Variables cover
Variables screenshot
Genre: Strategy, Indie

Variables

2018.8.7Update

Hi, this is1000water

Today we finally fixed the bug that made it impossible to put buildings anywhere
Thanks to the friends who sent us log files!

Then tomorrow, we will fix the benign map bug :)

So it's the last day, so let's all have a good time

New:

Deepblue Melody
Make turret attack target in range randomly.
Gain 1 equipment slot.
If turret’s max target count is 1, increase attack range by 2 tiles, increase extra attack by 20% of the base attack.


well...Yesterday's preview, but today there are two unfinished
The tower effects are almost done, but not yet in the game
The archiving feature has a few bugs
So gu-gu-gu, tomorrow these two will also be solved
Are you happy on Chinese valentine's day?
See you tomorrow

2019.8.7

Hi, this is 1000water

I'm sorry!I made some stupid mistakes that caused us to file back...It's six fifty-six Beijing time...I tried my best, but I didn't finish it.

In order to avoid meaningless bugs, we will not release the new version today.
I'm sorry to keep you waiting one more day.

2019.8.5Update

Sorry, it's a little late today.

Our program just finished, went to bed, so the following is the machine flip, hope you can understand

We are mainly discussing the specific modification scheme of art.

Now there are some prospects, but since almost all art resources need to be replaced, and due to some designs, the program part is rather tedious, the replacement of the whole art may be postponed to the middle of September :(
But since this is a big pie, and will affect our update of other progress, so still want to make clear

The art section will be updated:

All monsters are modeled and animated

All uis are refurbished and 3D

Substitution of the scenario itself

In general, except for the tower, the equipment and some ICONS, we will overturn all previous art.

Then today's update:

Whether the mouse moves to the edge of the screen or not can be checked in the options screen

Support for 32-bit systems

Modified super hero health amount (high difficulty) to make it more balanced

And then we made one even though we said yesterday that we wouldn't be updating the equipment today

Add equipment:

Clipboard
Quicken attack speed by 1.5 seconds.
Quicken fastest attack speed to 0.5 seconds.

The archiving function is currently being tested. To avoid bad effects, we will release it after testing.Maybe these days.

Then, since another player made it through the ultimate challenge today, his exclusive gear, deep blue movement, will be updated tomorrow

After discussion, we will build equipment for the first ten players to complete the ultimate challenge!So don't worry.

Happy Tuesday. I'll see you tomorrow

2019.8.4

Updates today:
Fix: G series turrets’ text.
Fix: some shortcut key bugs

Add system plugin:

Nonproliferation contract
Effect 1, next 3 levels: All the turrets cannot do splash damage.
Effect 2, permanent: All the turrets increase extra attack by 20% of the base attack.

Add equipment:

Dissonance
For each level, the odd-th attack will decrease attack by 40% of base attack, and the even-th attack will increase attack by 50% of base attack.
The effect last until the end of battle.

We will focus on UI recently, and more equipments and system plugins will come later.

2019.8.3Update

Hello, everyone

This is 1000water,The programmer is sleeping right now, My English is not very good.so I have to rely on the translator to finish this article.Hopefully that makes sense to you

Today we mainly focus on the following parts of the update.Fixed some minor bugs.Slightly adjusted some levels (ultimate challenge)

Add 1 equipments:
Red Eye Robot

For each equipment equiped, increase turret's attack target by 1.

Add 1 system plugins:
Live and Die Together
Gain 3 Damage Linker Ground, which will cause monsters on them sharing the suffered damage.——Instantly access
Increase monster count by 100%.——Six rounds

At present, the archiving function is facing some small difficulties, but I hope you don't worry.
And we have the following update plan:
1. All bosses are animated by 3D modeling
2. A wave of small updates to tower attack effects
3. Random maps have more components

The above will be updated slowly, and I hope you don't worry.
Hope you have a good weekend


2019.8.2 Update

Increase Super Hero’s move speed in fragile mode.
Slightly adjust bosses and elites’ HP
Add many shortcut keys
Add 3 new system plugins:
Long Term Effect
Effect 1: Change supply level to max level.
Effect 2, permanent: If drawn supply this level, decrease supply level by 2 next level.

Temporary Barrel
Effect 1, 3 levels later: For first 10 seconds of the battle, increase all turrets' attack range by 3 tiles.
Effect 2, next 3 levels: For first 10 seconds of the battle, decrease all turrets' attack range by 3 tiles.

Indented Turtle
Effect 1, permanent: Change the damage and acidburn that monsters taken base on their move speed.
The factor is 1/move speed.
Effect 2, next 3 levels: Increase monsters' move speed to 1.2 times.

Auto Save is coming soon.
Have a great weekend

2019.8.1 Update log

Add 2 equipments:
Nameless Medal

Increase crit chance by 100% of the base.
Increase crit damage by 300% of the base.
Slow attack speed by 1 second.

Red Envelop

Increase bullet count by 2, but cannot crit.

Add 2 system plugins:
Feet is Long
Effect 1, permanent: increase all turrets' attack range by 2
Effect 2, permanent: decrease all turrets' attack to 0.75 times.

Inch is Short
Effect 1, permanent: quicken all turrets' attack speed by 1 second.
Effect 2, permanent: decrease all turrets' attack range by 2 tiles.

Bug fix and improvements
Fix Vulnerability Signal does not effect the first moment of the battle.
Under windowed mode, cursor is restricted in the window.

Remove state now has a cursor icon.
Fixed some texts.
Allow deploy objects continously.

Save and Shortcut keys is coming soon.

Have a nice game time.

About update

Hi, everybody, I'm 1000water, the developer of this game. This is the first day of our game, hope you like it.

What we want to tell you is that in the followling days, we will add more equipments, more system plugins, fix bugs, and add more convenience features (such as shortcut keys).

The update time will be in the range 8pm to 6am in UTC+8 time.

If you find any bug, or want to cooperate, please join the QQ(TIM) group:126203854, or email to 1787325680@qq.com.

Have a good luck