Unsighted cover
Unsighted screenshot
PC PS4 XONE Switch Steam Gog
Genre: Platform, Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

Unsighted

Update Notes for patch 1.0.6

Balancing/New Features:

-Redesigned explorer mode: You can now completely pause the timers on characters. Wording has changed to accommodate this.

-Warning screen about the time limit after Iris introduce the system to the player.

-Added a log explaining that you can toggle the lava levels in the factory.

-Changed the Level Design of the final area a bit.


Bug Fixes:

Fixed bug with the trail fx system
Fixed softlock on the Factory Hookshot room on NG+
Fixed dialogue and gameplay inconsistencies after Iris go UNSIGHTED
Fixed crash on scenes with Harpies
Fixed double notification on NPCs status
Fixed Automatic Blaster upgrade on blacksmith
Fixed Elisa cutscene not triggering
Fixed some level design out of bounds
Fixed crab boss blocking your path after dead
Fixed player stuck inside gates
Fixed map view during flashbacks
Fixed HAILEE sound countinuing after returning to title screen
Fixed bug when using shovel while being pushed by the wind
Fixed teleport when holding boxes in co-op
Fixed softlock during the final section of the game

Update Notes for patch 1.0.5.1

Fixed the screen transition bug with the spinner that the last patch caused

Update Notes for patch 1.0.5

Mostly initial bug fixes + some balancing on the game's difficulty to make it more forgiving overall.

Balancing:

-Added 6 new chests that contain Meteor Dust and cogs
-Time passes a little bit slower
-Less stamina drain from actions
-Less knock back time when failing a parry
-Initial HP going from 6 to 7
-Final boss phase 2 is a bit easier now
-Crab Boss is a bit easier now
-Parry Window increased a bit
-BB42 will only run away when it is very close to being UNSIGHTED, so it's now easier to save them.

Bug fixes:

-Minor physics tweaks to prevent softlocks with pushable objects
-Fix BB42 going missing without explanation
-Fixed aquarium boss disappearing
-Fixed some gaps in level design that lead out of bounds and softlocks
-Fixed the Map bug that occurred after cutscenes (would reveal the entire map and not show your position)
-Fixed HAILEE's unintended back dash move