We are pushing out a new update during October 7th or 10th at the latets.
Current build does not have any critical bugs which would prevent you to complete the game.
Update will bring these improvements:
Some buildings and models are invisible in standalone, this is because some textures are missing (engine has a bug which appears when building the standalone, so we need to copy these textures manually)
Bug fixes that have been suggested in the Community Hub
Bug fixes which have come to our attention while reading game reviews (Remember that you can always inform us about bugs also on Community Hub or by email).
Improvements to enemy AI
Small level design improvements to every level and sublevel
Beta testers reports
New loading screen picture
Thanks!
Update v.6.10 is here
This update includes:
New Hud
Improved video(cutscene) quality
TUTORIAL zone
Level 1 is now Tutorial Zone. You start here. We found out that some players were unfamiliar about box pushing and using switches, so now you learn the game logic before starting the actual game. On the Tutorial Zone, you can practice many important skills and get to know to the game. Remember that you can always ask help from the Steam Community Hub.
Level desing and bug fixes
Thank you!
Best Regards
VOLTAGE development
Incoming Update
Hello!
We are pushing out an update to the game. Goal is to get update out today, OR next monday at the latest.
An updated includes:
improvements to the Performance
improvements to the Level desing
enlargements to the Into the Desert -level (space level might be enough big now?
improvements to the Videos (cutscenes)
bug fixes
new HUD (very cool!)
Tutorial level
Tutorial level will help players which are unfamiliar about using switches and pushing boxes.
Thank you!
VOLTAGE development
Update v.3.10: New levels, enlargements, improvements and bug fixes
NEW LEVEL has been added: Into the Desert
When you have escaped from the Star Cruiser by using emergency shuttle, there will be suprise. Unfortunately an error occurs and you find yourself from a burning hot desert. Try to find familiar town, or some vehicle to escape...
2). Much more bigger Home-level...
With interesting and challenging mission! By the way, some buildings are floating in the home-level. This is not because we would like to do a fast work. This will be fixed later.
3). ARCADE games have arrived!
You will not be able to play these Arcade-consoles on picture above, but they look awesome!!!
4). ALLY and friend
If you see this golden drone on the hallway, do not shoot it! This one is not an enemy, it is a friend and ally. This update shifts the balance a little in your favour with your very own golden drone. With the addition of this forbidabble ally you can explore some parts of the Star Cruiser with an extra degree of calm, safe in the knowledge this little flying friend will zoom ahead to do battle with your enemies. Ally will follow you...
5). DINOS have arrived
We have not yet added Dino level, but you might be able to find some dinos in the Star Cruiser Science-section...
6). MAP has been added
When you see this picture above, you can check which where Star Cruiser you are atm. (This is not the best solution for a map, but better than nothing. We are working a better map.
7). EVERY LEVEL and sublevel has been updated, improvement and enlargement
All bugs have been fixed and levels are now even more bigger. Added new manual implemention, player will now get guides from the system in tricky places.
Voltage was offline 60 minutes today, because we managed to setup a new build wrongly (there was Voltage folder inside the Voltage folder so .exe file was missing. It is fixed now.
Best Regards
VOLTAGE development
Downloading an Update
We are now downloading new build into the Steam.
Please hold.
New build is available in 10 minutes.
Downloading an Update
We are now downloading new build into the Steam.
Please hold.
New build is available in 10 minutes.
Incoming Update
Voltage will receive big update on October 3th at the latest.
Improvements, bug fixes and 5x bigger Home-level ! (picture above can give a small peak...).
Best Regards
VOLTAGE development
The game contains instruction manual
More than 10-pages manual has been uploaded
The game contains the instruction manual. To view this manual, click on the Steam store page ”View the manual” link. We will update the manual during the Early Access process.
Couple of bugs etc have been found: Someone has seen eagle flying inside the ground, that eagle has now been hunted down. In home-level your mission is to find Amiga and activate it by going near to that, anf on the current build that is not so well triggered, so you will need to literally jump to the table to push on your Amiga and then you will enter to the AOSYS. Known bugs will be fixed on the next update, which will also bring other improvements!
If you get stuck to somewher or do not know what do to, do not hesitate contact us on Community Hub! Anyway next update will make getting started more clear.
Mission in Space [Has anyone completed the first level yet?]
Hi!
Mission in Space level consist many sub-levels. Mining area is under construction. Has anyone manage to find movie theater yet? There is a huge movie theater in the space ship. Movie theater leads to Terraria, which is a place where spaceship staff harvest their food and Terraria leads to next area...
If you got stuck to somewhere you can ask help on topic below:
In order to proceed you need to find 2 switches, but we have found a bug. It is enough that you only find 1 switch. So useful tip is, if you seen somewhere 'HAND pictured' swithc, do not enable it. If you have enable it go back and disable it (that will OPEN the door...)
This bug will be fixed on the next update, but you can proceed your game even now with tips above. If you still cannot find the switches look that link above with detailed pictures. Enable switches and proceed...
Thank you!
VOLTAGE has been released!
VOLTAGE IS FINALLY OUT!!!
X-treme Early Access has started Game currently include 1 huge level!
Level 1: Escape from the Star cruiser:
Game starts at your home. Go to your room and activate the Amiga and enter to Aosys...
Now you awake in a Star cruiser. Seems that something has gone badly wrong and it's full of enemies (we don't reveal what kind of...). This level gives you about a 60-120 min gameplay, the game proceeds straightforwardly when you explore different parts of Star Cruiser and you desperate to escape... (Some times transitions in this level can take up to 6 minutes, so don't wonder if loading take time.).
To be continued... (More levels will be added during Early Access.).