Valhalla Hills cover
Valhalla Hills screenshot
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Genre: Real Time Strategy (RTS), Simulator, Strategy, Indie

Valhalla Hills

Es brennt, es brennt, es brennt!

Der zweite DLC für Valhalla Hills ist da: Feuerberge. Felsiger Boden und Asche ist nicht unbedingt die gemütlichste Umgebung für Wikinger; Gartenbau ist hier ein Ding der Unmöglichkeit. Aber ihr könnt… Dinge…opfern, um den Beistand der Magie einzufordern.

Apropos Umgebung: es ist nicht nur heiß, und euren Wikingern könnte der Bart angekokelt werden, nein, auch Lavatrolle und Feuerskorpione sind hinter eurem Stamm her!

Macht euch bereit für den Kampf!

Der Valhalla Hills: Feuerberge DLC ist ab sofort verfügbar.


Außerdem gibt es einen großen Patch für alle Versionen:

** Zaubersprüche **


  • Die Opferstätte wurde überarbeitet, dort stehen jetzt auch verschiedene Zaubersprüche zur Verfügung:
  • Feuerball: Mit diesem Zauber können Feinde in einem bestimmten Umkreis angegriffen werden.
  • Heilzauber: Dieser Zauber heilt alle freundlichen Wikinger im Wirkungsbereich.
  • Grüner Daumen: Mit diesem Zauber kann eine Wiese in einem bestimmten Umkreis angelegt werden.
  • Aufforstung: Mit diesem Zauber können Bäume in einem bestimmten Umkreis gesetzt werden.
  • Rückzug: Durch diesen Zauber kehren alle Soldaten mit Höchstgeschwindigkeit zum sicheren Startportal zurück.
  • Koffein-Schub: Durch diesen Zauber sind alle Wikinger wieder hellwach.
  • Wikingerplauze: Dieser Zauber füllt die Mägen aller Wikinger.
  • Stammesbrüder: Dieser Zauber hebt die Anzahl des Bevölkerungslimits an.
  • Backfischregen: Dieser Zauber lässt Backfisch vom Himmel regnen.
  • Biergelage: Diamanten kann man nicht essen, aber Bier kann man trinken! Also: weg mit dem Plunder!
  • Ziegengezücht: Durch diesen Zauber erscheinen allerhand Ziegen im vorgegebenen Umkreis.
  • Vulkanausbruch: Benutze diese Naturgewalt und lasse feurigen Regen auf deine Gegner herniederprasseln.- NUR im DLC 2!


** Wikinger **

  • Jäger können nun auch 2 Helfer haben.
  • Deine Wikinger sammeln nun auch im freien Spiel Ehre.
  • Der Viehzüchter braucht nun weniger Waren und weniger Zeit, um eine Ziege zu züchten.
  • Es gibt eine neue Millitäreinheit: den Heiler. Er kann verschieden starke Heilstäbe benutzen, die der Waffenmacher herstellt: einfacher Heilstab, Knochenstab, Kristallstab. Wie andere Millitäreinheiten auch, wird er durch Bier ausdauernder, durch Gold werden jedoch seine Heilfähigkeiten gestärkt.
  • Wikinger, die Valhalla erreicht haben, können nun wieder über den "Wikinger rufen" Button des Startportales ins Spiel gerufen werden. Sie besitzen mehr Kraft und Ausdauer. Haben noch keine Wikinger Valhalla erreicht, werden normale Wikinger ins Spiel gerufen, vorausgesetzt natürlich, man hat genügend Wohnhäuser.

** Neues Gebäude: Essenslager **


  • Ein Wunsch vieler Spieler wurde erhört: Dieses Gebäude wird zum ausschließlichen Lagern von Nahrungsmitteln genutzt.

** UI **


  • Ein Bug, durch den der erste Klick auf das GUI ignoriert wurde, ist gefixt.

** Verschiedenes**


  • Ein großes Speicherleck wurde gefunden und behoben. Das Spiel verbraucht also über einen längeren Zeitraum nicht mehr so viel Speicher.
  • Ein Ladebalken "verkürzt" die Wartezeit
  • Der Status der Fackel entspricht jetzt dem tatsächlichen Status des Gebäudes (an/aus) - (Geologenfackelbug)
  • Als Workaround für das Problem mit dem ruckelnden Mauscursor wurde das Randscrolling für Mac standartmäßig deaktiviert.

And it burns, burns, burns!

Valhalla Hills second DLC is now available: Fire Mountains. Stony ground and ash isn’t the most comfortable environment for Vikings, cultivation is near impossible there. However, you can sacrifice… things on the altars to gain helpful magic powers.

Speaking of environment, not only does heat and lava threaten to smolder your Vikings beards, but also Lava Trolls and Fire Scorpions are after your tribe!
Get ready to fight!

The Valhalla Hills: Fire Mountains DLC is now available.


Also our big patch is live for all versions. Here you can see the changelog:

** Spells **

The Altar has been updated. There are different kinds of spells you can use now:

  • Fireball: This spell attacks enemies within a certain range.
  • Healing spell: This spell heals all friendly Vikings within a certain range.
  • Watching grass grow: This spell creates a meadow within a certain range.
  • Reforestation: This spell plants trees within a certain range.
  • Retreat: This spell causes every soldier to rush back to the start portal immediately.
  • Caffeine Boost: Through this spell all Vikings are wide awake for a certain time.
  • Big Viking Belly: This spell refills the stomachs of all Vikings.
  • Clannish Vikings: This spell increases the population limit.
  • Fried Fish Rain: Fried fish appears from nowhere within a certain range.
  • Beer Carousal: You can't eat diamonds, but drink beer instead. Now then, throw the gewgaw away!
  • Goat brood: This spell spawns goats within a certain range.
  • Volcanic Eruption: Take control of Mother Nature and let a barrage of fire hail down upon your enemies.- DLC 2 only!


** Vikings **

  • Hunters are allowed to have two carriers now.
  • Your Vikings get honor even in the Freegame mode now.
  • The Animal Breeder needs less time and wares to produce a goat.
  • There is a new military unit: the healer. He is able to use different kinds of healstaffs. These weapons for the healer are produced at the Armory: simple Healstaff, Bone Staff, Crystal Staff. Just like other military units he reaches a higher stamina through beer and his healing ability gets stronger through gold.
  • Vikings who reached the sacred halls of Valhalla can now be recalled with the "Order Vikings" - Button at the Starting Portal into the game. They will have more strength and health than your ordinary Vikings. If no Vikings of your tribe claimed Valhalla ordinary Vikings will be called into the game, but only if you have build enough dwellings.

** New building: Food Stock **

  • Since many players wished for it: This building is used only for food stocking.

** UI **

  • A bug that caused the first click on the GUI to be ignored has been fixed.

** Misc. **

  • A big memory leak was found and fixed. The game does not need as much memory as it used to.
  • A new load animation shortens the waiting time.
  • The torchlight now represents the real status of the building. (enabled/disabled) - (Geologist torch bug)
  • As a workaround for the jumpy mouse cursor we have disabled border scrolling on Macs per default.

Basic and Advanced Strategy Guide

Welcome brave Vikings,

for all of you who want to know everything about the Valhalla Hills, here is your guide for that.

Valhalla Hills Megaguide

You can find basics and pro tips here and we like to get your feedback.

Stay tuned for updates, the next DLC release is getting closer and a big patch is in our pipeline.

Have fun and thanks for playing,
your team from Funatics and Daedalic

Valhalla Hills: Sand of the Damned! [EN]

With the desert expansion comes a new flat mountain terrain type (only in free game mode or if Vikings earned enough honor in classic mode!).

The dry deserts are a place of sand and instead of bushes with juice berries, there are only cactuses. There's also hardly any water, so fishermen have to stay at an oasis to do their job.
To help the Vikings survive and make the land arable, there's a new type of building: the 'Irrigator'. It turns sand into meadows, so you can grow crops.

The desert is the home of various dangerous scorpions. Mummies will attack players permanently and will start to spread over time. The threats coming out of the portals are considerably stronger!

Essential Changes:

New terrain type: Desert




  • A new, flat, sandy mountain type: the desert
  • The mountain type can be chosen manually, by starting a new game in free mode or classic mode, if enough honor has been accumulated.


Adjustment to the map generator



  • The map generator has been updated to generate narrow passages on desert maps. Desert mountains are generally more flat.

New enemy type: Mummies




  • Desert mountains feature new enemies: mummies. Right from the start, there will be 1-3 mummy villages on the map. A village consists of few buildings. Mummies will attack players constantly and will slowly spread.


New building: The irrigator




  • The irrigator will turn sand into meadows, so you can grow crops.


An ocean of sand



  • Desert mountains are surrounded by sand, not water! Fishermen are only useful in an oasis.


New "bushes "Cactuses



New beasts: various scorpions


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First DLC for Valhalla Hills!

Watch out, sturdy Vikings: The first DLC for Valhalla Hills will be officially released next week. Combined with a substantial update, players can look forward to a variety of new contents and specials. And maybe there will even be a new type of enemy? - Stay tuned!

Valhalla Hills Release Notes 1.01.04 [ENG]

Greetings, brave Vikings!,

have fun with the new content arriving with Update 1.01.04!
We're looking forward to your feedback!


Dome Dwarfs



The mountains are getting more dangerous! The dome dwarfs, who used to peacefully live underground, now feel disturbed by your Viking’s aboveground activities and are leaving their caves. To secure their tunnels they hew trees and collect all other materials they stumble upon. Even worse; they like it at the surface and start spreading out.
They erect dwarfish buildings and slowly and but steadily take over your mountain. Should one of their patrol encounter one of your Vikings it will surely not end peacefully. Better be prepared!


Map Size Adjustable



<*>You are now free to choose width and height for your map when creating
new maps.

Couriers



<*>The courier has become more productive. He now aims to fill storages
completely, not just item for item.
<*>The courier now creates a longer wishlist, enabling him to fill his backpack
to the brim even if there is only one sort of goods available for transport.

Languages



<*>There are 11 languages to choose from in the options. Starting with
English and German, including i. a. Russian, French, Chinese and
Japanese.


Miscellaneous



<*>Defense Towers: You are able to build Defense Towers now. Assign
Vikings to the towers and they will defend it with bows and arrows.
<*>Buildings can now be attacked: You can attack your opponent’s buildings
and destroy them. But your opponent now can do likewise to your
buildings. Damaged buildings are automatically repaired once the attack
has been fend off.
<*>There is more ore in the ground now.
<*>Hewing down trees will now more often produce sticks.
<*>Soldiers are now more frequently looking for malt beer and gold.
<*>Construction sites can now be selected more easily.
<*>The Linux-version is finally showing the intro-sequence.
<*>The unlocks have been slightly adapted again.
<*>The waves on the beach have been adapted.


UI



<*>The "Offering prepared "-Notification has a new icon.
<*>Vikings who have entered the gates of Valhalla now have a special
background in the Vikings-Menu.


Fixes



<*>Bones are now correctly burried after you have finished a map.

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Valhalla Hills Update and digital Release

Greetings from Leko, brave Vikings!

On December 2nd, the time has come: The digital version of Valhalla Hills will be released on Steam and GOG!

As we've mentioned before, the Premium- and Contributor editions will be turned off and replaced with the new and revised "Two-Horned-Helmet Edition". The price for the basic version including the final content and latest updates will be 30 EUR. You can find more information regarding the content of the „Two-Horned-Helmet Edition“ hier.

In case you obtained the Contributor edition and haven't added your name to the credits yet, you'll still be able to do so after the release.
The bonus content for the Premium- and Contributor editions, like the digital autograph card, will still be accessible for their owners after the release of the „Two-Horned-Helmet Edition“.


Before the release, there will be an update on December 1st at 11 AM CET.
The patchnotes will be posted on the Steam forums on Tuesday, too.
Next to various smaller adjustments and improvement, the update will include:


LANGUAGES:



The following languages will be available in Valhalla Hills after the update: German, English, Russian, Italian, Spanish, French, Polish, Portuguese, Japanese, Korean and Chinese.


NEW ENEMIES:



The mysterious gates will finally open! Before starting a new game, you've got the option to activate the Dome Dwarfs. Those will randomly exit the glowing gates, if there are any on your mountain, during play and start spreading out.

As long as you don't send your soldiers to the open gates to destroy them, more and more Dome Dwarfs will appear. Their buildings can and should be destroyed, too.

This isn't enough of a challenge to you? Then try to go against the Dome Dwarfs „the Viking Way“ ...if you dare!

You'll find out more about the Dwarfs later this week.


We've also planned an interesting livestream on December 2nd, 5:30 PM CET, during which we answer the questions you ask in the chat. The livestream will be in German, however, feel free to ask your questions in English. They'll be answered in English, too. We'd be happy to see you there: http://www.twitch.tv/valhallahills.