (UTC -7). Hope to see you there!

Some small balance tweaks and bug fixes for today:


  • Poison Gas on death duration increased: 4 / 5.25 / 6.5 -> 4.5 / 6 / 7.25 seconds
  • Poison Gas damage nerfed: 14 / 28 / 42 -> 14 / 24.5 / 35 per second
  • Fixed top sail flag coloring
  • Fixed issue with clients speed not reset on respawn
  • Fixed issue with flickering NPC boats at 0, 0.


Best,
Robert Dunlap