Wartales cover
Wartales screenshot
Genre: Role-playing (RPG), Strategy, Tactical, Adventure, Indie

Wartales

Wartales Roadmap Update! [24/01/2022]

Attention mercenaries!

It's January and as tradition dictates, the team wishes you a (belated) very happy and prosperous new year, full of bounty hunting, looting, exploring and other “fun” mercenary activities.

Following the addition of co-op, we are excited to share our plans for the beginning of 2023 and up until release in the form of an updated roadmap!

With Community Update #5 just around the corner, we wanted to say a big thank you to you, our community, for all the feedback, thoughts and ideas that you’ve shared throughout Early Access. We hope that this update will be welcomed with open arms!

As always, let us know what you think of what's to come!



- Shiro Games

Major Update #3 | Co-op

Attention mercenaries!

The highly anticipated and much requested Wartales co-op update is available now!

Traverse the vast open world of Wartales with up to 4 players, lay out your tactics and devise a strategy before you face off with some of the many hostile inhabitants of this harsh world and defeat them side by side.

Work together to explore and unravel the mysteries of these strange, unwelcoming lands, while sharing your money, loot and resources before ending the day with a delicious meal sat around a roaring campfire alongside your loyal companions.

Read on to find out more about the Co-op Update…






Choose your characters, classes, roles in your troop, and most importantly, decide who should take care of the pony.

Customize the way your characters look to ensure that your in game counterparts are the most accurate representations of morally questionable, mercenary versions of you.






Wartales is a hostile world, so your troop will be sticking together throughout your adventure.

Each player is free to lead the whole troop without constraints, just make sure you discuss your plans with your teammates, as a well informed team is a happy and alive team.

As a team, you must decide together with who or what to interact with. Communication is key, and never more so than when deciding on decisions or actions that might impact the rest of your group…

If you wish to engage in some side jobs or activities, your companions will be there to offer some words of encouragement (or disparagement, in which case, find better friends)




Your camp is one of the few places where you’re free to let your hair down and relax in between being attacked by bandits and dodging plague ridden bloodthirsty locals, so of course, everyone is free to do whatever they wish with their spare time here.

Assign your companions to carry out different tasks or professions, but make sure you run this by your teammates as only one of you can use any of the available equipment at any one time…
And obviously, nothing gets a mercenary ready for a new day of doing mercenary stuff than rest, relaxation, a well fed troop and good night's sleep the night before. So put your feet up, fill your bellies and regale eachother with some funny stories of murder and kidnapping before turning in for a good night's sleep before your next adventure.




You work together, so you share the rewards. Therefore all of your money you accrue from your missions is split between your team.

So, if you want to keep morale high and avoid any mutinies or unfortunate sleep stabbings, it’s highly recommended you consult your teammates before spending or using any of your hard earned spoils.

You do have your own inventory to manage though, so if hypothetically, you found something precious or valuable and didn’t feel like sharing that day, well, what your teammates don’t know won’t hurt them, right…?






It goes without saying, but when potential death is staring you in the face, you’re going to need to be as in tune and communicative with your teammates as possible.

So plan accordingly, strategise, decide who strikes who, and when.



You have full control over your characters, so make sure your decisions are made with the best interests of your teammates in mind, as stepping on each other's toes could very well result in some mortal errors…


Also, a big thank you to everyone who took part in the Co-op Open Beta, your feedback was instrumental in helping us improve and refine the co-op experience and of course in making sure that the update was able to meet the expectations of our players upon release!

Enjoy the update and don’t hesitate to let us know if you experience any issues following its release.

Shiro Games

Co-op Open Beta now available!

Over the coming weeks we will be testing our new co-op game mode, which will involve close cooperation between ourselves and our wonderful community to improve the current balance of the Wartales co-op systems and we'd like you all to get involved.





Join the official Discord server to gain access - https://discord.gg/ezMam6Mjvq

All information on the open beta can be found in the open-beta channel, in the News and Announcements category.

Major Update #2 | The Great Gosenberg

We are very proud to present the second major content update for Wartales: The Great Gosenberg!
With this update, the gates to the Kingdom of Gosenberg have opened, giving you the opportunity to discover its capital, as well as new content for you to unlock, explore, complete and collect...






The City of Gosenberg, located in the verdant province of Grinmeer, is a beacon of hope, culture and art. It is said that any man, woman or child that sets their eyes upon the capital are left overwhelmed by its splendour.

Unfortunately, it seems entirely possible that your mercenaries may find themselves too busy to enjoy its many pleasures…

A despicable crime has taken place in the heart of the Upper City: the murder of Broker Wylla Ald Hoevendorp, (an ex) member of the Brokers’ Council, rulers of the Kingdom of Gosenberg.
Any and all mercenary companies located within the province are “invited” to aid in the investigation, where they will have to interrogate the townsfolk, convince witnesses to share their tales, and take part in local customs in order to blend in and unmask the culprit.



The capital city, Gosenberg, is the first of its kind in Wartales.



This ambitious and grandiose new region adds a huge amount of new content for you to complete, explore and challenge yourself with, including:

A brand new storyline:
  • Lead an investigation and unmask trader Wylla Ald Hoevendorp’s murderer.
  • Question the townsfolk and accuse whoever you deem suspicious thanks to two new dialogue options.
  • Bring the accused to justice by providing evidence at their trial which takes place in the Brokers' Palace.




  • Rouste

    • Try your hand at the most violent and enthralling sport in Wartales.
    • Throw yourself into the fray (and the mud) with six of your best companions.
    • Take on the local team for a chance to win a prize provided by the generous: Broker Bernna.
    • Features a brand new “combat” system based on the current one, as well as new features, skills and equipment.

  • 2 new arenas with their respective champions
  • A new champion
  • Explore a new region and its points of interest, including but not limited to

    • The Brokers’ Palace
    • The Embassy
    • The Brothel
    • A few Manor houses

  • Explore a new Tomb of the Ancients including a new kind of puzzle
  • New Location in Arthes County







  • The unit level cap has been increased to 11 and enemy level cap to 12
  • Unlock level 10 skills, allowing for new possibilities during combat, including changing weapons (same weapon type only, ex: dagger for dagger) during combat!
  • Profession level cap has been increased to 4, includes a new bonus
  • The 2 Arenas unlock 2 class specialisations
  • Reworked the Compendium Forge page: you can now unlock craftable weapons and armour in groups of 3 at the cost of 1 knowledge point
  • Added Forge Tier III as well as a new resource: Rimesteel
  • 6 new traits have been added
  • New camp animations have been added

    • Watch Stool
    • Lectern
    • Chest




  • Added left-handed weapons (a whopping 14 of them!) including the Recoil Bomblet and Pungent Powder
  • 8 belt/backpack items
  • 12 cooking recipes
  • 2 oils
  • Weekly Bounty gear is now upgradable!
  • Reworked battle pony armour: light/medium/heavy has been replaced by Tier 1/2/3, added a 3D model for the armour
  • More fish to… fish!
  • And much more for you to discover!



  • Bandit Lairs balancing: now each skull corresponds to a wave of enemy reinforcements
  • Fire Damage over Time reworked : You will no longer be able to get rid of fire so easily.
  • Enemy ponies will now wear armour in battle, changes depending on their level.
  • Readjusted the components necessary for certain crafts
  • “Volunteer” trait changed 50% -> 10%
  • “Pretending” trait changed 10% -> 20%
  • “Stupid” trait changed 10% -> 5%
  • “Worker” trait changed 5% -> 20%
  • Increasing job levels will take longer
  • Increasing companion levels will be faster
  • Iron and wood loot in POIs has been adjusted
  • Meat dryer balancing

    • 2 carcasses > 4 dried meat
    • 2 fishes > 10 dried fish
    • 2 meat > 10 dried meat
    • 2 rats > 4 dried meat



  • “legendary presence” quest has been fixed
  • “Tomb raiders” quest has been fixed
  • “The ogress” (Weekly Bounty weapon) has been fixed
  • Skills affected by range bonuses have been fixed
  • “Ravagers” ingame achievement has been fixed
  • “Eclectic Intellectuals” ingame achievement has been fixed
  • Arthes scenario, alongside Vernalis should provide the intended reward.
  • “Enhanced Vitality” has been fixed
  • Steam achievements related to Tomb of the Ancients should be fixed
  • Fixed a few bugs linked to “confessions”
  • Allied posture (Attack/Defense/Flee) no longer locks troop positioning
  • Allied units are taken into account for the captain’s skill (Valour Point gain)
  • “Contusion” status should now impact health & carrying capacity as intended
  • “Knife Throw” will no longer be triggered when a ranger tries to capture an enemy
  • Other bugs fixed



  • We have drastically increased performance when on the worldmap




  • Some translations are missing for the Rouste, Pony armour and a few skills from the Arena of Berna


Thank you all for your patience following the delay of this update, it was great to see our players so understanding of the reasoning behind this and we hope that we've been able to exceed your expectations with Gosenberg after the extra time the delay afforded us.

Next up, the long awaited co-op update, following which we'll have another Community Update, alongside a new iteration of the roadmap, so keep an eye out...

Thanks for your feedback, understanding and most importantly, your support!

- Shiro Games




https://store.steampowered.com/app/1527950/Wartales

Wartales Roadmap Update and Gosenberg Update News

Attention mercenaries,

We are committed to providing polished, fully realised, high quality content with all of our updates, and unfortunately at this time, Gosenberg does not meet the standard that we strive to achieve, so we have taken the difficult decision to delay its release from the initially stated timeframe shared in our last roadmap.

While not ideal, this is expected to be a very small delay, resulting from some unforeseen issues that came to light during the final stages of QA testing. As soon as these issues have been resolved and we are satisfied with the state of the update (which we plan to be in October) the Gosenberg update will be released to you all as planned.

Furthermore, with the announced co-op mode being heavily dependent on a lot of systems and features introduced with the Gosenberg update, it will also see a small delay, likely shifting towards the later months of the year.

We apologise for the inconvenience here and understand that this may cause some frustrations, but with our content we need to make sure not only that our expectations are met, but most importantly, yours are exceeded.

For now, we have updated our roadmap to reflect the change in plans, which you can see below:



Thank you all for your understanding.

- Shiro Games

Gamescom Announcements

Hello everybody!

We're extremely happy to finally share with you all of the incredible stuff we’ve been preparing for Gamescom over the last few months!

We hope that you will be as excited about this news as we have been throughout development, and we can't wait to share even more details about what’s to come down the line.

Let's start!







Wartales | The Great Gosenberg | Next Free Major Update



We're incredibly excited and proud to present the second free major update for Wartales, The Great Gosenberg, which will bring hours of new content and gameplay!





Gosenberg, our beautiful capital, is a marvellous place, filled with beautiful architecture, the smartest and richest minds in all of the land and host to the most gifted of artists and performers.

This historic city operates today as a central merchants hub, providing opportunities not only to the rich and powerful, but anyone who is savvy enough to dabble in the trades. Beneath the surface however, it seems there is a much more sinister side to this seemingly idyllic city, one that has spent years waiting to be uncovered...

Gosenberg is yours to explore in Wartales this September!





https://store.steampowered.com/app/1527950/Wartales/






Northgard | The Clan of the Eagle



Carried by the winds, the agile explorers of Hraesvelg do not need to occupy a large territory, for they will easily venture outside to gather resources...

We're proud to present to you the ninth additional clan of Northgard, the Clan of the Eagle!




Their profound knowledge of the terrain and their ability to exploit it to its fullest allow them to survive in the most desert areas. They are led by Grif, the only survivor of an extinct clan...

More details will be shared very soon!




Northgard | New Campaign Chapter



As a long-awaited novelty, we are extremely happy to say that the next chapter of the Northgard campaign is coming...

More details will be released very soon! But at this time we can only share with you some concepts of it. Tell us what you think about them and feel free to speculate in the comments about what we might be seeing in this highly anticipated expansion!






https://store.steampowered.com/app/466560/Northgard/








Dune: Spice Wars | House Corrino



As we have already shared with you, the Imperial House Corrino, rulers of the Known Universe for the last ten millennia are finally coming to Arrakis...

The factions on Arrakis have become unruly, and as such, the Padishah Emperor Shaddam IV is left with no choice but to make a rare trip to the desert planet, alongside his feared Sardaukar in order to remind them of his dominion. While he holds a lot of power, he must also be careful to preserve certain essential relationships, most crucially with the Spacing Guild.

Playing as House Corrino, players will experience a very different kind of economy to balance. Tip the scales of spice in your favor by receiving spice taxes or bribes from other factions while paying the Spacing Guild’s fees to maintain interstellar travel at affordable rates and hold the empire together.

House Corrino will join the battle in the next major update, releasing soon.

Stay tuned for news...






https://store.steampowered.com/app/1605220/Dune_Spice_Wars/




And that's it for our Gamescom announcements and news!

We hope you enjoyed discover them, and are as excited as we are during their development!

More details will be share with you very soon, so stay tuned...

Shiro Games Team.

《战争传说》有中文版了


Hi Everyone!

Wartales now features Simplified Chinese localisation and is 20% off for a limited time!

Big thank you to all of our players who helped us test the translation during the beta!

Enjoy the game,

Shiro Games

Community Update #4 Out Now!



Attention mercenaries!

We’re very proud to release to you all the fourth community update for Wartales! This update is built primarily around some of the most popular community requests we've been receiving, addresses and implements a number of issues and suggestions we've seen over the last few months and massively changes multiple aspects of the game!

In addition, following a very successful beta period, the much requested Chinese localisation is now live!

So... let's take a look at what's new!


各位玩家,欢迎来玩。


Chinese language has been implemented and is now available in game .

SYSTEM UPDATE - Fleeing merchants!


When you attack a merchant caravan, the merchant units and their ponies will try to flee the fight while their mercenaries will fight you. Catch them before they run away with their cargo!

SYSTEM UPDATE - Suspicion


After much feedback, we wanted to allow more freedom and risk-taking with the suspicion system.
In this sense, the suspicion is now divided into 5 wanted levels of 100 points each. You become wanted when you pass the first level and each level will make your life more difficult by sending more powerful and better prepared patrols with waves of reinforcements.
Unlike now, you will also be able to steal while being wanted unless you have reached the final search level which makes you public enemy n°1. At this stage, we don't give a damn about your skin...
To round off this update, we've also reviewed the various bonuses and penalties for suspicion.
If you're feeling like a thief, then brace your horses and get ready to run!

SYSTEM UPDATE - Choose your companies specialities


Following your feedback, we have decided to limit the randomness in the leveling of your units. In this sense, we have implemented a new knowledge that allows you to spend Influence to allocate your units' Attribute points as you wish and keep total control over your companions' evolution.

SYSTEM UPDATE - Partially-controlled ally!


Your extensive feedback on the subject has helped us to improve the ally system. So now, for each ally that fights alongside you, you can now select a stance that gives you more control: Flee, Defense or Attack. Meaning no more incidents of your allies randomly marching themselves to their doom…

NEW Ruin!


Recent excavations have uncovered a new ruin at Tiltrën.

ECONOMY BALANCING



  • Fangs selling price has been updated (is now 0 gold, as originally thought)
  • Component selling price has been decreased
  • Captain/Lieutenant wages have been increased
  • Trade : You can now make bigger profits if you sell trade goods far from where you bought them but you can no longer make profits with trade goods in the same region where they are produced
  • Refugee caravans can no longer buy or sell items
  • You can now cross the path of “golden caravans” carrying all the items that are sellable by a caravan!

KNOWLEDGE



  • “Path runners” will now provides 20% speed bonus on road (was 10% before)
  • “Artful dodgers” will now provides -10% suspicion reduction speed
  • “Career plan” (cf attribute point rework)

PRISONER SPECIALIZATION



  • Prisoners can now learn their original faction passive ability lvl 6
  • Since they have less power than your mercenaries, their wages are divided by 2
  • You can now assign attribute points to prisoners when leveling up
  • You now have access to a “Trust log” for your prisoners. You will now be able to know what affects them!

UNITS


Wartales Roadmap Update [21/06/2022]

Following up on the release of our 3rd community update last month, we have now finalised our plans for the next couple of updates and have updated our roadmap accordingly!

So check out the newly updated roadmap which details the plans for the next community update, major summer content update and more below...

(As always, anything featured in previous roadmaps that are not featured on the update are still in development and planned to come to the game)



The Chinese Translation Beta has begun!



Attention Mercenaries!

As promised, the long awaited Chinese translation is now accessible on the "Chinese-Translation" beta branch!

You can access the beta update by changing the game build using the following steps :

1. Right click on Wartales in your Steam Library.
2. Select Properties, then the Beta Tab.
3. Select Chinese-Translation in the drop down.
4. Download the update and launch the game.

This beta will run for at least 2 weeks, during which we hope you will provide us feedback on the quality of the translations, share any issues you encounter and provide any information that could be useful in ensuring this translation releases in the best possible state.

Please provide your feedback HERE, your feedback does not need to be in English.

Thank you for your involvement and enjoy the game!

- Shiro Games