Valnir Rok cover
Valnir Rok screenshot
Genre: Role-playing (RPG), Indie

Valnir Rok

Early Access Version 0.5.0.4784

Hey guys! How are you all enjoying Valnir Rok? We have a nice balance update that should fix some issues. Those pesky wolves should be easier to deal with now!


    IMPROVEMENTS

  • NPC: Nerfed wolves a bit - slightly lower damage and less often knock over players (33% Chance instead of 50%)
  • UI: Added a notification for the spawn protection (still needs localization)
  • UI: Blacklist available in the options menu
  • UI: Added improved error logging during login process
  • UI: Improved responsiveness and sounds of the UI

    CHANGES


  • NPC: Reduced animal population by 25%, this includes wolves
  • GM: Gamemaster command: /mute "Name" and /unmute "Name". A muted player is blocked in sending voice or chatmessages. Please use this wisely.
  • Server: Added auto add column command when server is starting up for blacklist column
  • UI: Renamed some iron and steel items
  • Reset default fps limit to 60 on backendclients

    FIXES


  • NPC: Added missing attributes for NPCs
  • UI: Modified the character name filter to prevent apostrophes from being used since it breaks the server
  • UI: Preventing the chat window from receiving focus when pressing tab.
  • Quests: A dialogue in the Quest Post Apokalypse can now be closed when pressing "Bye!"
  • Housing: Added a ground check condition to fences, so it gets removed when foundation underneath gets removed
  • Housing: Palisade should be placable again
  • Housing: Added a dinstance to plot condition to well and palisade with radius of 1.5 meters. so it can't be used to block entrances
  • Housing: Fixed placingproblem with ceilings and foundations near wells
  • Housing: Wells can now be destroyed again
  • Housing: Clan banner should be destroyable again.(bearbeitet)

SERVERS WILL GO DOWN TO UPDATE WITHIN 10 MINUTES

Early Access Version 0.5.0.4755

This hotfix takes care of the issues with the server list! Thanks for the patience, guys!

    FIXES

  • The global chat works again!
  • The serverlist now works as intended and won't redirect players to wrong servers anymore
  • Ban and Kick commands should now work again
  • Players won't join the wrong servers anymore. Favorites should now work, too.

    IMPROVEMENTS


  • Improved npc stability!

Quick downtime

Hey guys! We ran into some issues need to do a quick reset on our servers. In between 12:30 and 1PM PST, servers will be going down for approximately 15mins. No data should be lost. Thanks for your patience, vikings!

Valnir Rok OUT NOW on Early Access!

Join us on the island of Valnir for slaughter, mayhem and carnage!

Valnir Rok is out now with a special launch discount price of $17.99 until October 3rd!

Will you survive the bloodbath? Prove it! We'll see you on Valnir Island!

Early Access Version 0.4.0.4717

Hello Vikings! Today is the day we launch into Early Access! With it we bring a massive patch to the alpha version, with tons of improvements!
We'll see you on Valnir Island!

Changelog:


    CHANGES

  • New login method. A website account isn't needed anymore to play the game it will now be authenticated via steam
    (this is a massive change and might break stuff we need to fix in the next days till it it is tested correctly)
  • Guards will a bit attack slower
  • Weak weapons can no longer damage buildings
  • Harvesting no longer uses stamina
  • Added handling of internet connection availability to main menu
  • Changed howling of wolves quests
  • MMB is now used to display player names and Alt instead to orbit camera around player
  • Changed some droprates, updated weapon damages
  • Player will now get disconnected after idling a max idle time set by the server
  • Characters can now only have one name till we found a solution for the chat commands!
  • Guards should unsheath their weapon when getting attacked with fists
  • Shy animals like rabbits, stags and chicken do not flee from other npcs anymore since aggressive npcs like wolves currently do not hunt other animals
  • Deactivated dark magic rises quest nad Replaced it with coming soon


    IMPROVEMENTS



  • Performance optimization world loading (less ressources)
  • Improved handling of context menu when interacting with structures.
  • Player will now get disconnected after idling a max idle time set by the server
  • Better performance at NPC activation on server
  • Added split and split one function to context menu when right-clicking an item
  • Tweaked some quests and quest texts
  • Added hint to startquest about revenge
  • Added more wood sticks on beaches, changed some terrain settings
  • Added kick & ban command for GMs
  • Added blacklist for character names
  • Lots of localization mprovements


    FIXES



  • Minor corrections on beach
  • Faster loading for buildings (experimental)
  • Mute chat and voicechat of Players with /ignore "Name" and undo this with /unignore "Name" (currently not saving data when logging out)
  • Reactivate navigation-script for npcs when needed
  • Added missing attribute to elven witch
  • Flying stuff in Aegas Ael
  • Elven Wall Collider
  • Players cannot interact with chests anymore if they closed the inventory window (for example transfer objects to it from distance)
  • Some NPC attacks are no longer unblockable
  • Fixed some weapon un-/equip synchronisation issues
  • Blood splatter overlay no longer appears when successfully blocking attacks
  • Added nullpointer check to prevent stuck icons on screen!
  • Changed localization to UTF-8, corrected some localizations
  • Player should now get kicked from game if internet connection is not available
  • Dragging items to quickslots from loot will now auotmatically put them in the players inventory, too
  • The game will now restart when not started through steam (some refactoring of login system, too)
  • Many changes to localization
  • Cannot duplicate items anymore when crafting and logging out
  • Housing deer horn now craftable
  • Some prevention to hopefully avoid AI-freeze
  • Removed glitching LODs from wardrobe and chair
  • Pillar placing on top of each other
  • Some more placing issue near citys
  • Added missing water module
  • Fixed some settings in Atmosphere and Global Scene
  • Added security check that prevents the ui from crashing if some image effects on the camera are missing.
  • Lots of fixes to world
  • Npc disable procedure
  • Fixed wrong high ping display directly after login
  • Elven and dwarven guards should be able to attack again
  • Players get full health and stamina pool back when retribution is below 75%
  • Reworked idle disconnect notification, is now a fullscreen notification and counts down time if 2 minutes left before disconnect
  • Added missing translations for notifications

Closed Alpha Version Version 0.4.0.4518

IMPROVEMENTS



  • Combat: Improved hit handling
  • Combat: Npcs attacking players now also send their attack direction
  • Tweaked LODs of housing
  • Wooden fence can now be used in second floor and above as well
  • Players can no longer damage buildings on PvE and HybriPvP servers
  • Added player report option


FIXES



  • Harvest animation and stamina use when harvesting should better synchronized now
  • Having overloaded inventory should now slow down character movement as soon as overloaded notification pops up instead of after using an item or opening inventory
  • Player is no longer able to jump if in middle of fist attack or while being knocked down
  • Names put in clan invites are case sensitive now
  • Rolling through doors shouldn't be possible anymore
  • Housing: Small gablewall should fit underneath small roofs anytime
  • Tier 2 & 3 doors can finally be crafted at workbench
  • Set animal actions as trigger
  • Fixed stretched boxes and bags in harbour
  • Removed grass sticking through ground in harbour
  • Camera shake no longer gets interrupted when focusing UI
  • Stairs fixed in harbour
  • Stitched up some small terrainholes
  • Fixed some stuff in elven harbour
  • Fixed missing collider in houses from elven harbour
  • Renaming clan also passes housing stuff
  • Wells can now be destroyed
  • Readded stonewalls


CHANGES



  • Reduced skeleton attack radius
  • Changed clan-deletion time to server-config property
  • Player no longer rotates with camera while in beginning of melee attack animation
  • Adjusted blocking stamina cost, regeneration speed while blocking and regeneration pause time(bearbeitet)


Servers will go down shortly to update!
Also of note, we have added Russia, Asia, and South America servers!

Closed Alpha Extended + Hotfix!

Hi everyone! Due to the issues with sign up, we have decided to extend the alpha through Friday, September 22nd! If you have not signed up yet, or you were having issues please visit https://www.valnir.net/en/ and sign up again!
We have also released a patch to iron out a few of the pesky issues!

HOTFIX


Version 0.4.0.4501

  • Fix: Harvesting tree and rocks should no longer randomly cancel anymore
  • Fix: Weird behavior of melee attack when spamming melee attacks should be gone
  • Fix: Player no longer continues jumping if UI getss is focused directly after a jump
  • Updated Recipes

Closed Alpha Version 0.4.0.4481


IMPROVEMENTS


<*>Rooftiles should snap better now.
<*>Rooftiles snap now on walls and to each other, so bigger roofs are possible, without placing ceilings
<*>The ceilings are now just placeable on walls or pillars again
<*>Improved staircase snapping.
<*>Player built chests cannot be looted by pressing f anymore to take everything (should prevent looting everything on accident)
<*>Items can now be looted by right-clicking them (from a chest to the players inventory)
<*>By holding ctrl and rightclick players can transfer items to a chest directly
<*>The options menu can now be used again if the player dies
<*>Changed fps limit on servers to capped 60 instead of 120.
<*>Combat: Trying another approach for PvP hit detection
<*>Combat: Dodging with not enough stamina no longer grants invincibility frames
<*>Halved stamina regeneration rate


FIXES



  • Prevents resetting animation actions.
  • Changed the way how voice icons are displayed / created (hopefully prevents multiple voice icons for the same player)
  • Translation corrections
  • Options in the main menu can be changed again.
  • Players can't damage buildings with fists anymore
  • Corrected amrored boots armor value
  • Removed doubled bag
  • Corrected white and yellow lamellar asset slot name and overlay reference
  • Removed some obsolet items, corrected some translations
  • Players should not be able to build structurs into other players bases
  • Lots of collider and bug fixes in world
  • Troll should attack again


UPDATES



  • Weight is now decimal, adjusted all weights
  • Provided a class to execute commands with RCON (Server System)
  • Gamemasters can now change clannames with /renameClan "name" "newname"
  • Gamemasters can now remove buildings from other players
  • Gamemasters can now enter buildings from other players
  • Added small stonewall to receipes
  • Updated Hmminslund, added some statues
  • Added new tier 3 door
  • Players can now turn off the chat sound

VALNIR ROK FINAL CLOSED ALPHA

Góðan dag, my Viking brothers and sisters!

We will once again be inviting you to the chaos known as Valnir island! We’ll be holding a final closed alpha bloodbath for Valnir Rok starting September 19th and ending on September 21st!
Request your key here: https://www.valnir.net/en/
We hope you’ll join us on Valnir for the slaughter!

VALNIR ROK LAUNCHING INTO EARLY ACCESS SEPTEMBER 26

Valnir Rok will be launching into Steam Early Access on September 26! Set on a mystical Nordic island, players will discover the harsh, dangerous life of a Viking clansman where vicious beasts roam, forgotten gods lay waiting, and great warrior clans can be joined or conquered. Learn the skills to survive, discover recipes and formulas to create new weapons and gear, and build a thriving viking empire.

We hope to see you on the island of Valnir!