Victim cover
Victim screenshot
Genre: Adventure, Indie

Victim

Patch 2.0.0.58 | August 16th 2023

-Improved the aesthetic of the opening scene graphics prior to the title screen

-Added another Character Card to collect which included placement of a collection point, a viewing page & brought the number of items to collect from 342 to a now 344 total items to collect

-Changed the graphic of a single specific character card

Patch 2.0.0.57 | August 16th 2023

-Updated the beginning intro scene that plays before the title screen

-Updated graphical assets regarding a few character card pages

-adjusted and replaced various sound effects

-Updated the Happy Duck Ending Scene to include the New Tree designs

Patch 2.0.0.56 | August 14th 2023

-Various minor adjustments

Update 2.0.0.55 | August 14th 2023

Major changes to all of the collectable paintings including:
-Updated sprites for each of the 50 collectable paintings
-Updated all 50 of the Viewable Full Screen Paintings with Title Plaques
-Completely changed 3 of the paintings to match what they currently look like in real life

Patch 2.0.0.54 | August 12th 2023

-Various audio adjustments

Patch 2.0.0.52 | August 12th 2023

Major additions to the Night Creature Areas including:
-New audio track specifically design for the Night Creature Chase
-Added Multiple New SFX
-Level design changes for the Night Creature chase in the Catacombs
-Refined & adjusted logic

Changes to multiple SFX including:
-audio level adjustments for some prominent sound effects
-some sound effects have been replaced with new SFX
-SFX changes to when player takes damage

+other various minor adjustments & additions

Patch 2.0.0.52 | August 11th 2023

-Changed 2 of the most prominent Sound Effects

-Changed another sound particular effect that needed alteration

Patch 2.0.0.51 | Aug 11th 2023

-Adjustments to the text prompted when reading signs & checking gates within platforming areas.

-Various minor adjustments

Update 2.0.0.5 | Aug 10th 2023

Overhaul of the Dead Wood' s aesthetic look
-Sprite Overhaul of many of the Tree's aesthetic designs
-Sprite Overhaul of the Dead Wood's ground tiles
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Overview of patches 2.0.0.41 - 2.0.0.49 | July 31st - August 10th 2023
-Adjusted the positioning of all of the grapple ladders within the early Depths area to compensate for a prior collision box adjustment. The player can easily maneuver the ladders now before collecting the rolling ball fetal position ability.
-Adjustments and additions for the Giant Tombstone within the Purgatory area
-Removed lines of code within the Boss Death Cutscenes that were causing problems
-Adjustments for the early game intro
-Added a couple signs in the early game
-Added animation for when the skull is shoved into the acid pool in the early Dead Woods area
-Sharpened some decorative sprites
-Removed Line of Code that crashed the game when collecting a Resistance Upgrade within the Cutscene after preceding collection.
-Fixed bug when reading the Clue in the Hermit's Basement
-Updated the Trash Vomit Studios teaser info page regarding game releases & upcoming games currently in development
-Added a "Press Enter" prompt to the initial screen to appear after 3 seconds
-Adjusted frame speed for the animations of the sacrificed sentimentalities within the item menu screen
-Added a sprite to indicate a clue as to the sacrificed sentimentalities
-Changed the design of the Boss Death icons
-Fixed bug when the player leaves the Gravedigger Shed through the tunnel and is unable move from screen to screen afterwards.
-Adjusted layering within the Graveyard
-Other various minor adjustments

Patch 2.0.0.49 | Aug 10th 2023

-Adjusted the positioning of all of the grapple ladders within the early Depths area to compensate for a prior collision box adjustment. The player can easily maneuver the ladders now before collecting the rolling ball fetal position ability.