Wardens cover
Wardens screenshot
Genre: Strategy, Turn-based strategy (TBS), Tactical, Indie, Card & Board Game

Wardens

Patch release 0.6.34

- Fixed an issue with portrait visuals after using Transform.
- Fixed an UI issue for the ability editor for attribute input fields.

Announcing the new Wardens trailer!

We’re excited to announce a new trailer that better reflects what the game looks like in its current state.
In addition to this change, our steam page will be updated shortly to better describe the game's features, so if you're interested, check back in a few days.

Also available on YouTube:

Version 0.6.33 is out!🍹

- All default decks (Elf, Undead and Eternals) have been reworked and rebalanced.
- Mana compensation now show directly instead of after the turn ends. Mana compensation is the amount of mana a player receives when losing a unit based on its power level.
- Abilities: You can now spawn board effects at the current tile when using "To Path Tile".

Release 0.6.32 brings a new Blind effect

- New blind effect! (units affected by this can only move 1 tile at a time)
- Updated the fonts and how they are displayed for abilities
- Reworked the Elf Deck
- Fixed an issue with the wing animation not working if the unit it was last attached to got destroyed
- Mana cost evaluation issue resolved
- Fixed an issue occurring during leaving a waypoint

Transform units and spawn board effects in new places

- Board effects can be spawned using any pattern now.
- An exciting new feature! You can now promote/demote units into other units through the ability system.

Patch release 0.6.29

- Added a graphics quality dropdown to the settings dialog.
- Fixed issues with lag in combination with sliding movement that spawns board effects.

Patch release 0.6.28

- Fixed an issue with active abilities that "unblocks" units by destroying a unit that blocks its path, not showing those updated move targets after the destroy animation completed.
- Added support for better customizations of movement types for units.

Improved animations and new effect.

Unit movement now shows way nicer animations. Flying units will spread their wings and soar across the board, and sliding units will now actually slide to their destination.

Ice Ram is a new effect that allows you to smash through frozen units and ice obstacles blocking your path.

Version 0.6.25

Adds support for using values/variables in abilities.

Example A:
Freeze all opponents in a forward pattern for X turns, where X is the number of surrounding allies.

Example B:
Subtract opponent mana by X, where X is the number of frozen undead units on the board.

Patch release 0.6.24

- Hotseat and Practice menus now support selecting a map
- Various UI fixes
- Increased UI sharpness with the temporary side effect of removing UI transitions
- Fixed a tooltip issue in the ability editor
- Poison ability caused a crash during a special condition