We’re delighted to announce that Unrailed 2! Back on Track is OUT NOW in Early Access!
We’d like to thank everyone who played and gave feedback during Beta sessions and the Demo during the Steam Next Fest! We really appreciate you taking the time to share your feedback and enthusiasm with us, and can’t wait for you to jump on board and conduct your own adventure, whether you’re in Endless, VS Mode, or crafting your own landscape in Terrain Conductor Mode.
Steam Bundles
To celebrate our Early Access launch, from now until 21st November you will get a 10% launch discount! Additionally, if you already own Unrailed!, you’ll get an additional loyalty discount of 20%!
I hope you're ready to put your teamwork to the test! Now is the perfect time because Unrailed! is 80% off until November 4th! Whether you’re laying tracks, dodging obstacles, or arguing with your friends about who’s responsible for the bucket, there’s never been a better chance to jump on board!
Why now? Well, if you haven’t heard the buzz, Unrailed! 2 is coming soon! Whether you’re a seasoned rail-builder or a new conductor in training, this discount gives you the ideal chance to experience the chaos and sharpen your skills ahead of time!
while we are excitedly building the tracks for Unrailed 2 at the moment, we would like to give a shoutout to our colleagues from Octofox Games and their title Wild Woods.
Wild Woods is a co-op game as well, in which 1-4 cats (and red panda) escort their wagon through the woods, collecting resources and fighting off foes all connected by a vicious day and night cycle.
Their demo went wild during Steam Next Fest last week. Therefore, you can play the Wild Woods demo for another week - until October 28th!
while we are excitedly building the tracks for Unrailed 2 at the moment, we would like to give a shoutout to our colleagues from Octofox Games and their title Wild Woods.
Wild Woods is a co-op game as well, in which 1-4 cats (and red panda) escort their wagon through the woods, collecting resources and fighting off foes all connected by a vicious day and night cycle.
Their demo went wild during Steam Next Fest last week. Therefore, you can play the Wild Woods demo for another week - until October 28th!
Hey everyone! Here is a very small patch concerning a few crash reports recently:
Changelog 2.1-a5f9025e6: - Crash fix: Potential crash fix probably occurring during laggy online games
Experimental Version Update
Happy Sunday everyone! @Sim17 from Discord asked me to enable different wagons in the Versus Mode for a tournament. We made a version where you can disable "Versus: Cannon Wagon only" under Settings->Accessibility (might not be the best spot to put it). The sampled wagon is bound to the seed, similar to the quick mode.
Changelog 2.1-8db720a41 New: Versus matches can start with different wagons than the cannon wagon when you disable under settings->Accessibility->"Versus: Cannon Wagon only"
Small Patch
Hey everyone! We just pushed our last experimental patch live!
Changelog 2.1-399f91ab7: - Crash fix: Very long games (around 10k) without saves crash and got invalid replays (thanks @ - Improvement: Replay skip forward faster - Bug fix: Split controller sometimes buggy when connecting or disconnecting - Bug fix: Waterbucket setting sometimes wrong (eg no air bubble in space)
Experimental Version Update
Hey everyone! We have a small patch on experimental incoming!
Changelog 2.1-85e1bac68: - Crash fix: Very long games (around 10k) without saves crash and got invalid replays (thanks @ - Improvement: Replay skip forward faster - Bug fix: Split controller sometimes buggy when connecting or disconnecting - Bug fix: Waterbucket setting sometimes wrong (eg no air bubble in space)
Small patch
Hey everyone ! We just pushed a small patch today. Have a look at the changelog:
Changelog: 2.1-bea80b268 - Bug fix: Tool respawning bugs (wrong bucket after underwater & sometimes missing tools after shop) - Bug fix: Bot respawning in PvP should work as expected now - Bug fix: Kicks are now not longer valid after loading savegames - Crash fix: During replay