Increased corpse lifetime from 30 seconds to 2 minutes Reduced Fog density on Europe mission 5 Reduced Cloud density on Europe mission 5
Increased Accuracy of the NS-45 from 0.6 to 0.4 Increased Accuracy of the NS-37 from 0.4 to 0.3
Increased reload time of the NS-23 from 30 seconds to 25 Increased reload time of the MK108 from 40 seconds to 30 Increased reload time of the NS-37 from 40 seconds to 30 Increased reload time of the NS-37 from 40 seconds to 30
Decreased maneuverability of the Spitfire MKV so they don't cobra Bf109's
AA 7.7 accuracy increased from 1.6 to 1.2 AA 12.7 accuracy increased from 1.2 to 1
Bugs:
Fixed trucks not blowing up on Africa mission 4 Reduced waypoint height on Africa Mission 4 so Fw200's dont stall trying to climb Reduced angle of climb when to low to the ground so slower aircraft don't stall Africa Mission 3 enemy AA trucks will now shoot at allies and players increased minimum height before gladiators have to pull up to reduce chances of crashing into the ground
Reduced Waypoint Height for Fw200's on Europe so they don't stall
Fixed bug that replays victory's or defeat screens when completing a mission.
When pressing the exit button it will take you to home and open up there, due to a problem when opening the exit when viewing aircraft it will be behind the model
V0.9.5d Changes
Reduced Flak -M fire rate from 120 rpm to 80rpm Decreased chances of mid air explosion due to fires to 15% chance every .5 seconds for 8 seconds from 15% every .1 seconds for 8 seconds Reduced AA SAFAT 7.7mm fire rate from 1000rpm to 700rpm Reduced AA SAFAT 12.7mm fire rate from 400rpm to 300rpm
Moved 1st group of CR42 from Africa mission 3 closer to player so it doesn't take too long enter combat Moved 2nd group of CR42 from Africa mission 3 closer to player so it doesn't take yes time to enter combat
Added pilot snipes, this makes aircraft possibly have their pilots killed leaving the aircraft flying in a straight line until it hits the ground
Reverted AI Low flight characteristics, due to problem with current causing ai to crash into the ground
Fixed:
Lag spike caused by aircraft being on fire
Fixed issues with AA exploding twice Removed Ju88 from Mission 1 as side mission is not complete yet Fixed an issue with vehicles not dying sometimes Fixed Null references from unarmed cars and trucks due to having no weapons on them Fixed Null references from GGEZ difficulty
Release delay
Hi all,
FYI, our game is on the way and pending review from Steam. Our initial planned release was rejected due to some symbolism that is not accepted in Germany and must first be removed.
We are sorry for the inconvenience and our artists are working on it ASAP to provide a build to pass censors.
We'll update the community as soon as the game is ready.