Wartales cover
Wartales screenshot
Genre: Role-playing (RPG), Strategy, Tactical, Adventure, Indie

Wartales

Patch Notes for 13/06/2024

Wartales v1.0.35174

Base Game


General


  • Fixed Early Access saves that had access to an old black market
  • Fixed issue with the new trading route that couldn’t be built

Battle


  • Fixed reinforcement causing freezes during battles, such as Arena of Legends fights, Sea Serpent fight, Celestial fight
  • Fixed crash after moving units
  • Fixed crashes caused by units overlapping each other (eg: Celestial fight, Sea Serpent)
  • Fixed crash during Master Tracker Bionn fight
  • Fixed issue with dead body that could be doubled after a battle

Skill


  • Fixed “Encouragement” skill not working if a wolf was nearby

Camp


  • Fixed Delicious food and brew not properly stacking in the inventory


Pirates of Belerion


Battle


  • Fixed issue with Eokeld that could be pushed overboard, preventing you from getting his loot

Patch Notes for 07/06/2024

Wartales v1.0.35102

Base Game


General


  • Fixed legendary weapons not being upgradable in Brotherhood Training Camps
  • Fixed dismantling weapons that had oil applied, now working properly
  • Fixed softlock after talking to the Pedler
  • Removed a bounty Elite boar in Edoran (it had escaped from its herd hihi)
  • Fixed crash after capuring crocswine

Community Update 3 Out Now!

Attention Mercenaries!

The first Community Update of 2024 has arrived, bringing with it new content, quality of life improvements, and bug fixes. Dive into the latest changes and discover what's new!

Don’t forget to share your thoughts on the update by joining us on the Wartales Discord server, Reddit page or Twitter. We look forward to hearing from you!



Battle Maps


These new maps have been finely crafted by our team to grant new exciting ways to battle in camps, towers, hamlets and villages. This addition will provide you with new combat environments, form existing loications, but also new tactical possibilities! With bigger obstacles, battles in these places will require you to adapt to new strategies.

You will be able to find these new battle maps in the following locations:
  • Towers
  • Camps
  • Hamlets
  • Villages






Battle Traps


In addition to the new battle maps, new deadly (and not so deadly) traps have also been added! Some of them have a unique interactions and are only found in specific locations. These additions will offer new opportunities to turn a fight in your favour!

  • Powder Keg
    When destroyed, it will create a fire surface around itself while damaging and knocking back close units.
  • Caged Plague-ridden
    Deals damage and inflict Fever to units who pass nearby or end their turn next to them.
  • Raw Materials Pickup
    Repair a small amount or armour when used.
  • Oils Pickup
    When used, will apply the effect of the oil on the unit’s weapon on top of any other oil for the duration of the battle.






New Backstory


A new start option related to Belerion with a Pugilist has been added, we didn’t want to restrict it to people that own the Pirates of Belerion DLC, that’s why this new starting option will be available for everyone!
The Pugilist is a somewhat complex class which can be tricky to handle in the hands of a new player. Which is why we have decided to lock it behind simple requirements, to ensure new players can first familiarise themselves with the basics of the game.

To unlock the new starting option you will need to have completed one of the following requirements:
  • Have a level 5 (or higher) Pugilist
  • Have unlocked a new starting region other than Tiltren
  • Have completed the scenario of a region


Features


  • Companion list
    For players that have a large amount of companions in their troop, it can sometimes be a chore to remember which ones have had their turn, or set them up before starting in combat. Thanks to this addition, you will be able to rapidly see where everyone is at and easily select them without having to find them in the crowd. You will need to activate this option under “General>Advanced” to be able to use it.
  • Inventory filter
    You can now filter objects with various tags to ease your navigation in the inventory.
  • Hide backpacks
    You will now be able to hide the backpacks of your companions to better appreciate the back of their armour!


Bug Fixes



Wartales


General


  • Fixed name generator only generating male names
  • Fixed carrying capacity for ponies after increasing their constitution
  • Fixed several issues with UI, animations, FX

Battle


  • Fixed crash/freeze during the final fight in Drombach, after reinforcements (Celestial fight)
  • Fixed freeze and other issues with Reinforcements in different battles
  • Fixed barrels in Gosenberg making player unable to end their turn

Skill


  • Fixed Pirates Lucky charm passive
  • Fixed Dry Yeast skill
  • Fixed "Quick Shield Bash" passive skill being spammed

World


  • Fixed icons in Gosemberg City disappearing after battles
  • Fixed ropes overlapping with some cave entrances
  • Fixed guards always sprinting into the world after an interaction with player

Quest


  • Fixed Question box in Gosenberg when playing in a different language to french


Pirates of Belerion


General


  • Fixed Hector Halios animation after Belerion final fight


The Tavern Opens


General


  • Fixed UI issues
  • Fixed Golden Chef’s Hat, now upgradable

Brewer


  • Fixed barrel issues when aging or selling brews

Patch Notes 02/05/2024

Wartales v1.0.34584

Base


General


  • Fixed several UI issues, including:
    • Paths menu which wasn’t properly displayed for some languages
    • Controller UI that didn’t match with the actual inputs

  • Fixed an issue with overloaded prisons

World


  • Fixed pitons after recent updates

Co-op


  • Fixed some crashes
  • Fixed minor UI issues

Camp


  • Fixed camp equipments and companion’s position changing

Pirates of Belerion


Battle


  • Fixed duel animation

The Tavern Opens


Profession


  • Fixed several bugs linked to specialities

Patch Notes 26/04/2024

Wartales v1.0.34505

Base Game


Known Issue


  • For players who have encountered groups of 3 ennemies in combat:
    • Go to settings and change combat difficulty to a different difficulty
    • Return to the World
    • Reset the difficulty to the difficulty you wish to play with

Battle


  • Fixed throwing projectiles animations
  • Fixed a crash after loading a save in the middle of a Rouste game

World


  • It is no longer possible to loot “Dried Fish” in fishing points anymore

Quest


  • Convincing Information quest is fixed
    • For players who already have completed the quest:
      • Go to the Valiant Tower
      • Go inside the tower, then open your map
      • The quest should be validated

  • Fixed Winfel Estate’s NPC that couldn't be clicked on

Camp


  • Fixed confessions exploit
  • Fixed injured companions/prisoners animation in camp

Pirates of Belerion


World


  • Fixed collision on Isle of the Worthy’s bridge

Quest


  • Fixed marker in “Missing Person” quest
  • Fixed a missing name in Belerion’s bounty

The Tavern Opens


Cook


  • Cooking pot can now be upgraded after starting a new game with the Tavern destiny
  • Recipes giving Valour Point are fixed: translations have been adapted + bonuses have been fixed

Item


  • Weapons can no longer be duplicated using the “Weapon Display” board

Patch Notes for 19/04/2024

wartales v.1.0.34393

Base Game


  • Fixed an issue that led to enemy groups with few units.
  • Seasonings will no longer drop when you don't have the DLC, and you can now throw them away.


The Tavern Opens


  • The Troop Banner tool gives 1 more prestige per shift in its non-upgraded form.
  • The impact of a lower price on the sales odds of an item is slightly stronger.
  • Fixed an issue when an employee returned from a mission but the tavern was full.
  • Fixed an issue with the new troop starting composition.
  • Fixed an issue with loading old saves.
  • Fixed an issue with Polish localisation.

Wartales: The Tavern Opens - out now!

https://store.steampowered.com/app/2903960/Wartales__The_Tavern_Opens/

Release trailer





Features


The tavern is an establishment managed by your troop. It allows you to earn krowns, discover new cooking and brewing recipes, obtain some unique and powerful dishes on a daily basis, help your companions gain job experience, and increase the number of bounties you can accept simultaneously. It also provides exclusive rewards.
  • The tavern can be accessed at any time from your camp, regardless of the troop’s location.
  • Its progression and benefits are calculated after each rest.
  • The tavern will grow alongside your troop, through daily improvements and fine-tuning.
  • The content & features are best enjoyed as an addition to your routine.

This DLC is designed to be played both with your current playthrough as well as a new one. Although a long-term commitment will be rewarded, it is also possible to visit the tavern less frequently, or to focus solely on it if you’re already in late game.

Housing



  • Just like in the camp, you can arrange tools & furniture on the tavern’s floor, as well as hang decorations on the walls.
  • As your tavern gets more clients and manages to keep them satisfied, you will earn prestige. And having sufficient prestige will allow you to unlock new tools for your tavern and the ability to upgrade them.
  • You’ll even have the opportunity to move to a bigger tavern. Twice. Going from a humble shed in Tiltren to a huge establishment in Gosenberg.
  • Each of these taverns can be customized, with several types of walls and floor that can be adapted separately. You can also change the color of your tavern’s draperies.
  • Finally, some special events will allow you to unlock exclusive equipment, furniture & decorations.


Staffing



  • You can either transfer companions from your troop to the tavern or recruit civilians. These two options can be combined or used exclusively depending on your preference.
  • The tavern relies on a variety of workers:
    • The Tavern Keeper is the obvious one. You can’t welcome any patrons if you don’t have a Tavern Keeper.
    • Cooks are assigned to the stove to produce food. Some recipes can be sent to the troop daily
    • Brewers are assigned to barrels in the cellar to produce and age alcohol.
    • Bards increase comfort, sales odds and prestige by performing in your tavern.
    • Bouncers maintain security. You’ll need more of them as the number of clients increases.
    • Thieves can blend in amongst clients and help generate profits, but they’ll decrease your security in the process.

  • For Cooks, Brewers, Bards and Thieves, performance and salary are determined by the worker’s level. But don’t worry about preparing your companions before assigning them: working in the tavern grants experience.
  • In your tavern, each unit has base traits depending on their stats, and acquired traits that will add up as they keep working.


Customers & Factions



  • 14 different factions can visit your tavern if you know how to entice them. Each one has its own requirements, which must be met before they set foot in your establishment.
  • They also have preferences: food, drinks, music and decoration determine the proportion of each faction in your tavern.
  • If you manage to attract 100 clients from a faction, they’ll reward you with a special tool that can be used in your tavern.
  • But attracting clients is not enough: they must buy something if you don’t want to go bankrupt. This is why matching your menu with your clients’ preferences will be key to making a profit.
  • Depending on your decoration and staffing choices, your customer base can also vary between working-class and upscale. A working-class customer base can accept a less strict security, while an upscale customer base can accept higher prices.


Rivals & Infiltration



  • All the taverns in the continent have a prestige score which determines their place in the Tavern’s ranking.
  • As you get higher in this ranking, you will be rewarded with stars from the Taverners’ Guild. Each star is accompanied by an exclusive gift.
  • You can send your workers to infiltrate rival taverns. Depending on their role, their missions will vary:
    • Cooks and Brewers steal your rivals’ secret recipes. Once a recipe has been stolen, an infiltrated Cook or Brewer will simply attract more clients.
    • Bards bring more prestige to your tavern.
    • Bouncers cause fights that decrease your rivals’ prestige.
    • Thieves steal money from your rivals’ clients.


Cooking



  • Depending on the tavern’s level, an increasing number of scullions can work together on the stove, and each of them can cook several dishes. You can manually set the price of everything on your menu.
  • Depending on their job level and traits, each cook can be assigned a number of different recipes, and the quantity they’re able to produce will increase.
  • But they’ll only prepare the food if there’s someone to buy it! Sales odds depend on many factors, including your clients’ preferences, satisfaction, and the item’s pricing.
  • No need to worry about providing each ingredient separately. You’ll be able to get everything from the Supplier. But their prices may vary: each week, there will be discounts and shortages on a selection of resources.

Specialities


  • These exclusive recipes can only be unlocked and prepared in the tavern. They are a tavern’s trademark.
  • When a speciality is on your menu, 1 serving will be sent from the tavern to the troop daily, granting powerful combat bonuses.

Seasonings


  • Seasonings can now be found in combat or looted.
  • You can bring these resources to your tavern to increase profits.


Brewing



  • As you upgrade your tavern, you’ll be able to fit more and more barrels of increasing size into your cellar.
  • When a brewer is assigned to a barrel, they start filling it with alcohol, producing a certain quantity of it during each rest depending on their level and traits. A large variety of recipes can be unlocked as you progress through the new content. They have different values and brewing time, and appeal to different types of clients.
  • A barrel can also be stored in the stock and monitored by a brewer so that its content ages and becomes more valuable. This is a long-term, costly process, but it can become extremely lucrative.
  • Once again, all prices can be set manually, but being too greedy could hurt your bottom line!


Content


  • New features & systems
  • 11 new cooking recipes
  • 5 cooking specialities
  • 11 new brewing recipes
  • 35+ new tavern-specific tools
  • 2 new tavern-specific pets
  • 50+ new tavern-specific traits
  • 1 new bard song
  • 1 new light helmet with an associated skill
  • 1 new troop title
  • 20 new achievements


Free Update



Brewer profession


  • Brewing alcohol is now a regular job! This means your brewer can level up, become more effective, get attribute boosts and grant bonuses to the troop.
  • It is now possible for a brewer to age alcohol and enhance its effects, without consuming additional resources.
  • The brewing barrel can now be upgraded, twice.


Adjustments to the camp


  • The new Reserve feature allows you to manage companions when they’re too numerous for your camp.
  • Companions no longer occupy a slot outside the tent when they’re inside.


Other


  • The models and descriptions for the Inquisition’s weapons have been replaced.



Don’t forget to let us know what you think of the new content by joining our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

- Shiro Games

Wartales: The Tavern Opens - Gameplay live stream!

Attention mercenaries!

We're hosting a gameplay live stream of our upcoming DLC The Tavern Opens! after the release this Thursday (18/04/24) at 17h00 CEST on our Twitch channel.

If you want to get notified when we go live don't forget to follow our channel!

Follow our channel!

The Tavern Opens: Release Date

Greetings Mercenaries!

We are excited to share with you that our second DLC The Tavern Opens! will be released on April 18th.



You will be able to manage and expand your own tavern in this management and simulation expansion for Wartales. Secure wealth and prestige for your troop during your adventures. Purchase your initial establishment, select the finest decor for your tavern, hire employees, and craft the optimal menu to satisfy your daily customers.

Stay tuned for more information on the upcoming content, in the meantime you can add The Tavern Opens! to your wishlist now.

https://store.steampowered.com/app/2903960/Wartales__The_Tavern_Opens/?utm_source=steam&utm_medium=community&utm_campaign=announcement&utm_content=post1

Don’t forget to let us know what you think of the upcoming content by joining our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

- Shiro Games

Wartales Roadmap Update! [21/03/2024]

Attention mercenaries!

We are excited to share our plans for Q2 2024 in the form of an updated roadmap.

The Tavern Opens! our second DLC, will be released next month. The current roadmap provides a general overview of the theme; we will reveal more information about the depth of its content in the coming weeks.
In June, Community Update 3 will address some community feedback and requests as well as balancing and bug fixes. The Pugilist class will be available in a new starting backstory, new battle maps & traps are on the way to freshen up your combat experience and a new toggle will be added giving you the option to hide your companions’ backpacks if you wish to do so!



We’re aware that you’ve waited a while for some information about what’s to come this year, thank you for your patience and let us know what you think!

- Shiro Games