Here are the changes which were applied in the last maintenance, enjoy the read and we see you in Gaia.
Gameplay
Weapons Skeleton King’s Magical Dagger [List]
<*> E: Changed multiplier from AP -> AD
<*> R: Increased the silence time from 2 sec -> 3 sec.
[/List]
Magical Devil Wand [List]
<*> E: Reduced the Cooldown from 22 sec. -> 15 sec.
[/List]
Skeleton King’s Magical Cannon [List]
<*> Q: Changed multiplier from AP -> AD + AP
<*> R: Changed multiplier from AP -> AD + AP
<*> Adjusted the value increase per level from AD +10 -> AD +8 ; AP +2
[/List]
Events We adjusted the general schedule of Events to fit a repeating Arena mode in it and changed the reward system for War of Warmonger and Arena.
Schedule plan (time stamps are taken from server time) and you can use /time to see the server time [List]
<*> Ranking rewards are applied on a monthly and weekly basis for War of Warmonger.
<*> The weekly reward will be an amount of Medals
<*> The monthly reward will be an amount of Yellow Jewels
<*> Points are given for each participation in War of Warmonger[/List]
Win and Lose Reward
Fame System
We added besides the season fame which will be reset each season an accumulated Fame. This fame can be used by players at the Merchant Mertris to exchange Fame for Items. The ones listed below are the first items which can be bought from now on with fame.
Gem Stone: Blue ; price 10 fame
Gem Stone: Yellow ; price 50 fame
To offer players enough fame to be able to also purchase these fame items we adjusted also the provided fame players receive.
Fame rewards for winning and losing a PvP match.
Also we increased the bonus fame players receive for obtaining a medal of a certain kind in a PvP match.
UI
[List]
<*> We fixed some localizations files within the game.
<*> Notification won’t disappear if players change the maps or a new event starts. However, the notification will disappear if the corresponding events starts.
<*> The time of notification for events are now increased from 2,5 min. -> 5 min.
[/List]
Bug fixes
A bug by which auto-attack buffs behave differently on different weapons were fixed.
Short Hotfix maintenance & PvP info
Hello,
we have a short maintenance at 11:30 CET for a problem wit the medal calculation.
We will change next week something on PvP Rewards so that it will be a lot more worth doing PvP. This will be the first small (!) step of making the PvP more rewarding and more interesting.
The plan is that you can use your Fame than for something you usually farm a lot and is needed for Runes. So Rune progression will be quicker for PvP players! And it is just the first step!
Your,
GAMESinFLAMES Team
Price pool adjustments [TR / BR]
Hello lovely community of Warmonger.
We checked our price policiy regarding some countries and adjusted the price points for Turkey and Brazil. Players from these countries should now see a more reasonable and well-balanced price pool in comparision to the other countries.
Thanks for your time have fun playing.
Your
Warmonger Team
[Patchlog 05.07]
Patchlog
Here are the changes which were applied in the last maintenance, enjoy the read and we see you in Gaia.
Gameplay
Gear Bonus
We adjusted the Gear Bonus to give Nations with less fortress a chance to better defend themselves. The number of Forts a nation controls affects now the gear bonus. Less Fortresses result in a higher Gear Bonus.
Fortress Shield Regeneration
An issue which was the rushed Fortresses are now addressed with a change regarding the Fortress Shields. Additionally, after each successful removed shield the Fortress gets an invulnerability buff for a small period.
Shield recovery time set to be 3 hours.
Invulnerability Protection for 1 hour after each successful removed shield.
Shaia Blessing
As the Shaia Buff is a decreasing buff we added a small alternative in the store. - The mystical Potion:
Non-combat Movement Speed +150
Mana +200
Bug fixes
A bug by which the Dark Knight Skull Hero’s passive caused players being unable to move got fixed.
A bug where implemented runes got deleted if an item was rebought from a merchant got fixed.
A bug by which players were flagged for PvP in the Abyss but couldn’t receive damage got fixed. Players are now flagged correctly and can be damaged if flagged.
A bug where players couldn’t use quick cast on party members via the party window got fixed.
A bug by which each 5th attack of King Deathhead would deal zero damage got fixed.
A bug where the W Skill of Tempest Magic Wand would deal damage to only one target in its AOE circle got fixed.
A bug by which the Jungle Monster didn’t reset after a completed Siege War got fixed.
Some sound files where adjusted to match the corresponding displayed counterpart better.
Some faulty string files where fixed.
Improved some internal structures with a hotfix patch on Tuesday which seemed to cause multiple runtime errors and client issues among players.
A later hotfix client patch we made today was for fixing a Nexus TP skill problem
[Patchlog 28.06]
Patchlog
Here are the changes which were applied in the last maintenance, enjoy the read and we see you in Gaia.
Gameplay
Quest The quests regarding equipping items and how to use Innocence were adjusted to make them more understandable.
Hero As heroes still seem to be a devastating force on every battlefield they are used on and are even viewed as unfair in a way, we adjusted their power in regard to their upgraded level. Therefore, the ratio of bonus stats a Hero receives from the player's gear has been changed. We will review the outcome of this change throughout the next weeks and might adjust them again if we see that the result isn’t as intended. Example:
Hero (Hero T1 +0) -> 35% Stat Bonus from Gear
Hero (Hero T1 +15) -> 45% Stat Bonus from Gear
Hero (Hero T2 +10) -> 65% Stat Bonus from Gear
Hero (Hero T3 +15) -> 100% Stat Bonus from Gear
Fortress Wars We discovered that players find it difficult to impossible to defend a Fortress against an attacking team that is better equipped. Therefore we decided to add the gear bonus for the defending team to provide a better experience for all players. This bonus shouldn’t be seen as a nullifier of the attacking team's efforts. Additionally we have added an invincibility buff if players use internal portals to avoid the portal spawn killing:
Gear Bonus added to Defending Team
Invincibility when using internal Portals (3 sec.)
Double Event Field A newly added event which is only visible to the weaker Nation to concentrate efforts of a Nation towards one explicit field.
Event field spawns around the boarder of the Nation.
If conquered, players of the weaker Nation receive double the amount of medal rewards.
Double Event Field spawns every hour.
It will only be one Double Event field active at a time.
Should a field currently be under attack when the respawn time hits [ 0 ], the new spawn is delayed until the previous fight is completed.
Bug / Technical improvements
A bug by which Deathhead's Quick Attack would deal zero damage has been fixed.
A bug in the reinforcement UI which was displayed faulty has been fixed.
A bug where the HP bar border wasn’t correctly displayed based on rank of the players' Legion has been fixed.
A bug during Fortress Sieges by which the Crusader kept its regeneration ability even if the Heart of Magic was destroyed has been fixed.
The criteria for event fields to spawn on the map have been adjusted.
The server environment has been improved to provide a more stable connection and to reduce the lag some players experienced.
For better visibility in the chat we also removed the fame rank of a player if they are using the command chat.
[Patchnotes 21.06]
Patchlog
Here are the changes which were applied in the last maintenance, enjoy the read and we see you in Gaia.
Gameplay
Gear Bonus
Due to the rather strong boost for the defending team it was very difficult to impossible for the attacking nation to compete in a fight. We adjusted therefore the max. gear bonus.
Max. Gear Bonus: T3+15 -> T3+5
Hero
Hero Transformation stands out as the most powerful option during fights currently. Even since this will become less relevant as gear progression among players increases, we still want a to keep them in check. We therefore adjusted the transformation cooldown to make it a more tactical option. For this we also adjusted the Shaia Stones which provided enough EXP during battle to not think about the transformation costs.
Hero Transformation cooldown: 10 sec. -> 120 sec.
Shaia Stones can’t be used anymore during a War.
Land Ownership
Through the adding of a Core it is now possible to take the ownership of a land. Legions would need to add one of the following cores to get the ownership:
Reinforce Nexus
Amplification Ether
Magic: No entrance
Twisted Dimension
UI
We added some strings to clarify situation.
Notification before deleting a character
Notification before combining/ reinforcing gear of two different rarities.
Bug fixes
Fixed a bug regarding the completion of the Holy Gift event. The event should now work as intended.
Fixed a bug where it was possible for two players of different teams to try building a tower on a spot at the same time.
Fixed a bug where increased Drop rates offered larger Bonus than they stated.
Fixed a bug where party spell casting didn't correctly work with smartcast.
Fixed a small bug regarding the enemies in the Abyss.
[Patchnotes 15.06]
Patchlog
Here are the changes which were applied in the last maintenance, enjoy the read and we see you in Gaia.
Gameplay
Shaia Stones
Due to the high velocity which Shaia Stones provide in combination with the Heros we adjust their given EXP and their package price.
Adjusted some of the reinforce materials needed for specific weapons.
UI
We added UI exposure for the border areas based on the level of a character.
Lv Border area
0 Chepa Village
20 Skull Temple
21 Skull Cemetery
22 Tsunami Lake
23 Swamps of Snake Warrior
24 Tow Canyon
25 Ghost Fortress
26 Demon Hell
27 Thorn's Hell
We added a new framerate Limit Option. This Limiter is irrespective of Vsync and we hope this solves the sturrering issues some of the Players expierenced.
Launch: We are online!
Hello,
Finally we are live. Enjoy the game!
To all who played EA you will get a gift soon and your Jewels (plus the 10% on Top) will be on your account asap.
See you ingame!
Launch maintenance 8am CET+1
Tomorrow is finally Launch day. We will have a maintenance for the Wipe and the new version at 8am CET+1 and it will take at least 2 hours until we are ready to Launch.
Max. Tier will be 3 and Runes can be upgraded to +5 for the start. We will add more weapons, higher tiers and other cool things step by step.
See you on the battlefield!
Warmonger Creator Program
We want you! If you’re excited for the live release of Warmonger on the 14th of June and want to help us increase its popularity and improve the game, why not do so by creating some awesome content for it? Whether fan arts, streams, videos or other formats, every contribution helps to make Warmonger the game we all want it to be. If you would like to help us out, grab a chair and have a look at the details:
Why & What
We would like to focus on the best part of every game - its community – and provide a way in which we can all benefit from it. You could create great guides, give feedback on certain mechanics, make action-driven montages or find a different way to reach out to people with the same interest as you. We want to make all of this possible with the Warmonger Creator Program.
Benefits
As part of the Warmonger Creator Program, our creators will not only receive the thankfulness of our community but also be part of the trusted and extended feedback group involved directly in the further development of the game. Additional benefits include:
Exclusive access to our test server. Be one of the first players to test and provide feedback on new mechanics and features.
Access to a special channel on our Discord Server for more precise and direct communication with the team and your fellow content creators.
Content promotion via our official sites such as Facebook, Steam or Discord.
A free amount of giveaway keys which offer an Item Package worth 5-20€ each.
Qualification
You won’t need much to be part of the Warmonger Creator Program. However, some points are still necessary to ensure a great experience for all members and safe handling.
Own a distribution channel with preferably more than 100 Twitch Followers or 500 YouTube Subscribers. If your channel doesn’t have this number of followers, don’t worry, this is only one of many factors which will decide if a creator will be part of the program.
Reliability: Every creator should be able to establish a schedule which offers one content distribution per week on a platform of their choice.
Creators should be able to speak English well enough to ensure a good basis of communication. The content itself doesn’t need to be in English but it is recommended.
Creators should already have some experience regarding content creation. If you are new to this and still want to be part of the Creator Program you can still apply for the program and try to convince us that you are the best creator out there!
How to apply
To offer a smooth processing of your applications, please follow the steps below.
Send us your application in English via mail, stating why you want to be part of the Warmonger Creator Program: wcp@gamesinflames.com
State which distribution channel you want to use.
To confirm that you’re indeed the owner of your stated channel please send us a corresponding note:
Twitch: Send us a direct message with your account with #WCP and your mail address https://www.twitch.tv/warmonger_game
Youtube: Send us the link of an unlisted video from your Youtube channel within your application.
Others: Please provide valid proof that you are indeed the owner of these channels. If a confirmation can’t be made, we can’t accept the channel.
Once your application has been sent, we will check the details. The lucky ones who are selected will be notified via the mail from which we received your application. Please note that this might take some time. Please note that we will only respond if you are chosen as potential creators.
Violation of the partnership
Any act of fraud regarding the ownership of a channel or similar will be pursued and punished. Creators can be driven out of the Creator Program if they violate the Rules of Conduct:
Reveal confidential information of any kind
Display inappropriate content or behavior
No use of proper logos, credits, or copyright information
That being said, we hope that you are as excited as we are for this endeavor. You can sign up to the Warmonger Creator Program at any time and we are looking forward to reading your marvelous applications. Best wishes and see you soon on the fields of Gaia!