Genre: Indie V.R.G.
hotfix
Improved the problem of frames being displayed with a delay. Hotfix
The problem of bullets hitting enemies behind the targeted enemy has been improved. update 0.33.1
- Fixed an issue where killing an armored mage would be counted as a kill.
- Fixed an issue where some theme colors were not reflected.
update 0.33.0
Interface
- Japanese is now supported.
Level Design
- Added a kill combo section to the tutorial map.
Weapons
- Heavy cannons, monocular, and combo boosters are no longer slowed down even when in slow motion.
- Shotguns now have a weaker reticle contraction than chain shotguns.
- Launcher charge attacks now send five small rockets flying.
- Fixed an issue where movement restrictions were in effect when using hookshot.
- Hookshot can now be canceled with a firing input.
Player.
- The viewpoint can now be moved against the directional correction during a wall run.
- Fixed a problem with the wall run direction correction not working in some situations.
- Weapon mount judgments have been improved.
Enemies
- Enemies used to drop more grams of meat the higher the combo rank, but this specification has been removed because it was confusing.
Other
- Numerous bugs have been fixed.
update 0.32.2
- Adjusted ammunition placement on horde map island
- Fixed some bugs
update 0.32.1
- Increased the number of ammunition sponers placed on some horde maps.
- The map names on the results screen for horde maps are now displayed correctly.
- Fixed some of the episodic maps.
- Fixed performance issues.
Update 0.32.0
Level Design
- The tutorial has been reworked and the maps are now separated by category and can be skipped.
- Horde map names are no longer numbered.
Weapons
- The main relationship between "machingun" and "smg" has been reversed, so that by default you get "smg".
- When crouching or leaning over, the reticle will now follow the enemy when pointed at the reticle.
- Weapon mounts now follow the reticle's starting position.
- The explosion range of the "freeze grenade" has been increased.
Horde Mode
- A "bonus rate" has been added that doubles the time taken at night.
Miscellaneous
- Native Linux builds are now supported.
- Native Linux builds now work with SteamDeck.
- Fixed an issue where the game would not stop when a Steam overlay was displayed.
- Numerous bugs have been fixed.
update 0.31.3
- The program for ballistic calculations has been modified.
- The limit on the number of combo chain in horde mode has been removed.
update 0.31.2
- Stamp flickering has been improved.
- Charging during a wall run now causes the hand to move out.
- Fixed an issue where large bullets would hit enemies directly behind you.
update 0.31.1
Fixed problem with some effects not disappearing