We are very sorry to announce another delay, but its only one day.
The publishing process for all platforms is taking longer than expected so you will have to wait just a little bit longer!
So tomorrow, check your Steam library for "Vengeance" and get ready!
The next update is just around the corner!
In preparation for the next update, here is a short 1v1 gameplay (german) so you can see how the game evolved in the past months.
https://www.youtube.com/watch?v=29fnl9sGjI4
The update will be released on the 30th unless something gets in between (Like a completely game breaking bug)
Inb4: The game will be renamed.
About the next update
Howdy guys,
we just wanted to inform you that the next update is taking longer than expected to be completed!
It will be released some time next week (possibly later).
The reason that it is taking so long is because it is the biggest update for the game yet, stay tuned!
Update 01.07.2016
Next Update: this month
The next update will include many bug fixes, performance improvements & gameplay overhauls.
Patchnotes for todays update:
*Sights are now available for the StG44:
-ACOG & RD
-Kobra
-Holographic sight
*MPX now has proper bullet models
*Fixed bot view checks
*Bots are now dynamically added to ensure there are always 10 Players (if they are enabled)
*Advanced bot ai:
-Bots now use different weapons
-Bots can now follow objectives
-Improved bot aiming
-Optimized bot target finder (Added an error % too, so sometimes they dont have eagle eyes)
-Bots now react to being shot
*Optimized particles
*Optimized bullet shell spawning
*Fixed Navmesh on Riverside Railway and Area 314 in Multiplayer
*Optimized Animators
PS: The servers do not have the bots enabled at the moment. To play with bots you need to host your own, to do so, click on "Host" in the server browser (upper left of it)
As of now there might be a lot of bugs with the new bot system, keep reporting all bugs you find so that we can remove the bugs till the next update!
Known issues:
The team markers are still not working properly, the system will be completely revised in the next update and will also display names.
Update 23.06.2016
If you havent yet, grab your copy now, while it's cheap! For 7.99€ during the Summer Sale.
Also don't forget to subscribe if you want to stay up to date with the latest Police Infinity updates!
https://www.youtube.com/watch?v=igKhE96bOQY
Next Update: 1.7.2016
Patchnotes for todays update:
*Inititally we did not want to do this but since many wanted it, we added hitmarkers for the multiplayer.
*Massive Performance Improvements
*Added Bots for Multiplayer (At the moment 5 bots are added instead of 5 players, in the future bots will dynamically replace players, like in CS:GO)
*Fixed floating objects on Riverside Railway
*Fixed water on Riverside Railway
*Fixed tank LODs on Riverside Railway
*Decreased holographic sight aim fov from 50 to 40
*Decreased koba sight aim fov from 60 to 50
*MP5SD sight now available:
-ACOG + Reddot
-Kobra sight
-Holographic sight
*Scaled down "Initializing Session"
*MP5SD now has a proper shoot animation for aimed state
*Moved the class editor button
*New achievement icons for Wave/Zombie survival mode
*Temporarily disabled PKA-S selection (You can still use it if you had it selected before)
*Dummies for wave survival mode now have a proper model (NOTE: You're not fighting against terrorists in that mode, or criminals, lore will be established later).
*M98B now zooms in properly
*Reworked sight positions
*Quit button now actually quits the game
*Area 314 is not forced anymore for the map vote screen
Known issues:
*The new enemy model for wave survival does not have its specular map applied, it looks kind of ugly at the moment, but it's only a minor issue.
Quick Info
Today, the 20.06.2016, we have lowered the price of Police Infinity to 9,99€.
With the upcoming summer sale (where Police Infinity will also be in sale), we are going to release a community update, it will include:
*Hitmarker, initially we did not want to do this, but many of you guys wanted it, so we will add them
*Bots, we have promised them a long time ago and now they are coming. For multiplayer.
*Improved performance, we have spend much time on improving the games performance, it is not the best yet but it will run much better.
https://www.youtube.com/watch?v=lM5oGIpfxhY
The update will be live on the 23.06.2016
Update 17.06.2016
https://www.youtube.com/watch?v=LpGkh1eD1dM
Next Update: 23.6.2016
Patchnotes for todays update:
Police Infinity is now available for Mac.
*Added four new character voices (Might be replaced in the future)
*Fixed a bug where reload animation would not play after aborting reloading via sliding
*Fixed not being able to shoot through fences on Harbor
*Fixed attachments not following SCAR-L animations in third person
*Fixed colliders on Harbor
*Fixed SCAR-L not showing up in the Killfeed
*Fixed third person blood decals not showing up for other players
*Fixed a bug where the class editor would stay opened when it shouldnt
*Fixed the score clipping through the timer
*Improved performance by disabling unneeded animators
*Fixed SCAR-L third person fire sound falloff curve
*The new Domination announcer is now also used for Resistance
*Steam Profile Pictures should now be drawed normally
*Improved Main Menu navigation (You can now go back by pressing escape, if you have any suggestions for improvements on this, please tell us!)
*Improved the saving of classes and settings, those should now not be lost anymore
*Improved AK12 silenced fire sounds
*Improved MPX silenced fire sounds
*Improved M4A1 silenced fire sounds
*Kobra sight is now available for M4A1
*Kobra sight is now available for MPX
*Kobra sight is now available for M98B
*Silencer is now available for SCAR-L
*Shooting while sliding / vaulting is not possible anymore
*New class selection screen which also previews the selected class
*New COOP / Singleplayer map / gamemode select screen
*Scrollbar in the control remap screen is now on the right side
*Flashlight key is now rebindable and should not work anymore when the cursor is not locked
*Increased scroll sensitivity
*Temporarily removed Coldfront and Detroit Crashsite (Both will return, completely remade)
*You can now buy frag grenades in the gun store
*Server browser font updated & scaled down
Zombie Content Update (First big content update of many to come!):
*Added a new weapon: Sturmgewehr 44
*Added two new sights:
*Holographic sight (Available for all except MP5SD / StG44)
*PKA-S (Available for all except MP5SD / StG44, sight will probably change looks in the future)
*Remade Riverside Railway
*Main feature: Zombie survival mode
-> Featuring one map at the moment, more will be added soon!
-> Urban Checkpoint
*Added a buylog: In the upper right you can now see if a player bought something
PS: The order of the controls changed, it might be required to reset your controls
Also, we'd like to know what you guys want us to work on next, tell us in the comments below!
What do you think?
The update will also include some reworked maps, a new weapon and new attachments!
Police Infinity: Coming to Xbox One in 2018
One of the big announcements:
https://youtu.be/uk071YQh5uU
The other one will follow tomorrow on twitch:
https://www.twitch.tv/policeinfinity Live at 9 am (PDT) / 6 pm (German time)
- 314 Arts
Update 10.06.2016
https://www.youtube.com/watch?v=9jUAOHvXykA
Next Update: 17.6.2016
Patchnotes for todays update:
*Added a new weapon: SCAR-L
*New blood particles
*New HUD (WIP)
*Wave Survival first wait time is now 30 instead of 20 seconds
*Flashlight is now available for all weapons except the MP5SD
*You can now specify the port when starting a dedicated server
*Added a readme file for dedicated servers in the game directory
Known issues:
*Several misc. issues with the SCAR-L, nothing serious though
BIG REVEAL & ANNOUNCEMENT IN THE NEXT FEW DAYS!
Make sure to subscribe to our YouTube channel, if you dont want to miss out on it!
https://www.youtube.com/user/themars2011
Also make sure to follow our Twitch channel here:
https://www.twitch.tv/policeinfinity