V.R.G. cover
V.R.G. screenshot
Genre: Indie

V.R.G.

hotfix

Improved the problem of frames being displayed with a delay.

Hotfix

The problem of bullets hitting enemies behind the targeted enemy has been improved.

update 0.33.1


  • Fixed an issue where killing an armored mage would be counted as a kill.
  • Fixed an issue where some theme colors were not reflected.

update 0.33.0

Interface



  • Japanese is now supported.


Level Design



  • Added a kill combo section to the tutorial map.


Weapons



  • Heavy cannons, monocular, and combo boosters are no longer slowed down even when in slow motion.
  • Shotguns now have a weaker reticle contraction than chain shotguns.
  • Launcher charge attacks now send five small rockets flying.
  • Fixed an issue where movement restrictions were in effect when using hookshot.
  • Hookshot can now be canceled with a firing input.


Player.



  • The viewpoint can now be moved against the directional correction during a wall run.
  • Fixed a problem with the wall run direction correction not working in some situations.
  • Weapon mount judgments have been improved.


Enemies



  • Enemies used to drop more grams of meat the higher the combo rank, but this specification has been removed because it was confusing.


Other



  • Numerous bugs have been fixed.

update 0.32.2


  • Adjusted ammunition placement on horde map island
  • Fixed some bugs

update 0.32.1


  • Increased the number of ammunition sponers placed on some horde maps.
  • The map names on the results screen for horde maps are now displayed correctly.
  • Fixed some of the episodic maps.
  • Fixed performance issues.

Update 0.32.0

Level Design



  • The tutorial has been reworked and the maps are now separated by category and can be skipped.
  • Horde map names are no longer numbered.

Weapons



  • The main relationship between "machingun" and "smg" has been reversed, so that by default you get "smg".
  • When crouching or leaning over, the reticle will now follow the enemy when pointed at the reticle.
  • Weapon mounts now follow the reticle's starting position.
  • The explosion range of the "freeze grenade" has been increased.

Horde Mode



  • A "bonus rate" has been added that doubles the time taken at night.

Miscellaneous



  • Native Linux builds are now supported.
  • Native Linux builds now work with SteamDeck.
  • Fixed an issue where the game would not stop when a Steam overlay was displayed.
  • Numerous bugs have been fixed.

update 0.31.3


  • The program for ballistic calculations has been modified.
  • The limit on the number of combo chain in horde mode has been removed.

update 0.31.2


  • Stamp flickering has been improved.
  • Charging during a wall run now causes the hand to move out.
  • Fixed an issue where large bullets would hit enemies directly behind you.

update 0.31.1

Fixed problem with some effects not disappearing