Minor alterations in the Graveyard platforming section. - Changed the Frequency of the Doll Face threat Spawn rate from every 2 seconds to every 4 seconds. - Rearranged a few menu Graphics in the Control Display Menu. -
Added Exit
Added a Death Exit when activating a TV at the End of Each of the 4 Puzzle Temples for any player that has not yet collected the -Blood Cube- Item.
Fixes and Additions
I fixed a specific crash exclusive to an room at the entrance of the Mush Temple where a specific statue was shoved in a certain direction it would crash the game. That won't happen anymore. - I made some aesthetic alterations to a few Mush Temples Rooms. - I added a Door Rattling Sound Effect to a few of the Locked Gates. - I added a Debug Room for the Bonus Content Debug Select and a switch within that Room that can turn the "Meds" item, on and off.
Minor Improvements and Adjustments
Minor Improvements and Adjustments
Fixes and Additions
Fixed a few minor issues. Made some aesthetic alterations. - *Added a SPECIAL THANKS Screen that will display in the End Game Credits.
Frame Rate Optimizations
Optimized frame rate for all platforming areas by adjusting all spawn hazards. - Reworked the Sewers timed gate switch code and added more frame rate optimizations specifically for the Sewer Area.
Sewer Fixes
Frame Rate fix and a added missing ladder in the Sewers.
Bug Fix
Removed pit animation trigger from specifically purposed "non-player reactive" hole in the Frozen.
Aesthetic Alteration
Tiny aesthetic alteration to avoid confusion.
Bugged Hole Fixed
Fixed the Bugged hole in the early game, Dead woods.