Added explosion speed of sound delay echo on the NS-45 and the MK214 cannons. This will cause you to hear the bullet impact once the sound travels to the player.
Bug Fixes:
Bullets now explode on predicted contact point rather than based off where the bullet currently is.
V0.9.9
New Content:
Reworked compass
Add markers on compass - a maximum of 10 markers ally or enemy will show up on the compass, showing where the enemy should be.
Changes:
Updated Engine from 2019 LTS to 2020.3.33 LTS
Bug Fixes:
Fixed a problem with selecting a target, causing errors
V0.9.8c
Patch 0.9.8c
Changes:
Removed entry code on debugger Added an error notification on debugger Moved Debugger button to bottom right
Lowered train Locomotive health from 4000 to 2000 Lowered train tank carriage health from 2000 to 1000 Lowered train AA and carriage health from 1000 to 500
Europe Mission 4 Armed Flak train health reduced from 6000 to 4000 Europe Mission 4 Armed Flak train armour reduced from 20 to 0
Change Europe Mission 4 so you only need to destroy the locomotive to continue Increased Corpse lifetime from 2 minutes and 10 seconds to 5 minutes and 10 seconds Increased Corpse collider lifetime from 2 minutes to 5 minutes
Increased all FW200 Yaw rate from .125 to 1 Increased all FW200 Banking rate from .1 to .2
Fixes:
Europe Mission 1 - a white bar would appear on the camera, it has been removed
Removed the ability to use timescale when in loading screen, this is due to a bug where it will crash the game as it try to spawn in the game controller to edit timescale when there is no game yet
Europe Mission 4 - Fixed first train duplicate carriages markers
Fixed Debugger spamming debug logs.
Vincemus Patch 0.9.8b
New Content:
Activated Developer console for Live Build - If you find anything not working correctly, click the bottom center of the screen and a box will flash, click it 3 times and a console will appear. Once open it should have a page for any errors. Please take a screenshot and send it to our discord server and under #bug-submissions.
This will give us more information on what broke and help in fixing any problems you encounter. Password for the console is 1231
If you need help activating the console please let me know on discord https://discord.gg/375gJsq or the steam discussions.
Patch 0.9.8a
Fixed terrain generation error on Africa Mission 1
Vincemus Controller Compatability Update
Vincemus Patch 0.9.8
New Content:
Added Controller Remapping Added Controller support for the aircraft(Menu needs mouse) Added ability to invert Y Axis
Added Rebinding for keyboard controls
Added Compass Added 5 different boresight and cursor colour presets in menu (White, Black, Red, Green, Blue) Added ability to change boresight and cursor size in menu
Added new textures for Africa Mission 1 & 2
Added camera shake once explosion shockwaves hit the player Added a force reload mechanic. To reload press 4 = guns, 5 = Cannons, 6 = specials.
Changes:
Hide hud option, now hides everything. And doesn’t have a second phase where it will hide the cursor (hide it on the first tap)
Added a saving process when restarting a mission.
Lowered Flak 88 damage from 150 to 120 Lowered German 40mm Flak damage from 40 to 30
Bug Fixes:
Fixed Photo mode, so it hides all UI elements Fixed Paused mode, so it hides all UI elements Fixed Boom N Zoom mode, so it hides all UI elements
Fixed a bug that stops buttons from working on sandbox maps
Vincemus Patch 0.9.7b
Changes:
Reduced 3d Clouds on Pacific Mission 4 Increased Fog density on Pacific Mission 4
Bug Fixes:
Fixed an issue stopping player from unlocking Europe Mission 4 after completing Europe Mission 3
Vincemus Patch 0.9.7a
Changes:
Decrease throttle rate to 10% per tick on the mouse wheel
Reduced LOD multiplier & resolution of water on Pacific Mission 1 by 50%
Increased free cam sprint speed from 10 to 20
Panzer IV G health reduced by 50% from 4000 to 2000
Increased aggressiveness of mosquitos and spitfires in Europe mission 2.
Increased damage of mosquitos cannons from 40 to 360 Decreased fire rate of mosquitos cannons from 120 to 30
Reduced Accuracy of German 20mm cannons from .6 to .8 Reduced Damage of German 20mm cannons from 240 to 160 Reduced yaw rate of German BF109s by 50%
Increased roll rate of Spitfires by 50% Decreased pitch sensitivity of Spitfires by 50% (the time required to turn at max) Increased pitch rate of Spitfires by 50%
Added limitations to the time scale so minimum limit is .25f and maximum is 16x
Increased Jw200 Altitude performance by 5000 feet Increased Ju88 Altitude performance by 5000 feet
Increased mission start AOE for Europe mission 2 from 1km to 3km away from allies.
Removed Pilot-snipe feature as it’s to half baked and not needed
Bug Fixes:
Fixed Free camera F1-F4 - It would show a cursor and can’t be hidden again
Fixed Problem on Africa mission 3, Allied AA trucks were invulnerable. Fixed a problem with sandbox missions not allowing the main menu open Fixed an issue with the new input system crashing on tutorial you press next page 6 times or more
Known Bugs.
Due to the new input system, Models in the main menu will not be able to spin around anymore.
V0.9.7
New Content:
Added a new In-game Music: Imperial Forces Added impact weight when colliding with AI aircraft
Revamped Input System to be faster, modular and feel more smoother to use. (Remapping, controller or joystick support is not yet implemented)
Changes:
Renamed aircraft W into Walter and his aircraft has been turned into a modified G55.0 with 20mm Minengeschoß, increased damage but lower mobility
AT guns rotation is slowed (to be like if people were to push them) to 10 degrees a second from 30 degrees a second Changes to time scale to be based on a * 2 multiplier rather than .1 increments.
Reduced amount of 2d and 3d Clouds and increased Cloud noise on Europe Mission 1.
Bug Fixes:
Propellor model on the gladiator aircraft won’t show a duplicate AT guns will now face the target they're firing at AI Aircraft when destroyed will explode mid air leaving a crater
Fixed an audio issue where Large and small aircraft deaths would not play audio SFX. Fixed instant reloads on weapons Fixed an issue with AI projectiles phasing through the ground Fixed an issue with AI projectiles not exploding on collision with target, ground or water. Fixed some spelling mistakes Fixed Terrain on Europe to display roads rather then sand trails
Fixed a problem with Europe missions not being marked as complete when achieving victory. (This will let you progress through Europe and the pacific theatres)
Known Bugs.
Due to the new input system, Models in the main menu will not be able to spin around anymore.