Hi, I'm releasing a small patch that fixes some problems and adds a few achievements.
List of changes :
A bug fix with a rating (after exiting the game, Steam statistics always had 0).
A bug fix with a notification of the release of a new version when the game starts.
Added 3 new in-game achievements ("Unsuccessful landing", "Flash from above!", "Vandalism on the sleeve").
Thank you, I hug everyone ːlunar2019piginablanketː
The game is available in early access
Greetings to everyone, I hasten to inform you that my game is already available in early access and you can play it right now. Also, in honor of the release, there is a weekly discount on the game of -20%
Thanks to those who support me! Wait for updates, now I will inform you about them here ːBEjoyfulː ːBEjoyfulː ːBEjoyfulː
Early Access Announcement
Greetings to all the guyz, today I am ready to announce the release date of the game in early access. The game will be released in 7 days, i.e. on April 1, 2022. I want to note right away that so far only one card is available and this is not the limit, I just have priorities set for fixing bugs and delivering optimization, so as soon as the game stops eating CPU resources or at least does it less than now, then I will immediately start developing new maps. I would also like to note the fact that initially my game was developed without multiplayer over the network and I have to learn from scratch how to do everything correctly and without bugs online, I'm trying hard to do it, but you can already play it now, but there are a lot of bugs, so far I advise you to play through Remote Play Together.
Thank you for your support, I am waiting for your feedbackːlunar2019piginablanketː