Hey all, we've just pushed out a small hotfix! Remember to update your game.
**Bug Fixes** + Reduced instances of AI running through lethal hexes + Fixed Warden's move action not triggering lethal hexes + Reverted the Zharkus-gorefist-trapped change + Fix for invisible fighter issue + Precise Use of Force no longer triggers if a ploy or upgrade stops a fighter from dying + Death Sentence and Drag Them Down are now more accurate, triggering as soon as a fighter is moved into a new position + Extra charge, move and guard tokens no longer appear when a fighter is uninspired (this bug was caused by fighters holding onto the tokens applied to their uninspired state) + Various stability improvements + Various localisation updates
**Note: You should see 1.4.5 in-game once you have the update.**
Q1 2021 Development Roadmap
Hi all! Producer Nik here, bringing you the latest development roadmap for Warhammer Underworlds: Online! We’re pleased to announce that we have more warbands, more cards, and more features on the way in the coming months!
More warbands. Stormsire’s Cursebreakers are making their way to the Mirrored City. Battle-mages with mastery over howling storm magic, they have been sent to investigate the curse of Shadespire! Two more warbands are seen in the distance, though shrouded in thick, magical fog...
More cards. We have a number of Universal cards coming to diversify your card pool, prepare yourselves! As always, these cards come as a **FREE** update to all players.
More features. Emotes to help you communicate with your opponent in real-time. Deck templates for those looking for help with deck-building elements, or those who want to try out some new tactics. Ranked season end, bringing with it lush rewards and an opportunity to really show off your mastery.
There’s even more happening in this period that I can’t discuss right now, but trust me when I say you should be very excited.
What do you think? Head over to our Discord to discuss with other players!
Patch 042: Minor Hotfix - 21/12/2020
Hey all! We've just pushed a very small patch that contains:
Logs
We're aware that people are experiencing issues with their decks being deleted. We've added some extra logging to the game to help track these issues down, so if you experience this please use the in game bug reporting tool. We also recommend that you use the warband code tool to backup your favourite decks.
Additional logging to locate deck deletion issues
Bug Fixes
Various stability improvements
Various localisation updates
Note: You should see 1.4.4 in-game once you have the update.
Additionally, the Steel Sky Productions team will be going on a holiday break shortly, from Tuesday 22nd December until Monday 4th January! From the entire Warhammer Underworlds: Online team, thank you for being part of this community and we hope you have a happy and safe holiday period!
- Steel Sky Productions ːsteamhappyː
Patch 041: Minor Hotfix - 16/12/2020
Hey all! We've just pushed a small patch that fixes the bugs below:
Bug Fixes
Fixed an issue where inspiring a fighter on a lethal hex caused that fighter to take damage
Improved lethal hex damage calculations
Added a fix for various tooltip issues and UI freezing
Gorefist no longer reacts when Zharkus is Trapped
Fixes to prevent matchmaking errors mid-game
Note: You should see 1.4.3 in-game once you have the update.
Patch 040: Minor Hotfix - 11/12/2020
Hey all! In addition to our big update yesterday, we've just pushed a small patch that fixes some of the bugs below:
Bug Fixes
+ Fixed an issue where hexes would behave as if they were occupied when they weren't + Daemonic Resilience will now discard after first attack + Living Wall won’t trigger when one fighter is alive
Note: You should see 1.4.2 in-game once you have the update.
Patch 039: Changing the Rules of Engagement
Hey everyone, we've just pushed out a new update!
Highlights
Rules updates
Restricted list
Make sure to update your game on Steam for those changes to come into effect. You should see 1.4.1 in-game once you have the update.
Rules Update
Guard: Fighters on Guard can no longer be driven back
Initial roll off: The roll off at the start of the game allows the winner to choose who places their board first
Lethal hexes: Hexes that will damage whoever moves into them, either through push, knockback, movement etc. Placeable during board placement.
Super Actions: ‘Charging’ and ‘Scything’ attacks are considered Super Actions. Inspiring and scoring objectives will now take place after Super Actions are completed
Surge: There is a Surge Limit of no more than 6 Surge Objectives per deck (“Score Immediately” Objectives)
Restricted list: Players are able to have a maximum of 5 Restricted Cards in their Deck (see below)
Restricted list
Objectives: Advancing Strike, Alone in the Darkness, Change of Tactics, Defensive Strike, Escalation, Precise Use of Force, Sorcerous Scouring
Gambits: Illusory Fighter, My Turn, Ready for Action, Trap, Twist the Knife, Sudden Appearance
Upgrades: A Destiny to Meet, Awakened Weapon, Deathly Fortitude, Helpful Whispers, Incredible Strength, Shadeglass Dagger, Shadeglass Hammer, Soultrap
Bug Fixes
Zharkus’ Gorefist will no longer trigger when Trapped
Updated combat log text to include healing text
Fixed Steady Volley’s interaction with Piercing Stare
Fixed My Turn’s interaction with Shattering Terrain
Fixed an issue where the game over screen would appear twice
Fixed an issue where ‘Shadeglass weapon’ upgrades would not discard themselves when used
Various ‘attack again’ ploys will no longer trigger after Expendable (Tireless Assault, Oathsworn, Necromancer Commands, Endless Malice and Eidetic Memory)
Living Wall will no longer cause the game to freeze if there are not enough friendly living fighters on the battlefield
Various stability improvements
Known Issues
Living Wall can still be played with only one fighter on the field, but will not have any effect
Lethal Hexes sometimes do not visually highlight during drivebacks or pushes (they can still be selected)
Confusion fails to apply damage when a fighter is swapped into a Lethal Hex
Note: You should see 1.4.1 in-game once you have the update.
Autumn Sale - 40% off game, 50% off DLC!
Date/Time:
Nov 25th 9:55 AM PDT - Dec 1st 10:05 AM PDT
Sale details:
40% off base game
50% off DLC packages Thorns of the Briar Queen & Eyes of the Nine
WU:O discounted as part of the Tin Man Games Publisher Sale!
Warhammer Underworlds: Online wouldn't be the game that it is without the help from the awesome team at Tin Man Games. To help celebrate their Tin Man Games Steam Publisher Sale, we've heavily discounted WU:O and two of our DLC, Thorns of the Briar Queen and Eyes of the Nine! We wanted to discount The Chosen Axes too, but you know how fyreslayers can be with their ur-gold.
If the fantasy board game aesthetic appeals to you, with painted miniatures, then you should totally check out Tin Man's adaptation of The Warlock of Firetop Mountain, originally written by Games Workshop founders, Steve Jackson and Ian Livingstone. The 1980s gamebook has been converted into a digital board game, capturing that nostalgic tabletop RPG vibe. Taking your chosen hero miniature into Firetop Mountain, you must explore the many passageways of Zagor's domain and fight numerous monsters (also displayed as awesome painted figurines) in an innovative simultaneous grid-based combat system.
Tin Man Games have lots of other great digital gamebooks and choice-based interactive adventures, so check out their sale page for lots of amazing discounts! https://store.steampowered.com/sale/tinmangames
Patch 037: Minor Hotfix - 29/10/2020
Card Fixes
Mighty Swing now won’t work with attacks of 2+ range
Shattering Terrain no longer triggers during a Power Step
Defiant Strike now working as intended
Furious Inspiration and Inspiration Strikes can’t inspire those affect by Cruel Taunt and Maddening Cackle
Maddening Cackle will not trigger if an attack that would fail only succeeds because the fighter is Trapped
Grimnir’s Blessing only triggers on Shields now
Escalation won’t count Upgrades equipped in the End Phase
Bug Fixes
Fixed some issues with The Chosen Axes stats and progression
Fixes to the game getting stuck during the Power Step or on fighter inspiration
Fixes for Piercing Stare’s effects
Fixes to missing buttons on victory/loss screen
Note: You should see 1.3.1 in-game once you have the update.
CHOSEN AXES: OUT NOW
The time to play as everyone's favourite duardin has come. Honor, gold, and a desire to banish the curse that haunts the city of Shadespire - these are what drive the mercenary Fyreslayers. Unlock this warband and play as the Chosen Axes in Warhammer Underworlds: Online now!