Unrailed! cover
Unrailed! screenshot
Linux PC Mac PS4 XONE Switch Steam
Genre: Indie, Arcade

Unrailed!

Steam Deck Support & the Return of Halloween-Mode!

Heya railroad workers!

Halloween is around the corner and our decorated main menu, as well as our "Spooky" halloween-mode will return 🎃!

Aaaand in other news, Unrailed is now officially Steam Deck verified!

Combining both together, this is what you could look like:



Happy Deck-o-ween!



Changelog 2.0-405ad9df7:
- Improvement: Spooky-Mode now available in local or (online) Time-Lobby and the menu is halloween themed
- Improvement: General performance improvements (shader improvements, map-gen is more efficient, lag-spikes should be reduced). Especially for low-end devices should profit.
- Improvement: Many sound bug fixes and improvements (thanks to @MtildeMusic & @felixbarbarino for going through all the sounds again)
- Improvement: Signed executable to lower false positive virus alerts (Windows only)
- Improvement: Game adapts to the Steam Deck: Higher UI font-size and hides keyboard UI elements until a keyboard button is pressed
- Improvement: Old crashdumps are automatically removed on startup
- Improvement: experimental-fna3 updated to FNA version 22.0.7 (containing all their bug fixes and improvements, especially related to D3D11, Vulkan support and much more, also containing a newer SDL version)
- Improvement: Added VC++ 2013 redistributable to mitigate startup errors when not having it installed (Windows only)
- Crash fix: "Yeti-Bug". Killing Yetis and Snowmen could lead to crashes (when new and old versions were playing together (eg PC & Console cross-plays))
- Crash fix: Crashes related to the Highscore menu
- Bug Fix: Negative time in Time Mode was not synced and not visible in the replay
- Change: Bot now suggests to join our Discord after pressing "Start Game"
- Change: Non-modifiable controls in the "manage controller" menu are shown at the bottom (eg menu controls)
- Change: MacOS & Linux builds updated to FNA 22.0.7 (for windows, use the experimental-fna3d branch)

Experimental Version Update

Hi together!
We just pushed another small experimental version update:

Changelog 2.0-405ad9df7:
- Improvement: Old crashdumps are automatically removed on startup
- Improvement: Rectivated Spooky-Mode and preactivated helloween-themed menu

Upcoming Japanese Community Tournament 🏆

I'm excited to announce the upcoming community tournament, the "Unrailed Bolt Track Race", scheduled for November 26th 19:00 (JST) organized by @person0710.
To participate, you should be able to speak Japanese - but I'm sure it'll be fun to watch for everyone !
Join the Discord for all details: https://discord.com/invite/Ej58XaW6sr

Experimental Version Update

Heya railroad workers!

A new experimental version is ready! Many things under the hood changed as we finally merged now all console versions into the main branch.
Also, the last Steam Deck submission gave us only "playable" but not yet "verified", since some texts were too small and keyboard-icons were still shown. This should now be fixed and we just re-submitted for a new verification.

Changelog 2.0-3d41f289a (compatible with production version except for time mode)
- Improvement: General performance improvements (shader improvements, map-gen is more efficient, lag-spikes should be reduced). Especially for low-end devices should profit.
- Improvement: Steam Deck has higher UI font-size and allows zooming during the game (with select) and hides keyboard UI elements until a keyboard button is pressed
- Bug fix: Escape menu missing in the last experimental version
- Change: Non-modifiable controls in the "manage controller" menu are shown at the bottom (eg menu controls)
- Crash fix: "Yeti-Bug". Killing Yetis and Snowmen could lead to crashes (when new and old versions were playing together (eg PC & Console cross-plays)).

Edit: Yeti-Bug added to list

Experimental Version Update & Steam Deck Verification Submission

Fellow railroad-builders!
We just published a new experimental version on the experimental (and experimental-fna3d) branch.

Changelog 2.0-b4e4b9067 (compatible with production version):
- Improvement: Less obtrusive join discord message (hides after clicking join, no double usage with appearance change button anymore)
- Change: Linux build now uses FNA 22.0.7 as default

We also submitted this build for the Steam Deck verification and hope to get verified soon.

Experimental Version Update

Heya railroad workers!
We just published a new experimental version :)!

Changelog 2.0-354101af3 (compatible with production version)
- Improvement: Many sound bug fixes and improvements (thanks to @MtildeMusic & @felixbarbarino for going through all the sounds again)
- Improvement: Map-Generation performance improvements
- Improvement: experimental-fna3 updated to FNA version 22.0.7 (containing all their bug fixes and improvements, especially related to D3D11, Vulkan support and much more, also containing a newer SDL version)
- Change: Bot now suggests to join our Discord after pressing "Start Game"

Unrailed! Wiki Rumble!

Heya Railroad Workers!

You think you can lay tracks faster than others or you enjoy watching tense track-building moments?
Then it's good news today! An Unrailed! community tournament is upcoming: The Unrailed! Wiki Rumble!



It will be live streamed to YouTube (EN and CN) and Bilibili (CN only) with live-moderation!

When: July 2nd and 3rd (Sat & Sun) @ 1:30 PM - 4:30 PM (UTC)

Who: You with a fellow co-railwork-worker! (Teams of 2 with at least 1 person streaming)

Are you curious? Grab all the information and how to sign-up for the tournament on our tournament server: https://discord.gg/9D4cXffAAE

Make sure to check out the #what-to-do channel and feel free to ask questions on the tournament server as well!

Big thanks for taking such great efforts for organizing to:
@Stencil, @Sim17

with the help of
@Zed, @Beanot, @Kikou, @lewster, @Randomuser, @Downloadpizza, @Mapleaf

Some Frosty New Characters Arrived!

Heya railroad workers!

The holidays are around the corner and we've got something special for you! We've added two new seasonal characters to the roster: The nutcracker and the elf!
To unlock them you have to get the "Snowman's Land" and "Tough Nut" achievements respectively.



We wish you all happy holidays, stay tuned for more Unrailed news coming next year ⛄

Changelog 2.0-7890818a2:

  • New: Two new achievements with two new winter themed characters attached to it
  • New: Additional easter egg in the winter themed main menu
  • Balance: Time Mode: Speed will continuously increase after the 20 minutes
  • Improvement: Time Mode: Speed will be display after the timer has finished
  • Improvement: Time Mode: Preview of the next two wagons
  • Improvement: Time Mode: Timer shows negative time after the 20 minutes
  • Improvement: Updated Indoor Astronaut Company Logo

The Steam awards are back once more!

Heya railroad workers!

This year's Steam autumn sale is well on its way and that means steam award nominations are a thing again. If you think we've done a good job keeping Unrailed running, you can nominate us for the "Labor of Love" award by clicking the button above.

That's it, keep it up everyone!

Small Update

Changelog 2.0-469cc4943:
*Change: Incompatibility of the Time Mode games/lobbies/replays to the last version. If you try to connect ("join private lobby") to a lobby from the last version, the last version might crash (thus make sure to update!).
*New: Two new easter eggs added
*New: "hideTaskbar True" "hideSpeechbubbles True" options in game config to disable the ingame taskbar and speechbubbles for video recording purposes
*New (Beta): Slovak by Heredurester
*New (Beta): Swissgerman by Restful64
*Balance: Time Mode: Faster speed increase when putting upgrade boxes onto the train
*Balance: Time Mode: Track airdrops when connecting to a station
*Balance: Time Mode: Dynamite tasks requires only 2 explosions
*Improvement: Time Mode Rich Presence in Discord & Steam(Bearbeitet)
*New: "Join Discord" message from the bot when standing on the random matching button (english only)