V Rising cover
V Rising screenshot
Genre: -

V Rising

Patch 0.5.43163 | Patch Notes | Hotfix 11



We will be patching V Rising today at 08:00 UTC / 10:00 CEST. The patching process is expected to last up to an hour.

The following improvements will be added to V Rising with this patch:

NEW FEATURES

  • Castle Heart can now be moved over and replace an existing floor without the need to dismantle the floor first.

BUG FIXES

  • Fixed an exploit with building outside of your territory.
  • Fixed various issues allowing players to build inside cliff regions.
  • Fixed an issue where equipable items could end up in a broken state.

GENERAL

  • Minor improvement in the priority of error messages when building your castle.
  • Players may no longer dismantle Explosive Boxes. This fixes an exploit where players could dismantle explosive boxes while they were lit, returning the box to the inventory while still triggering the explosion.

If you experience problems after this patch, please let us know here. Please use the patch number in the title so that we can identify it.

ADDITIONAL REMINDER! Make sure to make backups of your server saves regularly!

See you in Vardoran, Vampires!

//The V Rising Development Team.

Patch 0.5.42584 | Patch Notes | Hotfix 10



We will be patching V Rising today at 11:00 UTC.


  • The following improvements will be added to V Rising with this patch:

  • Fixed an exploit where equipped items (Weapons, Armors, Cloaks) could give stacked attributes when equipped after being retrieved from a servant that had died.

  • Fixed an exploit where items would be duplicated when dismantling a servant's coffin with a servant that has previously died.

  • Fixed an issue where some equipable items (Weapons, Armor, Cloaks) could end up in a broken state and can no longer be equipped or unequipped. Items in this state prior to this patch will automatically be removed as they are in an irreparable state.

We want to thank everyone who reported these issues!

If you experience any problems after this patch, please let us know here. Please use the patch number in the title so that we can identify it.

ADDITIONAL REMINDER! Make sure to make backups of your server saves regularly!

See you in Vardoran, Vampires!

//The V Rising Development Team.

Patch 0.5.42584 | Patch Notes | Hotfix 9



We will be patching V Rising today at around 11:00 CEST / 09:00 UTC with the following changes:


  • The new command: LowerFPSWhenEmpty had some negative side effects that we weren't aware of, thus we will disable it for the time being.
  • DLCs did not work in LAN mode under certain conditions. This patch will solve that.

We want to thank everyone who reported these issues!

If you experience any problems after this patch, please let us know here. Please use the patch number in the title so that we can identify it.

Have a great weekend!

//The V Rising Development Team.

New Official PvP Servers!



Hello vampires!

Today we will be opening 48 new Official V Rising Servers with the new Scheduled Wipe Feature, including the highly requested Merciless Duo PvP servers.

We will start with Scheduled Wipes every 3 weeks. The number of days before the next wipe can be read in the information box on the right side of the server list.

We will monitor the performance and game experience on these new servers. Potential changes in the reset schedule or other changes may occur further along the line, so please make sure to follow us on Twitter and/or join our Discord Server to stay up to date.

We will be opening server packages in different regions. Each server package includes:

  • 1x Merciless Duo PvP
  • 1x Duo PvP
  • 2x Merciless Squad PvP servers
  • 2x Squad PvP servers

The regions that will be getting these servers are:

Australia = 1 Package
EU Central = 3 Packages
Japan = 1 Package
US Central = 1 Package
US West = 1 Package
US East = 1 Package

We are also looking into opening servers in other regions, more information about that will come in the future.

If you'd like to share your feedback with us regarding your experience with these new servers, please go to feedback.playvrising.com.

Happy hunting!

Patch 0.5.42553 | Patch Notes | Hotfix 8



We will be patching the client (V Rising game) today at 10:00 CEST / 08:00 UTC and the server version between 13:00 and 14:00 CEST / 11:00 and 12:00 UTC.

The following improvements will be added to V Rising with this patch:

NEW FEATURES


New servers can now be hosted with repeated scheduled wipes.

  • Servers with Scheduled Wipes will show a unique icon in the server list.
  • Added a filter to show only servers with Scheduled Wipes.
  • Server with Scheduled Wipes will display the number of days remaining until the next planned wipe.
  • Once the date for the wipe arrives, the next Server Restart will trigger a wipe.
  • Instructions on how to use this feature will be included in our Dedicated Server documentation and on G-Portal’s website.
  • You can find this feature in GPortal under Basic Settings under the Basic section (first section) at the bottom of the list.
  • We will open new Official servers with this feature in the near future.
  • Please note that Scheduled Wipes is an optional feature and will only be possible in new servers created after today’s patch.


NEW SETTINGS



  • Added new ServerHostSettings for lowering FPS on servers when they are empty:
    -LowerFPSWhenEmpty
    -LowerFPSWhenEmptyValue
    -The default is true and with a value of 1.
  • Official PvP Presets now uses 1.25 BloodDrainModifier instead of 1.0


BUG FIXES



  • Fixed a bug where clouds would get blurrier and start to lag over time.
  • DLCs now work in LAN Mode.
  • Fixed a rare server crash involving Directional Shields and Counters.
  • Fixed an issue where crashing servers would leave a growing amount of temporary data in the save folders. Such temporary data will be cleaned up with this patch.


GENERAL



  • The initial Server List request will now prioritize servers with players, to increase the speed at which servers are fetched.
  • Replaced “Activity” with “Territory” in the server list view.
  • Localization has been added for Spanish - Latin America, Danish, Thai, and Ukrainian.
  • Replaced “Days Played” with “Days Running” in the Server Details.
  • “Days Played” previously displayed the number of in-game days since server start, “Days Running” will now instead display the number of real-time days since server start.
  • We changed the logo that indicates a server is official from the Stunlock Swirl to the V Rising logo. If you see a server with the logo, it means that it is official.


With this new patch, the old version of the game will not be compatible with the new server version, thus the game must be updated to the latest version for it to work.

Please make sure that you have the latest client if you get stuck in the loading screen when connecting to a server by verifying game files.

In your Steam library, right-click on V Rising > Properties > Local Files > Verify Integrity of game files.

If you are still having issues after 14:00 and have already updated the game client, please post your issues here and use the patch number in the title so that we can identify the issue easily.

The V Rising development team wishes you a happy summer! (Beware of the sun!).



Patch 0.5.42405 | Patch Notes | Hotfix 7



Patch 0.5.42405 | Patch Notes - Hotfix 7



We will be patching V Rising today between 10:00 and 11:00 CEST (08:00 and 09:00 UTC).

If you encounter any issues with the patch, please report them here and use the patch number in the title so that we can identify them easily: bugs.playvrising.com/

The following improvements will be added to V Rising with this patch:

NEW FEATURES



  • We added Steam Cloud support for Private Game saves. This allows playing your saves on different computers.
  • All new Private Games hosted will now be saved on Steam Cloud by default.
  • You can move saves to/from Steam Cloud Saving.
  • You can now delete Saves and Server History entries in the Continue Game menu.
  • An option for limiting FPS separately in-game and in menus have been added to the Graphics Options. Please note that the option to limit FPS settings will not have an effect if V Sync is ON in the Graphics Options.


BUG FIXES



  • Fixed an exploit where users could bypass RichText protection in the chat.
  • Fixed some characters not being displayed correctly in Polish and Turkish.
  • Fixing issue where some players could not use the servant mission system due to missions not showing up on the map.
  • Fixing client crash if the fallen angel is killed while transformed to a pig by Matka hex spell.


GENERAL



  • Gear Score will no longer be shown for online Vampires in the Steam Server List.
  • Language support for Arabic has been added again.
  • Known issues with Arabic:
    <*>-Input fields do not correctly parse Arabic right-to-left writing.
    <*>-Layout issues in various places.

  • Build menu optimizations.



V Rising is 10% off during the Steam Summer Sale!

Patch 0.5.42236 | Patch Notes | Hotfix 6



Patch 0.5.42236 | Patch Notes - Hotfix 6



We will be patching V Rising today between 10:00 and 11:00 CEST (08:00 and 09:00 UTC).

If you encounter any issues with the patch, please report them here and use the patch number in the title so that we can identify them easily: bugs.playvrising.com/

The following improvements will be added to V Rising with this patch:

NEW FEATURES



  • Added a new admin command “decayusercastles ” that puts all the castles owned by a target player in decay.
  • The adminlist.txt and banlist.txt files are now loaded from both the default Settings folder as well as from the local override Settings folder. These files always save to the local override folder now.


BUG FIXES



  • Fixed a crash that could happen occasionally when destroying castles.
  • Fixed issue where you could sometimes crash the client of another player by targeting them with the “claninvite” console command when not in a clan.
  • Fixed issue where you could duplicate items by resurrecting and terminating servants in a specific way.
  • The RCON socket now binds to the bind address if specified. There is also a specific RCON Bind Address to override the default one. See the dedicated server documentation for more details.


GENERAL



  • Lumber, Stone, and Plant Fibre no longer block players from using waygates or bat form.


Patch 0.5.42050



A new update will be patched in today between 10:00 and 11:00 CEST (08:00 to 09:00 UTC).

If you experience any bugs or issues after this patch, please report them HERE and include the patch number on the title. Example: [I](Patch 0.5.42050) My Game crashes after the new patch

The following improvements will be added to V Rising with this patch:


NEW FEATURES




  • Players can now dismantle floors and borders that are next to walls/pillars without having to dismantle any wall/pillar first, as long as this does not leave any wall/pillar without a floor connection (#305517).
  • Localization has been added for Arabic, Hungarian, Italian, Japanese, Korean, Polish, Russian, and Turkish.
  • The localization for Portuguese - Brazil, French, German, Simplified Chinese, and Spanish has been updated to be more accurate and up to date.


BUG FIXES




  • Fixed a bug where it was possible to jump over walls in certain cases.
  • Fixed a crash that could occur when voice muting players.
  • Fixed a bug that could sometimes cause players to not be able to connect to servers (related to #304262, but not expected to solve all reported cases).
  • Improved error handling and error feedback when the server saves the game world (related to #304262 and #304381 but is not expected to solve all reported cases).
  • Added more validation and safety checks to catch more types of rare errors while saving.
  • If the server fails to save, all active players on the server now get a chat notification containing basic information about the type of error that was encountered.
  • The server no longer uses the Windows temp folder while saving the world. It instead saves the temporary files to a neighboring folder to the target save path.
  • Fixed an issue where some font characters were displayed with the wrong font in Hungarian and French (among other languages).
  • Fixed an issue where territory and buildings had a chance of not getting destroyed with their castle if they were constructed at a large enough distance from the Castle Heart (#306085, #305657).
  • Fixed an issue where the screen could slowly turn dark (#304465, #304266).
  • Fixed a crash that some players experienced when launching the game due to a video player crash. If you are experiencing a launch crash before the cinematic plays, you can turn videos off by entering -noVideo as a launch option to the game (related to #304250 but not expected to solve all reported cases).


Balance Changes



General

  • Vermin Salve is no longer interrupted by damage during the cast time (will still break during the buff duration if the player takes damage).


Scholar Blood

  • Spell Power bonus reduced to 10-20% from 12-25%.
  • Free Cast chance reduced to 15% from 20%.


Mounted Combat

  • Melee damage done when mounted is reduced by 30%.


Blood

Veil of Blood

  • Healing increased to 6% from 5%.


Unholy

Corpse Explosion

  • Damage increased to 140% from 125%.
  • Fading snare duration increased to 1.5s from 1s.
  • Cooldown reduced to 10 seconds from 12 seconds.

Unstable Mosquito

  • Damage increased to 70% from 60%.

Veil of Bones

  • Initial projectile damage increased to 75% from 25%.
  • Max bounces reduced to 3 from 4.
  • Each bounce now reduces the damage of the next bounce by 25%.


Illusion

Spectral Wolf

  • Damage increased to 125% from 100%.
  • Cooldown increased to 8 seconds from 7 seconds.

Mirror Strike

  • Cast time reduced to 0.7 seconds from 1 second.


Chaos

Chaos Barrier

  • Projectile damage reduced to 50% from 70%.

Chaos Volley

  • Cooldown increased to 8 seconds from 7 seconds.
  • Projectile damage reduced to 110% from 125%.

Power Surge

  • Shield absorb reduced to 120% from 150%.

Veil of Chaos

  • Cooldown increased to 9 seconds from 8 seconds.
  • Illusion area damage reduced to 40% from 50%.

Merciless Charge

  • Cast time reduced to 0.7 seconds from 0.8 seconds.
  • Fixed an issue where the player got locked in position for a short duration when the area effect triggered early during the dash.


Frost

Crystal Lance

  • Projectile Damage increased to 190% from 150%.
  • Cast time reduced to 1.2 seconds from 1.4 seconds.
  • Cooldown reduced to 7 seconds from 8 seconds.
  • Splinter damage reduced to 40% from 50%.

Ice Nova

  • Cooldown reduced to 10 seconds from 12 seconds.

Veil of Frost

  • Nova of frost damage reduced to 30% from 50%.

Arctic Leap

  • Fixed an issue where Arctic Leap could hit the same target twice.
  • Damage reduced to 200% from 225%.

Weapons

Crossbow

  • Crossbow bolts no longer deal less damage than a normal shot after using a Veil of Frost, Unholy, or Blood.

Spear
A Thousand Spears

  • Damage per hit reduced to 25% from 30% (200% total damage from 240%).

Harpoon

  • Cast time reduced to 0.7 seconds from 0.8 seconds.
  • Damage increased to 90% from 70%.

Axe
X-Strike

  • Incapacitate duration from intersecting hit reduced to 1 second from 2 seconds.
  • Damage per axe hit reduced to 80% from 85%.

Mace
Crushing Blow

  • Damage increased to 150% from 110%.

Smack

  • Cooldown reduced to 8 seconds from 9 seconds.

Sword
Whirlwind

  • Damage per hit reduced to 30% from 35% (150% total from 175%).

Shockwave

  • Cast time increased to 0.7 seconds from 0.6 seconds.
  • Damage per teleport strike reduced to 20% from 25% (60% total from 75%).

Slashers
Elusive Strike

  • Damage per hit increased to 70% from 60%.

Camouflage

  • Incapacitate duration reduced to 2.5 seconds from 3 seconds.

Patch 0.5.41821

Hello, Vampires! We will update V Rising today between 10 and 11 CEST (8 to 9 UTC).
This is not a forced patch, so most players will get it the next time they launch Steam.

The following improvements will be added to V Rising with this patch:


  • Server optimizations for servers with long up times and/or a lot of players.

  • Optimized the map and minimap on servers with a lot of castles.

  • Added a “Confine Cursor to Window” setting which will confine the Mouse Cursor to the window when in Minimized/Fullscreen Window mode.

  • Updated the Social Panel: Now it displays all players connected to the server and their SteamID. We also added text chat muting functionality. Muting is persistent between sessions now.
  • Note: Some players were using the social panel as an in-game radar, this won’t be possible anymore.

  • The Blood Essence Drain Modifier setting should now work properly.

  • Fixed a bug where some types of lootable containers (Sarcophaguses, Book Shelves, Drawers etc) could get stuck in a looted and hidden state, never to respawn. All currently stuck containers will now respawn.

  • Castle Hearts now count as any floor type and can be incorporated in specialized rooms to still grant floor bonuses to stations/structures within the room.

  • Fixed a bug that caused some icons in the minimap to disappear. Now, the icons will always be visible in the minimap.

  • Servants will now be summoned to their servant coffin if locked outside their own castle while not being in combat.

  • Fixed an issue where some servants wouldn’t become available after completing a Hunt.

  • Fixed an issue where Servants would be able to open doors of an enemy castle.

Finally, we want to thank everyone who has volunteered to translate the game. We are very grateful for your continued support! We have now launched a Crowdin page to make it easier for everyone to help with the translations and see the translation progress in the most requested languages: https://translate.playvrising.com.