Genre: Shooter, Real Time Strategy (RTS), Strategy, Indie
Unearned Bounty
Patch Notes 9/22/2016
Today's build includes a couple UI elements that we've been working on, still improvements to be made, but our first pass is in.
Minimap with new map artwork.
Results Screen with new artwork.
Hope to see you folks at the Gaming Session this Saturday 11 AM - 6 PM PDT! Join up @ http://discord.me/unearnedbounty
Best,
Robert Dunlap
Patch Notes for 9/20/2016
Updated HUD panel for upgrade / costs
New Coin Icon
Aiming reticles are now transparent / softened edges.
New Poison Icon
View of how things are shaping up.
Best,
Robert Dunlap
Patch Notes for 9/19/2016
Hey everyone,
Stay tuned for a lot of awesome stuff coming later this week! Thanks again everyone who joined in on the gaming session this past Saturday! As a heads up the next one will be September 24th 11 AM to 6 PM PDT (UTC -7). Hope to see you there!
Some small balance tweaks and bug fixes for today:
Poison Gas on death duration increased: 4 / 5.25 / 6.5 -> 4.5 / 6 / 7.25 seconds
Poison Gas damage nerfed: 14 / 28 / 42 -> 14 / 24.5 / 35 per second
Fixed top sail flag coloring
Fixed issue with clients speed not reset on respawn