Victim cover
Victim screenshot
Genre: Adventure, Indie

Victim

Enhanced Tutorial Area

- Turned the "Happy Tutorial Dream" Area into a playground of sorts.

January 20th 2023 - Patch Update Game Version 1.2.5

Additions & refining touch-ups.

A Few Additions

- Added ability to Exit "Happy Dream Tutorial" Area if revisiting.

- Added item collection instance to some items when being collected.

- Added hidden additions and changes within some logic.

Improved Platforming Intro Teaser / Tutorial Area

Made some improvements to the New Platforming Intro Teaser / Tutorial Area

Update Notes for January 19th 2023

-Added additional intro scene/tutorial to introduce a partial upgraded 2D movement feel.

-Made changes to the beginning of the game toward an attempt to make it less confusing and more accessible to some players.

-Change the logic for the tombstone so that the text is No Longer randomized and now order instead.

-Added a full screen toggle notice to the beginning caution screen.

-Added a Pit maze in one of the Deadwoods' scenes. (*May remove or expand upon?)

-Added additional graphical assets.

-Made many graphical changes throughout.

-Fixed a few terrain animations.

-Fixed a few bugged signs.

-Made a few changes and fixed some issues throughout the Blood Engine platforming Area.

-Added a Game Engine acknowledgement Scene in the End Game for those that finish it.

-Made many other small changes, fixes and additions throughout the entire game.

Fixes and Addition (November 18th 2022)

Climbing Animation fixed.
Terrain changes in the Infection Area.

*+additional page added to the Info pages announcing Remake/Sequel in development for 2023.

Fixes and Optimizations

Optimized total game file size to 275MB. (*Originally 1.1GB)

Improved sprite animation timing.

Alterations (June 2nd 2022)

-Changed and made adjustments to various threat types and damage functions

-Changed the 'Doll Face' threat behavior.

-Changed the 'Murder Crow' threat behavior.

-Made various changes to the 'Graveyard' platforming area.

-Added more lines of random Dialogue to the "Self Talk" word salad mechanic to total 1575 lines.

-Cleaned up some logic

Refinement+ (June 1st 2022)

Made adjustments to the 'Ash Tower'.

Adjusted the Objective Menu.

Added more lines to the "Self Talk" Word Salad to total 1540 lines of randomized dialogue.

Chamber Trials Adjustments + (May 31st 2022)

-Made many aesthetic, terrain and logic adjustments within the Chamber Trials.

-Made additions and Changes for the Objective Checklist Menu.