Unsighted cover
Unsighted screenshot
PC PS4 XONE Switch Steam Gog
Genre: Platform, Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Unsighted

Update Notes for patch 1.0.7.1

-When starting new game plus or new game extra on top of an already beaten save file, the game will not overwrite it anymore, and instead, start the NG+/Extra in an available empty save slot.
If there's no empty slots anymore, the user will be warned if they want to overwrite the previous file.

-Fixed some minor level design problems in certain scenes.

Update Notes for patch 1.0.7

-Fixed some minor bugs related to using HAILEE in multiplayer

-Fixed hookshot interactions with certain bosses

Update Notes for patch 1.0.6.9

-More hints to puzzles in the Factory, to better explain the mechanics

-Garden Statue Terminal activates automatically after defeating the boss

-Fixed some issues with the HAILEE robot (using terminals, character height, etc)

-Fixed Dark Monsters falling into holes

-Fixed easy out of bounds in certain screen transitions

Update Notes for patch 1.0.6.8

-Fixed out of bounds in some scenes

-Fixed semi-softlock if you didn't opened up the path to the minecart in the Construction Site 01

-Fixed Missable chests that would disappear at the end game

-Fixed physics when throwing certain objects on holes

Update Notes for patch 1.0.6.7

Minor fixes:

-Solved the softlock during the ending sequence

-Solved many easy out of bounds in the level design

Update Notes for patch 1.0.6.6

Quick fix from the previous patch:

-Fixed a bug that caused the newly added Garden North chest to be innaccessible.

Update Notes for patch 1.0.6.5

Small fixes:

-Added a new Meteor Dust chest in the "Garden North" area

-Fixed out of bounds in the Museum

-Fixed a bug when Alma died inside HAILEE

-Many other minor fixes and small level design changes

Update Notes for patch 1.0.6.3

Bug fixes and some level design changes in the Aquarium so it's a bit less convoluted:

-Changed the design of the final ice-block sliding puzzle in the Aquarium

-Added hints about re-entering the screen to make destructable blocks re-appear.

-Solved a bug in Dungeon Raid that caused the character to be teleported to other screens and lose input.

-Solved a bug that caused Elisa to not interact with the player on her Lab.

Update Notes for patch 1.0.6.2

Small minor fixes and an extra addition to the ending:

-New ending cards depending on how you beat the game.

-Removed more dialogues with Iris that could trigger even if she was UNSIGHTED

-Show directions on the map for the next shard after beating a boss, even if the player does not have Iris

Update Notes for patch 1.0.6.1

Small fixes here and there:

-Added back the chest with stamina cog in the final area.

-Fixed the "alma infinite roll" bug

-Fixed a bug that caused the Caves map to show you crafting tables from the Sewers