Hey guys! How are you all enjoying Valnir Rok? We have a nice balance update that should fix some issues. Those pesky wolves should be easier to deal with now!
IMPROVEMENTS
NPC: Nerfed wolves a bit - slightly lower damage and less often knock over players (33% Chance instead of 50%)
UI: Added a notification for the spawn protection (still needs localization)
UI: Blacklist available in the options menu
UI: Added improved error logging during login process
UI: Improved responsiveness and sounds of the UI
CHANGES
NPC: Reduced animal population by 25%, this includes wolves
GM: Gamemaster command: /mute "Name" and /unmute "Name". A muted player is blocked in sending voice or chatmessages. Please use this wisely.
Server: Added auto add column command when server is starting up for blacklist column
UI: Renamed some iron and steel items
Reset default fps limit to 60 on backendclients
FIXES
NPC: Added missing attributes for NPCs
UI: Modified the character name filter to prevent apostrophes from being used since it breaks the server
UI: Preventing the chat window from receiving focus when pressing tab.
Quests: A dialogue in the Quest Post Apokalypse can now be closed when pressing "Bye!"
Housing: Added a ground check condition to fences, so it gets removed when foundation underneath gets removed
Housing: Palisade should be placable again
Housing: Added a dinstance to plot condition to well and palisade with radius of 1.5 meters. so it can't be used to block entrances
Housing: Fixed placingproblem with ceilings and foundations near wells
Housing: Wells can now be destroyed again
Housing: Clan banner should be destroyable again.(bearbeitet)
SERVERS WILL GO DOWN TO UPDATE WITHIN 10 MINUTES
Early Access Version 0.5.0.4755
This hotfix takes care of the issues with the server list! Thanks for the patience, guys!
FIXES
The global chat works again!
The serverlist now works as intended and won't redirect players to wrong servers anymore
Ban and Kick commands should now work again
Players won't join the wrong servers anymore. Favorites should now work, too.
IMPROVEMENTS
Improved npc stability!
Quick downtime
Hey guys! We ran into some issues need to do a quick reset on our servers. In between 12:30 and 1PM PST, servers will be going down for approximately 15mins. No data should be lost. Thanks for your patience, vikings!
Valnir Rok OUT NOW on Early Access!
Join us on the island of Valnir for slaughter, mayhem and carnage!
Valnir Rok is out now with a special launch discount price of $17.99 until October 3rd!
Will you survive the bloodbath? Prove it! We'll see you on Valnir Island!
Early Access Version 0.4.0.4717
Hello Vikings! Today is the day we launch into Early Access! With it we bring a massive patch to the alpha version, with tons of improvements!
We'll see you on Valnir Island!
Changelog:
CHANGES
New login method. A website account isn't needed anymore to play the game it will now be authenticated via steam
(this is a massive change and might break stuff we need to fix in the next days till it it is tested correctly)
Guards will a bit attack slower
Weak weapons can no longer damage buildings
Harvesting no longer uses stamina
Added handling of internet connection availability to main menu
Changed howling of wolves quests
MMB is now used to display player names and Alt instead to orbit camera around player
Changed some droprates, updated weapon damages
Player will now get disconnected after idling a max idle time set by the server
Characters can now only have one name till we found a solution for the chat commands!
Guards should unsheath their weapon when getting attacked with fists
Shy animals like rabbits, stags and chicken do not flee from other npcs anymore since aggressive npcs like wolves currently do not hunt other animals
Deactivated dark magic rises quest nad Replaced it with coming soon
IMPROVEMENTS
Performance optimization world loading (less ressources)
Improved handling of context menu when interacting with structures.
Player will now get disconnected after idling a max idle time set by the server
Better performance at NPC activation on server
Added split and split one function to context menu when right-clicking an item
Tweaked some quests and quest texts
Added hint to startquest about revenge
Added more wood sticks on beaches, changed some terrain settings
Added kick & ban command for GMs
Added blacklist for character names
Lots of localization mprovements
FIXES
Minor corrections on beach
Faster loading for buildings (experimental)
Mute chat and voicechat of Players with /ignore "Name" and undo this with /unignore "Name" (currently not saving data when logging out)
Reactivate navigation-script for npcs when needed
Added missing attribute to elven witch
Flying stuff in Aegas Ael
Elven Wall Collider
Players cannot interact with chests anymore if they closed the inventory window (for example transfer objects to it from distance)
Some NPC attacks are no longer unblockable
Fixed some weapon un-/equip synchronisation issues
Blood splatter overlay no longer appears when successfully blocking attacks
Added nullpointer check to prevent stuck icons on screen!
Changed localization to UTF-8, corrected some localizations
Player should now get kicked from game if internet connection is not available
Dragging items to quickslots from loot will now auotmatically put them in the players inventory, too
The game will now restart when not started through steam (some refactoring of login system, too)
Many changes to localization
Cannot duplicate items anymore when crafting and logging out
Housing deer horn now craftable
Some prevention to hopefully avoid AI-freeze
Removed glitching LODs from wardrobe and chair
Pillar placing on top of each other
Some more placing issue near citys
Added missing water module
Fixed some settings in Atmosphere and Global Scene
Added security check that prevents the ui from crashing if some image effects on the camera are missing.
Lots of fixes to world
Npc disable procedure
Fixed wrong high ping display directly after login
Elven and dwarven guards should be able to attack again
Players get full health and stamina pool back when retribution is below 75%
Reworked idle disconnect notification, is now a fullscreen notification and counts down time if 2 minutes left before disconnect
Added missing translations for notifications
Closed Alpha Version Version 0.4.0.4518
IMPROVEMENTS
Combat: Improved hit handling
Combat: Npcs attacking players now also send their attack direction
Tweaked LODs of housing
Wooden fence can now be used in second floor and above as well
Players can no longer damage buildings on PvE and HybriPvP servers
Added player report option
FIXES
Harvest animation and stamina use when harvesting should better synchronized now
Having overloaded inventory should now slow down character movement as soon as overloaded notification pops up instead of after using an item or opening inventory
Player is no longer able to jump if in middle of fist attack or while being knocked down
Names put in clan invites are case sensitive now
Rolling through doors shouldn't be possible anymore
Housing: Small gablewall should fit underneath small roofs anytime
Tier 2 & 3 doors can finally be crafted at workbench
Set animal actions as trigger
Fixed stretched boxes and bags in harbour
Removed grass sticking through ground in harbour
Camera shake no longer gets interrupted when focusing UI
Stairs fixed in harbour
Stitched up some small terrainholes
Fixed some stuff in elven harbour
Fixed missing collider in houses from elven harbour
Renaming clan also passes housing stuff
Wells can now be destroyed
Readded stonewalls
CHANGES
Reduced skeleton attack radius
Changed clan-deletion time to server-config property
Player no longer rotates with camera while in beginning of melee attack animation
Adjusted blocking stamina cost, regeneration speed while blocking and regeneration pause time(bearbeitet)
Servers will go down shortly to update!
Also of note, we have added Russia, Asia, and South America servers!
Closed Alpha Extended + Hotfix!
Hi everyone! Due to the issues with sign up, we have decided to extend the alpha through Friday, September 22nd! If you have not signed up yet, or you were having issues please visit https://www.valnir.net/en/ and sign up again!
We have also released a patch to iron out a few of the pesky issues!
HOTFIX
Version 0.4.0.4501
Fix: Harvesting tree and rocks should no longer randomly cancel anymore
Fix: Weird behavior of melee attack when spamming melee attacks should be gone
Fix: Player no longer continues jumping if UI getss is focused directly after a jump
Updated Recipes
Closed Alpha Version 0.4.0.4481
IMPROVEMENTS
<*>Rooftiles should snap better now.
<*>Rooftiles snap now on walls and to each other, so bigger roofs are possible, without placing ceilings
<*>The ceilings are now just placeable on walls or pillars again
<*>Improved staircase snapping.
<*>Player built chests cannot be looted by pressing f anymore to take everything (should prevent looting everything on accident)
<*>Items can now be looted by right-clicking them (from a chest to the players inventory)
<*>By holding ctrl and rightclick players can transfer items to a chest directly
<*>The options menu can now be used again if the player dies
<*>Changed fps limit on servers to capped 60 instead of 120.
<*>Combat: Trying another approach for PvP hit detection
<*>Combat: Dodging with not enough stamina no longer grants invincibility frames
<*>Halved stamina regeneration rate
FIXES
Prevents resetting animation actions.
Changed the way how voice icons are displayed / created (hopefully prevents multiple voice icons for the same player)
Translation corrections
Options in the main menu can be changed again.
Players can't damage buildings with fists anymore
Corrected amrored boots armor value
Removed doubled bag
Corrected white and yellow lamellar asset slot name and overlay reference
Removed some obsolet items, corrected some translations
Players should not be able to build structurs into other players bases
Lots of collider and bug fixes in world
Troll should attack again
UPDATES
Weight is now decimal, adjusted all weights
Provided a class to execute commands with RCON (Server System)
Gamemasters can now change clannames with /renameClan "name" "newname"
Gamemasters can now remove buildings from other players
Gamemasters can now enter buildings from other players
Added small stonewall to receipes
Updated Hmminslund, added some statues
Added new tier 3 door
Players can now turn off the chat sound
VALNIR ROK FINAL CLOSED ALPHA
Góðan dag, my Viking brothers and sisters!
We will once again be inviting you to the chaos known as Valnir island! We’ll be holding a final closed alpha bloodbath for Valnir Rok starting September 19th and ending on September 21st!
Request your key here: https://www.valnir.net/en/
We hope you’ll join us on Valnir for the slaughter!
VALNIR ROK LAUNCHING INTO EARLY ACCESS SEPTEMBER 26
Valnir Rok will be launching into Steam Early Access on September 26! Set on a mystical Nordic island, players will discover the harsh, dangerous life of a Viking clansman where vicious beasts roam, forgotten gods lay waiting, and great warrior clans can be joined or conquered. Learn the skills to survive, discover recipes and formulas to create new weapons and gear, and build a thriving viking empire.