I'm doing another quick hotfix due to a bug not rewarding new players the P51c
Bug Fixes - Fullscreen settings resetting every mission - AI difficulty wouldn’t assign itself on some AI’s causing infinite errors - Infinite PPS2 shader errors on Ventura (MacOS) - P51c wasn’t unlocking on tutorial - B17 wouldn’t be bought when the the B17 survival mission was completed
Known Bugs - Me262 HG doesn't show cost after being unlocked (Its 87400 to purchase) - B17 payloads position incorrectly when mission restarted - Changing measurements from Knots to KmH or MpH doesn't effect in-game hud - P51d & Me262 HG ailerons are inverted
V0.14.0a Hotfix
Patch 0.14a - hot fix
Some new bugs have been introduced with the new patch, This hotfix should fix them up.
Changes - Contrails have decreased opacity and higher particle count - Reduced upgrade costs for the Swordfish - Updated lighting calculations on the Swordfish
Bug Fixes - Swordfish newly bought weapons couldn't be equiped - B17 when equiped couldn't be spawned in missions - B17 turrets wouldn’t equip when purchased - Elevators on the B17 weren’t joined on the same pivot causing an offset in the model - Mission 5 in Africa failed to load terrain - B17 mission progression was bugged
Patch 0.14 - UI Overhaul
Hello Everyone! 🥳 The latest patch has finally come out after 2 months,
There was abit that prolonged the patch from coming out but it's here!
Please enjoy!
Zer0
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Patch 0.14 - UI Overhaul
Summary: - 3 new missions - 2 new planes - 2 new weapons + 3 new bombs - UI Overhaul - Engine Update - Bug Fixes
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NEW
- The UI has had a complete overhaul to have a war like style - 3 new missions - 2 new starting missions for better progression - 1 B-17 mission (This allows you to unlock the B17 without buying it) - New Cheat added to missions to make you invulnerable - New starter aircraft replacing the P51c as the default aircraft - The Flying Fortress has been added to the game - Turret mods effect the payload capacity (More bombs, less turrets or less bombs, more turrets)
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New Weapons - 75mm M20 - 40mm Vickers Class S
New Bombs - 1600lbs AN-MK 1 AP Bomb - 2000lbs AN-M66A2 - 4000lbs AN-M65 “Cookie”
- Increased rewards from completing missions - Increased sound of aircraft in the background of the main menu - Me262HG III Missiles & cluster bombs now have to be unlocked like the Me262 - Reduced tris by 10% on AI models to increase performance(5% expected at the moment) - I will continue to do small improvements over the game’s lifetime - Engine Update to the latest LTS version (Improved editor performance & physics calculations & editor bug fixes) - This mainly helps me with making and building the game but it should also make the game perform more smoothly - Lens flare’s in some missions and that should now active
Transition to URP failed as custom shaders that I use wasn’t compatible. Transition to Silicon also failed as parts of the build required use of DLL files so this prevent Silicon use. ---
BUG FIXES
- Measurements sometimes not updating properly while in main menu, This should be fixed with the new UI - Fixed unlocked for gun pods & clusters when completing last mission of Europe - Reworked Europe night lighting(Survival + Custom Missions) so it doesn’t bug out like crazy - I’ll look at improving this later down the track so it looks more nice - Game crashing on exit(MacOS) - I understand that there also has been crashing for Window7 on exit but due to limited hardware I can’t test if this is fixed for Windows 7 - Pylons for missiles & bombs not spawning payload in the correct position - Resolution buttons on macOS selection was in reverse sort - UI scaling should be better for wide screen & smaller display ratios - MG’s would stop making noise after a burst of firing - CR42 model holes has been fixed - Reworked bit of the AI to reduce crashing into the ground once they start an engagement
Patch 0.13.3 - Hotfix
Changes
Increased fidelity of the edges for the Storm Bringer mission
Decreased distance of enemy spawns on the Storm Bringer mission
Europe Mission 6 & 10 author time has been reduced by 10 seconds
Lowered player spawn point on mission 1 so you have to climb to allies
Bug Fixes
Fixed some UI typos
Bombs dropped from the B-17 would explode in the air and deal 0 damage to enemies
Europe mission 1 & 2 has had it’s water changed so we can get the fog on the horizon back
Mission night patrol progression has been fixed
Fixed a bug that caused end of map warning boxes to be 50% smaller then what it’s actual size was
Fixed a bug that caused trains to shoot when in tunnels
Fixed AI AA markers on storm bringer
Patch 0.13.2a
This is a small patch to fix some issues with unlocking the new aircraft introduced in Patch V0.13. Sorry for the inconvenience with having to re-download.
Changes
Europe Mission 8 & 9 can now be completed when all enemies are killed
Bug Fixes
Fixed Purchase of CR42 not unlocking and taking 15550
Patch 0.13.2
New Content
Added an option to rebind throttle to a new key
A gun-port plug has been modelled for the P51c for unused gun-ports
Changes
Lowered camera so its closer to the player aircraft
X7 AT - Range increased from 1.2km to 1.8km - Burn time increased from 6 to 8 seconds - Lifetime increased from 10 to 16
Bug Fixes
Fixed Tutorial overlay glitch
Fixed CR42 unable to be purchased
Fixed a bug that allowed you to beat the author time on mission 1 from the tutorial
Lowered Europe mission 2 & 9 author times
Patch 0.13.1
Happy new year everyone 🥳 🎉
A small patch has been released to fix bugs & give some extra quality of life content.
Patch 0.13.1
New Content
Quality of life additions - New reset resolution button - New Manual resolution button (in case of resolutions not already supported by the unity engine) - New markers for missions that have a faster time then Author - Updating resolution list to make sure there’s no duplicates
Changes
Europe mission 2 has slight changes: - End of map warning - increased lighting - reduced cloud shadow opacity so you can see the ground more easily - increased cloudiness
Bug Fixes
Fix water shader for MacOS on Europe and Pacific missions
P38g gun pods fixed to have the correct ammo usage and to display pylons
Me262 ammo is fixed from 240 to 800 with 4x20mm MG151/20
- 1x12.7mm M2 Browning gun pod - 2x12.7mm M2 Browning gun pod - AB70-D1 Cluster dispenser Damage: 3000 to aircraft, 300 to ground targets Submunitions: 50 1g bombs Fuse: 1s AOE: 60
Top Speed: 325m/s Burn Time: 8s Reload: 30s Timed fuse: 10s - Extra Armour plating Increases armour by 20
NEW VFX - Bullet Impacts - Impact effects, small oil leak, small water leak, small fire - Revamped Explosions - Death explosions for planes, vehicles, tanks - New burning effects - Parts explosions - Explosive filler in bullets shot (50mm, 45mm, VLarge, Large, Small) - Bombs (VLarge, Large, Medium, Small, VSmall) - Rockets & Missiles (Large, Small, VSmall) - Engine Fire - Oil Leak - Water leak - Damaged states 75% 50% 25% 10% - revamped larger muzzle effects - Heavy - sparks (+ Night) - 45mm (+ Night) - 50mm (+ Night) - 6 new Muzzle effects These are randomly generated on calibres 20mm and below - Light - Light-2 - Light-Sparks (+ Night) - MG - MG-2 - Medium - Medium-Sparks (+ Night)
NEW Achievements - Death from above Complete the African theatre (unlocks extra armour for the P51c) - Aviator Complete the European theatre (unlocks Cluster bombs) - Seasoned Ace (Hidden, Pacific mission 10 not released yet)
- Tarantella Napoletana Beat times on all African missions (Unlocks CR42) - German engineering at its finest Beat times on all European missions (Unlocks Me262 Block 3) - Nippon (Hidden, Pacific mission 10 not released yet)
- Spoils of war Defeat Me262s (Unlocks the Ruhrstahl X-4)
New graphics option - Intel Iris The new option lowers quality even more, its not fully complete later I’ll make it disable atmosphere and clouds as it can’t compute DX12 shaders
Introduced a small pan towards the aircraft as an intro for missions
Engine Update
Changes
Decreased WEP of P-38G by 20% Increased base power of P-38G by 20%
Reload Rate of all guns have been reduced by 5 seconds
20mm shVak firerate increased to 550rpm 7.7 browning fire-rate increased to 1150rpm from 400rpm
37mm M4 damage increased from 960 to 1440 37mm NS-37 damage increased from 960 to 1440
Changes have been made to the AI audio - delay weapons from 10 seconds to .1 - Increased base radius of audio source by 50% - Increased end radius of audio source by 20%
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Missile Changes
R4M Speed Increased from 250 m/s to 525m/s burn time increased from .5s to 0.75s Drag Decreased by 50% Fuse reduced from 10s to 6s
M8 speed increased from 100m/s to 270m/s Burn time increased from .5s to .6s Drag Decreased by 50% Fuse reduced from 10s to 6s
Rp-3 Speed increased from 150m/s to 230m/s Increased burn time from 0.5s to 1.6s Drag has been increased by 3x Fuse reduced from 10s to 6s
HVAR Speed has been increased from 300m/s to 420m/s Increased burn time from 0.5s to 1s Drag increased by 2x Fuse reduced from 10s to 6s
Wr21 rockets speed increased from 150m/s to 320m/s burn time reduced from 2s to 1s Fuse reduced from 10s to 2s(600m)
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New post processing changes to add better contrast, depth of field, small amount of blur on the edges and reduced bloom
Changes have also been done to interiors & exteriors of player aircraft to make them bit more visible and react better with shadows and lighting.
Camera has been moved further back from the aircraft
The map Britain now has a limited area you can travel around in.
Me262 max altitude reduced by 3000ft
AOA is now based on the aircraft rather then the camera
Removed healthcare
Replaced bombs with eggs for the chickencatte
20mm belts now include some bullets with HE filler
BF109 radiator is now opened
Updated cheats to unlock hidden aircraft and payloads
Bug Fixes
Fixed nose camera mode Parts of the aircraft was still visible in the “no-cockpit” view
Support for more unity support screens has been added
Fixed measurement system not displaying the correct measurement and not updating when selected
Fixed problem with large calibre guns not spawning explosion hit effect
Fixed engine temp not reducing at 0%
Fixed AI VIP, turrets are no longer controlled by the player
Patch 0.12.1b - HotFix
Patch 0.12.1b - HotFix
Changes
The map Britain now has a limited area you can travel around in.
Bug Fixes
Europe wouldn’t unlock despite mission 5 on Africa was completed and pacific was unlocked instead
Fixed the spitfire Vb trying to use weapons and payload from a future aircraft
Patch 0.12.1a - HotFix
Patch 0.12.1a - HotFix
Changes
Tonk - Reduced Size - Collider has less friction so you don’t get stuck in the ground
Database has been updated to have the new aircraft
Britain Survival map now has an end of map warning