during the Unrailed 2 announcement yesterday, we also pushed a new update for Unrailed!, introducing Jeff the Giraffe and some fixes and improvements!
Changelog 2.1-0f5e38e19: - New: Added Jeff as playable character who is introducing also U2 - New: Allow fast skipping in replays (in ESC menu) - New: Allow players to hide Session ID in Lobby (in ESC menu) - New: Allow hosts to prevent joining during normal gameplay (Always|Only in Shop,Lobby|Only in Lobby) - New: Added a respawn button for the bot in Singleplayer. Either mappable to an input (e.g. keyboard) or via the escape menu - New: Added PlayerOffsetX/PlayerOffsetY to the settings file to allow wide screen playes to reposition the player box online - New: Exposed zoom functionality to non Steam Deck users - New: You can add replayfps [fps] to you setting file to improve replay quality. Note that this will prevent you from uploading you replays to the highscore! - Improvement: High ping warning in ping bubble - Improvement: Compass wagon displays next map in shop (only if host version is recent enough) - Improvement: Light Wagon Flicker when running out of fuel - Improvement: Controller additional Dead-Zone slider implemented. - Improvement: Respawned tools are now placed directly underneath the train if possible - Improvement: Reworked the timings for the emoji menu. It should now be easier to select emojis using directional inputs (e.g. WASD/Thumbstick) - Fix: Reworked tool respawning code to hopefully prevent most if not almost all cases of missing tools. If game cannot directly respawn missing tool it will try again - Fix: Game freeze when trying to place the tracks around the train station in a spiral. - Fix: Not assigning any movement sticks when failing to parse gamepad file - Fix: Crashing when not having a valid online state - Fix: Reloading old broken gamepad file on every launch (Needs testing) - Fix: Possible workaround for cases where tracks on bridges can't be placed (Needs testing)
Announcing Unrailed 2: Back on Track! - The Steam Train 1.0
๐ Hey there, fellow engineers, and welcome to the first of "The Steam Train" series! Here we will update you on all things Unrailed!
We're thrilled to kick things off with a bang by announcing Unrailed 2: Back on Track! ๐
Here's what to expect:
Terrain Conductor Mode: Shaping Your Adventure Get ready to customize your railway adventures with the introduction of the "Terrain Conductor" mode. Now, you can craft custom levels, shaping the very landscapes your trains will traverse. Get creative and share your masterpieces (or monstrosities) with the Unrailed community.
New Characters Unlocks: Meet the Fresh Faces We're introducing a fresh lineup of new characters and customization options, so you can look better than ever.
Find New Wagons and Player Abilities: Customize Your Experience Discover an array of wagons and all new player abilities, each altering your gameplay experience. Experiment with different combinations to find the perfect setup that suits your playstyle.
Compete in 4v4 Showdowns: Test your steel against formidable foes, strategize with your team, and aim for supremacy on the tracks. Only the most skilled engineers will emerge victorious!
Survive Boss Battles: Conquer Monstrous Enemies Face monstrous bosses determined to derail your progress. Utilize all your engineering skills, work together with your team, and overcome these formidable adversaries to prove you're up for the task.
Connect with fellow engineers and stay updated on the latest Unrailed 2 news by joining our Discord server and if you haven't experienced the original Unrailed yet, now's the perfect time to dive in. Check it out on Steam here!
Stay tuned for news and early access info on unrailed.gg!
Catch you on the next Steam Train ๐ Choo-Choo!๐
Unrailed! Peak Tournament 2023
Good news everyone!
On July 29th and 30th @ 4:00AM - 7:00AM (UTC), an Unrailed! tournament is being organized by @Sim17 from Discord <3 !
This time, it is very easy to participate: - You need the game โUnrailed!โ, a discord account and a teammate(alternative) to join. - If you have some trouble with finding a teammate or youโre pretty confident with your skill, you can also join the tournament yourself and cooperate with the robot. - No streaming and any other complicated things, just join and have fun. (You can stream anywhere you like if you want to share your play, just remember to hide the session ID of the lobby
Check out the detailed tournament format and the sign-up link here: https://docs.google.com/document/d/1vRR8kNGqfrUNddnxqfoQv6B-kUqt969w
Hotfix
Hello everyone :)
Thank you for all the feedback with the last update. We just pushed a small patch fixing issues that appeared with the last update:
- Bug fix: Some players saw a being banned message even though they were not on the global block list - Bug fix: Sometimes players did not get correctly kicked or blocked from a running session - Crash fix: Occurring when being blocked during a session
Kick & Ban Update
Dear track building community,
we recently pushed pushed some changes around the kick/ban system but we noticed some bugs as well as occasional accidental blockings of friends. Therefore we tried to overhaul it a bit. Here is an overview:
- You can kick via [ESC]->[Manage Players]
- The host kicks instantly. Non-master players can majority vote-kick. Kicked players will be thrown out of a session.
- When kicking, you'll be asked whether you want to block the player as well. If you are host and blocked a player, the player won't be able to join any your sessions anymore (that is why you don't want to block your friends). You can unblock players in the main menu under [ESC]->[Blocked Players].
- Additionally, we can issue global blocks ("bans"). Banned players will automatically be blocked from every session if the host did not un-block the player via the block list locally. That means if you're banned, you can still play with your friends online if you ask them to un-block you. However, random matchmaking will be disabled. We want to ban players who actively try to sabotage other matches. We decide on evidence (eg replays) from Discord and we count all (locally) issued blocks as well. In any case, if you're banned, feel free to reach out to us:
We are going to ban some players right away and hope that less players are motivated to grief in general.
Thank you for your support and happy trackbuilding! <3
Changelog: - New: You'll be notified when you're banned - Improvement: Kicked players no longer get added to block list automatically. Instead, a popup appears to ask whether you want to block the player as well. - Improvement: The block list now indicates which blocks are global blocks - Fix: Player flickering when in block list - Fix: Lost achievement reachable in shop - Fix: (Hopefully) Controller remapping can no longer unbind movement stick - Fix: Invite friends option reappeared in lobby - Fix: Crash dumper sometimes having issues - Neat: You can add replayfps [fps] to you setting file to improve replay quality. Note that this will prevent you from uploading you replays to the highscore!
Oh and completely unrelated: Did you know that you can change the camera in the replays since our very old versions? We added a small documentation here: https://unrailed-wiki.com/page/Replay
Experimental Version Update
Beloved railroad engineers,
on the experimental branch, we pushed some fixes around the kick/ban feature. Some of you accidentally banned friends and sometimes the block did not correctly work.
The idea is the following: - You can kick as before but kicked players can join again if they want. - When kicking, you'll be asked whether you want to block the player as well. If the host blocked the player, the player will never be able to join any session of the host again. You can unblock in the main menu under "Blocked Players". - Additionally, we can issue global blocks ("bans"). Banned players will be automatically blocked from every session if the host did not un-ban the player via the block list locally.
Changelog: - Improvement: Kicked players no longer get added to block list automatically. Instead, a popup appears to ask whether you want to block the player as well. - Improvement: The block list now indicates which blocks are global blocks - Fix: Player flickering when in block list - Fix: Lost achievement reachable in shop - Fix: (Hopefully) Controller remapping can no longer unbind movement stick - Fix: Invite friends option reappeared in lobby - Fix: Crash dumper sometimes having issues - Neat: You can add replayfps [fps] to you setting file to improve replay quality. Note that this will prevent you from uploading you replays to the highscore!
Small Patch
Dear railroad engeineers!
We fixed some bugs that occured since the last update. Note that we pushed the update already a week ago but forgot to add the patch notes on steam. Here they are:
Changelog 2.1-00d325159: - Crash fix: When triggering the fireworks achievement, the clients get disconnected or crash - Bug fix: Kicking as host should now work across all platforms - Bug fix: Ingame error while reading savegames - Bug fix: Weekly challenge now the same across all regions - Bug fix: Settings resetting themselves sometimes - Better Crash Dump handling - New: Experimental banning interface (can be accessed via ESC->Banned players) - Kicked players will be locally banned and reported to us.
The Underwater EP is Now Available!
Heya railroad workers!
This update is for those of you who got the supporter pack: The Underwater EP that contains the new tracks from the Underwater update is now available in your Steam Library!
The Underwater Update Is Here!
Heya railroad workers!
It has been a while since the last major update, so we're stoked this update is finally out of the door. This time, we're heading for the depths of the oceans! You will have to defy the challenge of the deep to return back to the surface. We've also updated and improved our most beloved compass-wagon, added crossplay to the time-mode and more (see the changelog below).
Here's a more visual look at what's new:
Or alternatively at a glance:
Since the TIME mode goes out of beta with this update, we decided to wipe the highscores for it. Now is the perfect time to submit your new scores!
Have any question about the update? Ask us here or on our Discord server.
Changelog 2.1-e04dd6d3b - New: Underwater biome added - New: Time mode now cross-play compatible (Meaning that console versions got updated to the same version) - New: Former compass wagon acts now as map wagon - New: Special themed main menu - New: Separate ambient sound setting in settings - New: Default character selection in settings - Crash fix: Game sometimes not starting on Windows 7 - Improvement: Savegame menu opens fater - Improvement: Internally we support now up to 8 connected controllers such that 4 external controllers on steam deck should work now - Improvement: The highscore ui now shows if replay is available - Improvement: Uploading highscore UI in replay more responsive - Improvement: Added new certificate to the linux/mac version of mono hopefully reducing faults - Improvement: Allow for further distances in sandbox - Fix: Atmosphere not correctly played in main menu - Fix: Milk wagon plunger offset fixed - Fix: Meteor not correctly saved in save files - Fix: Extreme CPU on one thread CPUs - Fix: Use less then N tracks was impossible in some cases - Fix: Some Buttons did not make any sound in menu - Fix: Rare race condition made mapgen crash on first extreme map - Fix: Some game end screens assumed that player used checkpoints when they didn't - Fix: Music fixes in main menu - Fix: "No space for improvement" did trigger at wrong occasions - Fix: Controller remapping sometimes lost - Fix: Bot did not behave correctly with the buckinator wagon
Unrailed Night 3! Finals tonight!
Great News incoming for all Railroad-Construction-Enthusiasts !
The next Unrailed! competition, "Unrailed Night 3", organized by the Twitch Streamer https://www.twitch.tv/cibou is coming up the 24th and 25th of march!
https://www.youtube.com/watch?v=MV1MPHzm9qw
The event will be streamed and moderated in french by https://www.twitch.tv/cibou on 24th and 25th of march (Fr & Sat ~7:30pm CET).
Check out further details here: https://unrailednight.fr/