Vein cover
Vein screenshot
Linux PC Steam
Genre: Shooter, Role-playing (RPG), Simulator, Indie

Vein

VEIN 0.019 Hotfix 6 Released

Fixes:


  • Fix some dedicated servers crashing on launch
  • Fix placing some specific construction objects crashing you

VEIN 0.019 Hotfix 5 Released

Fixes:


  • Crash fixes
  • Fix some item desync
  • Fix power/water grid desync
  • Some asset reference fixes
  • Fixed pylon item being cloth
  • Fix continuing to respawn at destroyed beds
  • Fix persistent corpses swapping while still visible
  • Fix UC radius checks ignoring radius multiplier in buildings
  • Extra carry weight now has a comparison color
  • Fix wiring to an empty fluid container looking like it's wired to power
  • Futureproofed save games for new save/load format
  • Fix sometimes getting position desync when building objects
  • CJK fallback font for UI titles

VEIN 0.019 Hotfix 4 Released

Fixes:


  • Crash fixes

VEIN 0.019 Hotfix 3 Released

Fixes:


  • Fix rare crash when loading save games
  • Fix sirens desyncing
  • Fix construction perk allowing you to see e.g. zombie health
  • Fix weird window barricade scaling, sometimes
  • Fix water sources not saving when you drain them
  • Fix firearm attachment removal desync
  • Fix 'ai path starvation' log spam
  • Significantly reduce network load
  • Fix autosave overwriting the most recent autosave
  • Change default autosave interval to 15 minutes with 20 saves stored
  • Fix disconnect on looting some corpses
  • Fix settings presets affecting settings that they shouldn't
  • Fix power/water shutoff time desync
  • Adjust grenade spawnlists in military containers
  • Fix stuff on vehicles getting destroyed out-of-sync
  • Fix cave sounds appearing sometimes
  • Fix corpse feet being floppy
  • Some texture fixes
  • Fix inventories sometimes desyncing, having 1000-lb items, etc.
  • Fix repair window only showing stuff on the segment that was last selected in the player inventory
  • Conditions, health UI now appears underneath windows
  • Improve zombie appearance networking

VEIN 0.019 Hotfix 2 Released

Fixes:


  • Fix ONK map log error
  • Fix some exploits/cheats
  • Possible fix for crash when removing the battery out of a flashlight in another container
  • Fix crash on plant seeds if something prevented the seed from planting
  • Remove rcon port binding (prevented two servers being hosted on one machine)
  • Fix rare grenade crash
  • Fix some log spam re: heartbeats, owning connections
  • Fix school bus wheels being backwards
  • Widen some settings in the settings menu
  • Fix missing golf cart storage
  • Fix exploit allowing moving utility cabinets close to other utility cabinets
  • Better fog performance
  • Fix console autocomplete appearing many times
  • Fix heavy inventory/container networking
  • Fix crash when saving a corrupt stat boost
  • Fix zombies looking at you when they haven't seen you (only heard)
  • Fix window coverings not being saved
  • Fix car keys spawning in e.g. washers, stoves, ...
  • Fix Viper not spawning with .357 ammo
  • Fix chatbox cutoff
  • Add WIP notice to some vehicles so people stop getting stuck in the tractor
  • Fix deadzone in inventory UI
  • Improve plant performance
  • Zombies pursue you much harder
  • Separate zombie run, walk speed settings
  • Slightly reduce sky brightness
  • Fix unlocking max HP perks not making your HP increase
  • Remove extra mosin nagant bolt
  • Fix some typoes
  • Fix clouds being really bright near dusk
  • Fix plants being unwaterable
  • Fix weird notification when you 'put all' with 0 items
  • Fix workbench queue being stuck at 100% in multiplayer
  • Fix workbench recipe icons flickering in multiplayer
  • Fix pet brush hold animation
  • Crash fixes

VEIN 0.019 Hotfix 1 Released

Fixes:


  • Fix crash while playing on dedicated servers with desynced blood
  • Fix crash when entering chat messages with no command entered

VEIN 0.019



Changes/Additions:


  • More map work
  • Food, fluid decay labels in inventory now have colors
  • Add 'See All' cheat to admin menu
  • Cell phones, flashlights, etc. now break/discharge underwater
  • Add console commands for flying cheat/admin movement, smoothing, etc.
  • Setting TV URLs now logs to dedicated servers
  • You can drag car parts just on the car part label to install them
  • Fried eggs are now called fried eggs instead of fried egg tray
  • Add admin menu command to broadcast a message to all players
  • New pickaxe mesh
  • Some clothing placeholders have been replaced with actual clothes
  • Feedback menu now saves what you were writing so you can close and reopen it
  • Add lock difficulties (some pickable locks are harder than others)
  • Thieves now start with lockpicks and a lockpick schematic
  • Fuel tanks now have a use option to withdraw fluid
  • Less unpredictable hypothermia condition
  • Add dynamite
  • New loading screens
  • Add resync cheat (may not do anything)
  • All lights (e.g. chandeliers, wall lights, whatever) are now wireable
  • Workbench search bar now searches required ingredients (e.g. search 'onion' to find recipes that require onions)
  • Corpses now rot into rotting corpses, then skeletons, then nothing; each has a different scent level
  • Planters in the world now randomly start with dirt or plants in them
  • Add FillFuel cheat (fills the fuel tank or generator you are looking at with fuel)
  • Stuff attached to vehicles breaks if they run into a wall/something solid
  • Add light distance slider to graphics settings (you can see lights from further away)
  • New icons for gas container items
  • TV UI improvements
  • Fluid acceptor UIs now have tooltips
  • New swimming animations
  • New interior materials for houses (plaster, wood flooring, etc.)
  • Better throw animations
  • You can now fill fluid containers with snow from the ground
  • Add Vein Trailer 1 disc item
  • Replaced placeholder video disc icon
  • Added more UI scale settings
  • You can now pickpocket zombies
  • Dismantling a notepad with writing asks you to confirm first
  • Fix tarantula tank not being wireable
  • Different water sources in map (puddles, lakes, ponds, swamps, rivers) have different quality water
  • "You are missing additional requirements" on HUD now tells you what you're missing
  • Animals can now rest/lay down
  • Well water generation amount 10x-ed
  • Boiling water now takes 5 seconds
  • Add `sa` cheat that spawns an animal; add animal spawn buttons to admin menu
  • Zombies now have more idle behavior; idle zombies doing stuff are less likely to see you
  • Toilet brush icon
  • Slightly increase grass density
  • Reworked foliage wind effect
  • Add SanWerk SRG Shotgun
  • Adjust camera positioning of most guns
  • Vein now starts at 12:30 instead of 15:30
  • Add server logs on dedicated servers when a player claims a UC or dies
  • You can now smoke cigarettes and cannabis using a stove
  • Improved UC UI that no longer is blocked by conditions
  • Zombies now fall over and puke sometimes
  • Add cloud shadows
  • Build/craftable rebalancing; Fortifications overall are easier to make
  • Vehicles no longer damage players if nobody is driving them
  • New rust effects on vehicles
  • Players in a group with a UC owner can claim the UC even if base raiding is off
  • Construction menu requirements are now alphabetized
  • Scoreboard can now scroll
  • Furnace heat functions like workbenches (heat increases over time when they're active)
  • Slowed down zombie infection speed by 5x
  • New explosion effects
  • You can immediately search people in your group
  • Shovel item icon
  • Add Furniture Respawns setting


Fixes:


  • New electrical/water networking system - should fix desync
  • If an inventory is searched, there is no search delay
  • You can no longer take large amounts of items over and over to get scavenging XP
  • Fix ShowHUD not toggling main menu UI
  • Fix opening the chat menu and selecting the global tab, sending to admin chat
  • Fix broken tall candle icon
  • Fix wall shelf not being movable except on the ground
  • Fix rounding error for some containers not allowing filling them to max
  • Some tutorial fixes
  • Fix chatbox wrapping at the wrong time sometimes
  • Fix Upstate Driver perk name
  • Fix clothes getting wet/dirty on your character even if you're not wearing them
  • Fix conditions flickering on the HUD
  • Fix keys respawning over and over when saves are loaded
  • More stable gokarts
  • Fix fireworks being able to be packed up on clients after being deployed
  • System node performance improvements
  • Fix controller deadzones causing drift
  • Fix barbed wire schematic requiring 10 nail schematics
  • Fix train car networking
  • Main menu performance improvements
  • Fix doors not being flush with built door gates
  • Fix being unable to move furniture with god mode on despite seeing a green indicator
  • Vehicle performance improvements
  • Fix buildings not randomizing their color
  • Fix zombies not receiving damage sometimes (e.g. crawlers being invincible in multiplayer)
  • Fix chandelier light not casting shadows
  • Fix zombies not properly climbing through windows
  • Fix water-insulated clothes (e.g. hazmat suit) not protecting from water
  • Fix water-insulated clothes (e.g. hazmat suit) not preventing water evaporation
  • Hotbar now uses thumbnail icons instead of mesh renders (better performance!)
  • Fix not being able to fill bottles from the inventory UI in third person when zoomed out and looking at a water source)
  • Fix RotationSmoothing setting affecting LocationSmoothing
  • Fix mining giving you way too many resources
  • Fix school doorways not being flush with built doors
  • Fix grass popping up around 30 meters away in winter
  • Fix crash when shoving something that is not a disc into a TV (how did you do this?)
  • Fix uniquenesses not networking properly
  • Fix save games being too large
  • Much faster persistent blood/bullet hole rendering
  • Much better condition UI performance
  • Much better stat/XP networking
  • Optimize some materials (landscape, water, etc.) for lower end settings
  • Sleepwalker uniqueness now only happens 1/20 times instead of 999/1000
  • Nerf how much sneak stat impacts how much zombies can hear you (that is, make you louder)
  • Time checkers - e.g. towels, dryers, whatever - do not check to see if you adjusted the game time with cheats or the admin menu
  • New experimental save file format WIP
  • Fix camera jitter & flickering when vaulting with first-person legs visible
  • Fix tutorial soft locking if you grabbed stuff before completing the first step of the tutorial
  • Fix demo bounds sometimes putting you underground if you touched it on a hill
  • Reduced save game filesize
  • Fix not seeing death screen when you become a zombie in multiplayer
  • Fix loot bags appearing when a player dies with no items
  • Fix fire effects (fireplaces, campfires) being really weird/sped up
  • Fix utility items sometimes not saving on equip
  • Fix double vehicle door sound in multiplayer
  • Fix candle interaction dropping when you destroy something near it
  • Fix zombies not looking at their targets in multiplayer
  • Fix some UI and tooltip performance
  • Fix washing machines not being able to be drank out of when off
  • Fix desync when destroying furniture
  • Fix some admin permissions errors
  • Fix radio chat selection broadcasting to the entire server
  • Fix some chair exploits (being able to teleport through walls etc)
  • You can't place things in areas covered by someone else's utility cabinet
  • Main menu performance fixes
  • Fix some pop-in for vehicle meshes
  • Many other performance fixes
  • Crash fixes & smaller bug fixes

VEIN 0.018 Hotfix 2


  • Crash fixes
  • Fix furnace/forge having smoke when off
  • Fix not being able to push vehicles underwater
  • Fix hair going through hoodies
  • Fix flare gun not loading ammo
  • Fix some bad thumbnails on items
  • Fix not being able to place built crates onto shelves
  • Fix some plants not networking properly/desyncing
  • Fix firearm magazines loading the wrong type of ammo sometimes
  • Fix pouring fluid into a sink resetting its decay
  • Fix not applying thirst properly when sleeping
  • Fix black loading screen remaining for too long sometimes
  • Fix excessive bloom
  • Fix being able to move destroyed furniture
  • Fix being able to pour an excess of fuel into fuel tanks and generators

VEIN 0.018 Hotfix 1


  • Fix crash on server/host when someone joins when the game has loaded a save from 0.017

VEIN 0.018



Changes/Additions:


  • Added tutorial
  • Water from faucets, wells etc. now draws from the source type and quality
  • Fluids in general now have rot, dirtiness, age, etc.
  • Firearms can have multiple ammo types; Viper can now fire .38 special rounds
  • Add a bunch of stat perks (lockpicking, repair, medical etc.)
  • Change dedicated server logs to be clearer for hosts
  • Fluid containers are labelable by default
  • You can now sit on the back of ATVs
  • Clothes now take damage and are repairable & can be used as fuel
  • Zombies now look at you
  • Add schematics table workbench (unlocks schematics, recipes at a lower stat requirement)
  • Gas tanks now leak when damaged
  • New icons and visuals for car part items
  • Add tooltips to vehicle part UI
  • Music now synchronizes in multiplayer
  • Character creation flexes are now organized into categories
  • Reduce vehicle damage from running into zombies/corpses; reduce outgoing vehicle damage
  • New music
  • Sponges can now clean blood
  • Light switches visually reflect if they're on or not
  • Better crafting tooltips
  • Add combat shovel
  • Add some new clothing e.g. skinny jeans
  • TVs now have a dialog to select video files instead of just typing in the filename
  • New UI sounds
  • Candles now have an icon indicator
  • Admin menu teleport dialog is now alphabetized and searchable
  • Add a loading screen before the player is spawned in from character creation/selection
  • Cars now have alternators that charge the battery if not broken
  • Add on-person crafting menu for quick crafting
  • Add the ability to sit on all couches
  • Cord piles now give torn wires
  • New loading screens
  • Add glowsticks
  • Some new skin tones
  • Recipes sort to the top of crafting UIs if they are craftable
  • Crafting progresses regardless of if you're present at a workbench
  • Inventory searching queries tool types as well (searching 'hammer' will have Bone Mallet in the results)
  • You can now sit in wheelchairs
  • Items in pinned recipes now have a special icon in inventories
  • Utility item and clothing slots now have tooltips & better performance
  • New vehicle UI icons


Fixes:


  • Fix lag when hosting a server for friends to join
  • Better fog performance
  • Performance fixes in general
  • Fix some switches not having sounds
  • Fix cooked meat soup not having a stat boost
  • Fix workbenches smelling too good
  • Fix main menu music abruptly stopping
  • Fix some vehicles having a car door sound when sitting down (e.g. ATV, school bus)
  • Fix glowing pool props
  • Fix standard difficulty not being visually selected by default
  • Fix zombies and animals following you into water
  • Fix default mannequin at character creation being pure white on dedicated servers
  • Fix car engine not syncing
  • Fix corn being thrown at mach speed
  • Fix weather overrides in admin menu not syncing if set by an admin on a dedicated server
  • Fix fallen trees not always syncing properly
  • Fix character creation pawns lingering after being spawned on servers