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Unearned Bounty screenshot
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Genre: Shooter, Real Time Strategy (RTS), Strategy, Indie

Unearned Bounty

Patch Notes for 11/03/2016

New Gamelist is now live! Its still a work in progress, but enjoy!

Best,
Robert Dunlap

Patch Notes for 11/02/2016

Hey there! Thanks again everyone for reporting bugs and coming on the playtesting session last Saturday!

We'll be in LA this coming weekend for
Playcrafting LA! Let us know if you plan on attending.


  • Fixed bug that was lowering Spitting Dragon flamethrower range.
  • Fixed a bug where Dragon ship was causing ships to be invisible. ='/
  • Added in partial controller support.


Best,
Robert Dunlap

Patch Notes for 10/29/2016

Hey all! Thanks again everyone for helping playtest earlier today! Was able to find and shortly address a good amount of bugs from that!

Iron Horns tweaks



  • Iron Horns ram speed increased 65/75/85 -> 80/93/105
  • Iron Horns sails now break apart during damage properly



Iron Horns tweaks & fixes



  • Spitting Dragon no longer fires when dead
  • Spitting Dragon hull paint properly applies on Cannons lvl 1 and 2.
  • Fire now blows up barrels


General Stability



  • Other ships are no longer transparent when using Aim down sights or T; only your own.
  • Fixed bad lobby interaction that was causing host issues.
  • Ghastly Crow ability icon disappearing has been fixed
  • Health HUD now rounds up rather then down.


Best,
Robert Dunlap

Patch Notes for 10/27/2016 - Dragon Ship & New Lobby UI

Hey all! Took a bit longer then expected to get the flamethrower and ship up to par in game. But its now LIVE! Come playtest with us Saturday 11am - 2pm PDT to get your burning fix in!


The Spitting Dragon


We've designed this ship for close range combat & farming NPCs, use Space Bar to switch between your Cannons & Flame Thower. Once selected use your Mouse to aim and shoot.

There is a small gold cost per second to use as well as a switch time between weapons.

New Lobby UI


We'll be making further improvements, but enjoy a cleaner & more functional lobby system!

Other Fixes / Changes



  • Increased resolution selection scrolling speed
  • Can now rebind the zoom-in and zoom out keys
  • Ships are now easier to see in customization screen
  • Updated Customization screen ship selection / flag selection title graphics
  • Ship names in Custimization screen


We'll have a couple machines setup at Playcrafting LA : https://www.eventbrite.com/e/playcrafting-los-angeles-inaugural-expo-tickets-28588019536 let us know if you'll be attending!

Best,
Robert Dunlap


Patch Notes for 10/19/2016

Hey all! We're back and recovered from our Seattle trip for Steam Dev Days. We'll have a bunch of smaller changes coming out soon as well as the Spitting Dragon for this weekend! Come playtest with us Saturday 11am - 2pm PDT! Hope to see you there!

Gold Drop Changes



  • Players no longer drop gold based on the worth of their ship : 25% -> 0%
  • Player gold from infamy is now doubled : 2
  • Infamy / Rank + 100
  • NPC gold drop: 120 + 10/min -> 150 + 7/min


We're playing with gold changes to be more based on Infamy rather then dominating based on how much they're upgraded as well as a minor tweak to buff NPCs gold value early game.

Updated Flags & Flag Folder Icons



  • 8 of our newer flags have been improved.
  • Creative and Achievement Folder Icons are in


Best,
Robert Dunlap

Patch Notes for 10/11/2016

Hey all! We'll be traveling to Seattle for Steam Dev Days this week so there won't be as many changes coming in. Here are some balance tweaks for us to test out during the playtesting session Saturday 11am - 2pm PDT! Hope to see you there!


  • Barrel Bomb Cooldown: 18.75 -> 22.25 / 18.75 / 15 seconds
  • Iron Horns Passive: 5/10/15% Ram Damage Mitigation.
  • Ram Ability Damage Mitigation: 35/40/45 -> 10/35/60% Ram Damage Mitigation. (for a total of 15/45/75% with passive)
  • Ram Ability Speed now scales off Ability level instead of Sail level.
  • Ram Ability Cooldown: 160/120/80 -> 180/120/80 seconds
  • Ram Ability SFX now in.
  • Fixed Changing graphics settings while in match.
  • All ships hitting with the front of the ship damage: 200 -> 250
  • "T" Key now toggles transparency on the ship, similar to Q&E aim down sights



Best,
Robert Dunlap

Patch Notes for 10/7/2016

Hope to see you folks at the next Playtesting Session tomorrow 11am-2pm PDT (2pm - 5pm EDT)! Reminder that we'll be raffling away a $20 steam giftcard, so come on the discord and play some matches!


  • Ghastly Crow Primary and Secondary Color usage has been properly flipped.
  • Placeholder Menu Selection SFX are now in.
  • Shadows turned back on Main Menu


Best,
Robert Dunlap

Patch Notes for 10/6/2016

Hey everyone!

We've been working on an overhaul of the Menu UI as well as the addition of the Spitting Dragon, which should make its appearance next week! We have a bunch of changes that are in today's build as we work on getting everything integrated in, enjoy!

Barrel Bomb Buffs
The other week we made some drastic nerfs to the Barrel Bomb, we're bringing it closer to what it origionally was at.


  • Barrel Bomb Cooldown: 22.5 -> 18.75 seconds
  • Barrel Bomb % Max HP Damage: 5/10/15 -> 7.5/12.5/17.5%


Iron Horns Tweaks
We found the Ram ability was really fun to use and that the extra mitigation didn't provide much of a reason to upgrade. Included is some improvements on its visuals.


  • Ram now has a cool particle animation effect
  • Iron Horns eyes now glow with the ships tertiary color, making it pop more.
  • Ram impact damage mitigation: 35/45/55% -> 35/40/45%
  • Ram cooldown: 120 seconds -> 160/120/80 seconds.
  • Death reduces an active cooldown by 60 seconds.
  • Upgrading Ability reduces an active cooldown by 40 seconds.


Custimization Menu Revamp WIP

  • Flags with varients now are collapsed
  • Achievement flags now have their own folder
  • Folders now use custom icons
  • New Country Flag folder icon (Achievement and Custom coming soon)


Ship textures are now lighter and coloring improvements


Happy Sailing!
Robert Dunlap

Patch Notes 9/28/2016

11 new flags have been added.






  • Fixed a bug where sometimes Iron Horns wasn't getting its damage reduction
  • Iron Horns dash speed increased: x4 -> x5
  • Iron Horns impact damage reduction buffed: 25/35/45 -> 35/45/55% damage reduction


Best,
Robert Dunlap

Patch Notes 9/27/2016 | Iron Horns rams into battle!

Iron Horns is now playable in todays build! Help get some playtesting and feedback in!

Iron Horns takes "ram" ship litterally, its ability dashes the ship forward at high speed aborbing impact damage as it crashes through other ships.

Current Stats:

Active for 1 / 1.25 / 1.5 seconds
25 / 35 / 45% Ram damage reduction
120 cooldown

30 second ability reduction on shipwreck pick




Hope to see it in action this weekend during the next gaming session! September 30th 11am - 2pm PDT!

Best,
Robert Dunlap