Wartales cover
Wartales screenshot
Genre: Role-playing (RPG), Strategy, Tactical, Adventure, Indie

Wartales

Patch Notes for 04/01/2024

Wartales v.1.0.32047

Pirates of Belerion


  • "Double Strike", "Quick Attacks" and "Adaptation" skills fixed
  • "Attack!" and ballista's skills can't be used while being engaged
  • Can't fire with ballista and use a base action in the same turn
  • AI improvements in boat battles
  • Ballista rotates when an AI uses it
  • Ballista rotation fixed in coop
  • Last fight of setting available for team exceeding 35 units by using ally renforts
  • End turn issue fixed for the last fight of setting
  • Issue with navigation bonuses unlocked from inventory
  • Sea fish can now be dried
  • Sea fishing fixed in coop
  • Some item icons fixed
  • "Ihrian Remedy" can now be used from inventory
  • Wave Race achievement unlocks when having 10 knots
  • The Ghost Ship’s chest can be opened again even if it was previously looted, making it possible to retrieve the figurehead recipe.


Base game


  • Dying during a multi hit attack (eg: from "Riposte" passive) stops the attack
  • Issue when using "Second Weapon" skill with an empty slot
  • Issue with weapon not restored when recovering from a disarm
  • "Die!" bonus in arena fixed
  • Rouste titles unlocked only in hard mode
  • "Traditional Athletes" title fixed
  • Reward for tiltren rouste activity in hard mode
  • Issue with rouste skills when having ordered skills
  • Character icons refreshed before and after rouste activities to handle the helmets
  • Issue with inquisition when giving money
  • Repatriate an item will remove the right item from the city chest

Patch Notes for 21/12/23

Wartales v1.0.31946

Pirates of Belerion


  • Fixed a crash that would happen when animals would flee during a boarding battle.
  • Rival Sea Lords can’t attack you during cutscenes.
  • Duels will now be triggered when the opponent’s captain’s health reaches 1hp regardless of their armor.
  • The path menu cannot be opened by pressing W when using the ballista.
  • The boat management menu cannot be opened during activities.
  • Fixed a crash that would happen with the skill “Arterial precision” (Pugilist) level 2 while trying to hit an non-engaged unit.
  • Fixed an issue where the last scenario reward Sea Serpent Scale belt effect would incorrectly affect your own unit.


Base Game


  • Fixed a crash when allied reinforcements would spawn in battle.
  • Master daggers can now be crafted without the DLC.
  • Recruited Pugilist prisoners now have stances.

Patch Notes for 20/12/23

Wartales v1.0.31912

Pirates of Belerion



Fixes
  • The Ghost Ship’s chest can be opened again even if it was previously looted, making it possible to retrieve the figurehead recipe.
  • Fixed an issue that would cause a crash after clearing Belerion’s Rat Nest for the second time.
  • It is now possible to use the Belerion Restoration book.
  • It is now possible to upgrade the Lord of the Seas Crown.
  • You will now obtain shark teeth when catching sharks.


Balancing
  • When the required reputation threshold has been reached, the Lords of the Sea’s “Hot on your heels” status will now only trigger after a rest. And it is only a few in-game hours later that they will come to hunt you down.


Base Game



Fixes
  • Forests are now functioning as usual again.
  • Fixed an issue that would cause crashes when removing a shield after changing the skills’ order.
  • Fixed some client-side issues in Co-op mode.
  • Fixed an issue that caused crashes during reinforcements in Gosenberg’s battlemaps.
  • Fixed an issue with fleeing merchants.
  • Fixed an issue in the Arena of Legends that caused companions to misalign with their starting positions.
  • The Jam recipe is now available in New Asthel’s tavern even if the taverner was replaced.
  • Removed a recipe that couldn’t be obtained yet.


Balancing
  • The damage inflicted by the Traitor’s Dagger was significantly increased.

Patch Notes for 19/12/23

Wartales v1.0.31873

Pirates of Belerion



Fixes
  • We have corrected many of the issues related to the boat's boarding (no interaction with boat after a reload, can’t board from a beach…). We also added a rowboat on a beach to facilitate interactions with the boat.
  • We've added a mark in the menu indicating that you have activated the DLC.
  • Upon launching a game after buying the DLC, you immediately receive a notification indicating the region’s direction.
  • Eokeld no longer stops playing after a landing.
  • The skills “Trample” and “Raise” can now be used without a weapon.
  • Fixed an interaction with the skills “Barrage” and “Landing” where Barrage would be triggered while the unit was hanging.
  • Fixed an issue with areas triggered by the pushback of the skill “Squall”.
  • You can now loot grapnels on pirates and Belerian guards.
  • You can now find a new recipe in the ghost ship’s locked chest.
  • You can now find a new recipe in Per Bast’s tavern.
  • The rocks in Belerion’s ocean now remain visible even if “World Details” are toggled off in graphics options.
  • Mystery path bonus now scales with the new sepulchre.
  • Fixed an issue which allowed to build a trade route between Tiltren and Belerion (the routes you already built have been refunded).
  • Fixed an issue which caused the same group of rats to attack you twice on Ioc’h island.
  • The position of Kjerti now appears on the map when it becomes possible to confront him.
  • Fixed a few translation errors.
  • Fixed a few wrong icons.
  • “Gotta Catch ‘Em All” can now be unlocked and fish caught in shoals are now taken into account.
  • “Hopping mad”, “Explorers of the seven seas” and “The Miraculous Catch of Fish” can now be unlocked (backward compatibility applies)


Balancing
  • Reputation gains were significantly reduced to prevent Lords of the Seas’ aggressions from happening too frequently.
  • The reputation gain boost given by Akhedian steel figureheads was reduced. On the other hand, they now apply the same damage protection as the Akehdian steel ram.


Duels
  • Tutorials have been changed to be clearer on how the duel plays.
  • The first Sea lord encountered displays his actions to demonstrate that the captain’s words are linked to his actions.
  • The duel’s interface has also been modified to make the different actions’ effects clearer.
  • The player now has 1 more hit point.
  • The Sea lords now have 1 less hit point.
  • Being defeated in a duel no longer results in a “Dying” status. The defeated unit only takes a few damages before being pushed back and disengaged.
  • Where it applies, the time limit was significantly expanded.
  • After losing a duel, the Sea lord’s hit points are not restored.
  • Triggering a duel against a disarmed unit no longer causes crashes.
  • It is now possible to trigger a duel by attacking a captain with Stubbornness even though they are already engaged in combat.
  • Fixed an issue in which completing a duel in co-op mode would cause a crash.


Base Game



Fixes
  • Fixed an issue with the use of the skill “Barrage” in Forsaken Villages.
  • Title from Arena of Legends is now unlocked when all fights are done in hard mode instead of only 1.
  • Objectives in the Arena of Legends no longer fail when enemies are healed and the round changes.
  • In the Arena of Legends, Hiltrerd is still considered a champion after her recovery.
  • Fixed an issue in which Arena objectives could only fail at the end of the round.
  • Fixed an issue with the item “Salt Scoop”.
  • Fixed a crash happening when a camp tool had to produce a resource with no assigned companion.
  • In battle, it is no longer possible to inspect environmental elements such as rocks or lightning.
  • The skill “Arterial Precision” no longer applies its effects more than once per use.
  • Militia will no longer chase you while you’re inside a town.
  • The skill “Animal Cooperation” no longer triggers an opportunity attack from the unit the first time it’s used in battle.
  • Recipes that could previously only be bought from Ludern’s Large Tracker Camp can now be found in other places too, so that they don’t become unavailable when the trackers leave.
  • Fixed an issue that made old saves impossible to load.
  • Fixed an issue where The Alazarian Ambassador wouldn’t act during his turn.


Balancing
  • The zone in which the skill “Ovation” applies has been expanded from 8 to 12 meters.

Patch Notes for 15/12/2023

Wartales v1.0.31776

Pirates of Belerion



Fixes
  • Entering & leaving your camp will trigger a notification that indicates where to find Belerion, to the south of Tiltren, if you purchased the DLC.
  • AI no longer uses “Forced Recoil” against allies.
  • AI no longer struggles to use the ballista in battle.
  • The skill “Stance Knowledge” no longer ignores armor.
  • The skill “Landing” can no longer push suspended units.
  • The skill “Beastmaster” no longer loses control of ally animals when boarding or hanging to an edge.
  • Being pushed on a mine by a landing unit no longer prevents the turn from finishing.
  • Companions are no longer duplicated on the timeline after a boarding.
  • The reward for siding with the smugglers against the ambassador now matches the one they promised.

Balancing
  • The Wood requirement for entering the new region has been reduced from 50 to 10. Players who already gave the 50 wood will find the difference in their Ship’s inventory.
  • You can now buy Akhedian Steel from blacksmiths in Belerion.
  • The recipe for Boards has been simplified and now gives two items.
  • It now takes 7 applications of Fervour instead of 5 to trigger the pirates’ “Chronic Pyromania”.


Base Game



Fixes
  • The crafting recipes that were momentarily unavailable have been brought back.
  • Daggers’ crafting recipes can now be found in a separate bundle along with the newly introduced brawling weapons.
  • The Banner & Strategy Table can be crafted again.
  • Unlocked recipes are now visible even if no companion has reached the corresponding job level.
  • The skill “Animal Cooperation” no longer causes crashes when targeting an animal.
  • Using new skills on a unit with “Dodge” no longer prevents the turn from finishing.
  • The additional damages applied by the skills “Violent Impact” and “Rushing Gale” when the target is pushed against an obstacle have been restored.
  • Having no unit inside the tent no longer prevents players from closing its interface.
  • Emissaries no longer offer trade missions leading to Belerion if you don’t own the DLC.
  • Missing icons have been added.

Balancing
  • Regional restorations now increase Raw Materials’ armor reparation efficiency by 10 points instead of 5.
  • The chances of contextual tools appearing in the camp have been brought back to 100% instead of 60.

Wartales: Pirates of Belerion - out now!

https://store.steampowered.com/app/2692400/Wartales_Pirates_of_Belerion/

Attention mercenaries!

We’re thrilled to announce that Pirates of Belerion is now available for purchase! We’ve prepared a brief overview of both the DLC and the changes that the free update brings to the base game.

As the year comes to an end we’d like to take the opportunity to thank you for your support. At the time of writing this Wartales is almost at a whopping 20,000 reviews with over 90% of them being positive! You can vote for Wartales in the Steam Awards if you feel like it :)

The team here at Shiro Games will be taking a break over the winter holidays, to rest and recharge our batteries, so as to hit the ground running next year. We’ll make sure to share our plans for 2024 as soon as possible, most likely in the form of a roadmap.



Release trailer





DLC overview


Sailing the seas


You now have a whole new region to discover, and it is larger than any territory your troop has ever set foot on. Luckily, with this opportunity for exploration comes a new and faster means of transportation: sailing.



Harnessing the power of the winds, you’ll travel from island to island and navigate across the reefs to find abandoned treasures. Assign a captain, a gunner, a lookout, a fisherman, a drummer to motivate your crew, and set sail for uncharted lands. As you progress through the region and discover its riches, you’ll also be able to upgrade and customize your ship, preparing it (and your crew) for the dangerous encounters that await you.

The art of Navigation

Making a name for your troop


Belerion is a dangerous place, where you will cross swords with two new enemy factions: the Pirates, and the Belerian Guard. Both of them are experts when it comes to fighting at sea: they’ll push your companions overboard, use ropes to jump on your deck, and set your ship on fire with ignited projectiles. The good news is: you can too.



In the Belerion archipelago, each battle you win and each feat you accomplish will increase your Reputation. As you get into the limelight, you’ll catch the attention of the region’s most dreaded sailors: the Lords of the Seas. This means that bloodthirsty rascals will be after you. But it also means you’ll be able to defeat them, find their treasures, and make your way to the top, ultimately becoming Belerion’s most glorious crew.

Lords of the Seas

Broadening your horizons


Belerion introduces its own storyline, complete with a new Arena, Elite, Ruin, regional Rouste, new animals, ressources, recipes and equipment.

Free update overview


New class


We’re introducing the pugilist as Wartales’ seventh unit class. Its main characteristic is its ability to switch between offensive and defensive stances. This means the pugilist not only has an entirely new skillset: each of its skills has two separate effects depending on the unit’s stance. This will allow for unmatched versatility and unpredictability. But don’t let this depth fool you into thinking that the pugilist is a “delicate” unit: it’s a very brutal one.
The pugilist has its own weapon type, perfect for close combat. Of course, you’ll be able to craft some of these weapons, but you’ll also find many different ones on your enemies. New pugilist units can be found in both of the new factions introduced in Belerion, as well as in the regional Arena. But you will also find different pugilists among the ranks of the Trackers, Companions, Bandits and Deserters.

New customization


The possibilities for how a character can look in Wartales have been significantly expanded. Several new features can now be found on NPCs, but they can also be used in character creation:
  • New faces
  • New skin tones
  • New hairstyles
  • New facial hair

New Rewards


These new troop titles can now be earned by completing the Hard Modes of previous Arenas or Roustes. Hard Mode can be accessed after you have already completed the challenge at least once.
  • Vertruse Arena: Poison Masters (+1 poison damage)
  • Arthes Arena: Status Masters (+1 DMG per malus on the unit)
  • Bernna Arena: Masters of Synergies (+5 damage when supported)
  • Hoevendorp Arena: Masters of Flames (+1 burning damage)
  • Ludern Arena: Beastmasters (+5 damage resistance for animals)
  • Drombach Arena: Masters of Mists (+1 DMG per bonus on the unit)
  • Arena of Legends: Undisputed Masters (+2 damage)
  • Grinmeer Rouste: Traditional Athletes (+1 willpower)
  • Tiltren Rouste: Synchronised Athletes (+5 damage resistance when supported)
  • Arthes Rouste: Agile Athletes (+1 movement if the unit was hit this round)
  • Vertruse Rouste: Versatile Athletes (+1 DMG per enemy hit this round by the unit)
  • Ludern Rouste: Beastly Athletes (+5 DMG for animals)
  • Drombach Rouste: Lethal Athletes (+5 DMG if the unit was hit this round)

Other additions and changes


  • The level cap has been increased to 13. The overall stats and experience requirements have been slightly scaled down.
  • New pugilist units have been added to the Trackers, Companions, Outlaws and Deserters factions.
  • Two new oils have been added in Gosenberg and Vertruse.
  • A new food recipe has been added in Vertruse.
  • Lavender can now be found in Gosenberg and Vertruse.
  • Resin can now be found in woodstacks and wood gathers.

Full changelog

Finally, we've made a bundle that includes Wartales & Pirates of Belerion, allowing newcomers to pick up the base game & its first expansion at a lower cost!

https://store.steampowered.com/bundle/37269/Wartales_The_Pirates_Edition/

As always, let us know what you think of the upcoming features! Join our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

- Shiro Games

Wartales: Pirates of Belerion - trailer reveal and Q&A livestream!

Attention mercenaries!

We'll be hosting a Q&A on our Twitch channel to answer your questions about our upcoming DLC "Wartales: Pirates of Belerion", the livestream will begin this Wednesday (13/12/23) at 17h00 CET.

Submit your question!

The gameplay trailer will also be revealed at some point during the livestream, so don't forget to follow our Twitch channel to get notified when we go live.

Follow our channel!

Pirates of Belerion: Lords of the Sea

Greetings Mercenaries!

We wanted captains to be recognized and feared throughout the archipelago, and for the player to be able to do the same. From idea to idea, we sought to link this ambition to a unique and thematically strong progression system. What could be better than a competitive ranking of all the archipelagos greatest captains, whether pirates, merchants or members of the Guard? A ranking of rivals who swear by the number of raids they've carried out or the number of ships they've boarded? We decided that you could compete in this race for notoriety, and would have to build up your reputation to take on these rivals one by one, eliminating them in a special duel, taking their unique loot and taking their place on the leaderboard!



Of course, this struggle will be highly compensated. First, by defeating a rival, you’ll put your hands on the unique gear that made them so powerful. But you’ll also find maps leading to their treasures. Each rival has one, and finding all of them will make you the most reputable crew in the entire region.

There is no shame in boarding one’s boat, slaying their crew and pillaging their treasures. But one thing we won’t allow ourselves to do is refuse a captain a proper duel: accordingly, if you want to take down a rival in combat, you’ll have to challenge them (and win). Dueling is a new gameplay feature specific to Belerion’s fights at sea. And each new rival has a special strategy you’ll have to adapt to.



But there is more to offshore fighting than duels. Many of your ship’s features can be used at either party’s advantage. But unsurprisingly, the main difference with a regular terrestrial fight will be the water. Any warrior that’s pushed overboard will hang on until a companion rescues them or an enemy precipitates their death. And obviously, while they’re hanging, they cannot fight.

There are many ways to push someone at sea but two of them are new. First, you can use your ballista (or your rival’s ballista) and inflict deadly blows to anyone imprudent enough to enter its firing line. But more importantly, you can use the many ropes attached to your deck to board your rival’s vessel in style, disappearing in the air before crashing down on your enemies. Sounds fun? It is! The downside is that your enemies can do that too.



Enemies! Let’s talk about them. In addition to the local fauna, there will be two new factions to fight in Belerion: the local peacekeepers, and the pirates. After years of ongoing conflict, the two clans have developed opposite strategies. While pirates will do anything possible to keep you close and restrain your movements, Belerian fighters will never let you catch them, and they’ll push you around the battlemap with remarkable ease.



What they have in common, though, is a new type of fighter: the pugilist. This new class will be brought to everyone in a free update. Its main characteristic will be the presence of two separate stances: attack and defense. The pugilist will be able to switch between the two at any time, changing the effects of its skills. This will allow for uniquely versatile strategies and builds, making the pugilist an invaluable addition to any kind of troop…

As always, let us know what you think of the upcoming features! Join our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

Pirates of Belerion: The Art of Navigation

https://store.steampowered.com/app/2692400/Wartales_Pirates_of_Belerion/

Greetings Mercenaries!

When we started working on Wartales, navigation was something we had in mind and wanted to bring to the game. However, we chose to focus on the fundamental foundations of the game: mercenary work, the camp and exploration, leading to rich and varied systems. This flexible yet solid base has enabled us to consolidate the Wartales universe and its very identity!

Designing a navigation system was always going to be an exhilarating and challenging task! It's very much linked to the concept of freedom, exploration and a surprising desire for wild plundering. We wanted to give you the feeling that you could set off on a maritime adventure with your companions, with your own upgradable boat, and that the waves would gently rock said ship. Pirates, storms and sea creatures, but also duels, fishing and ballistas are all part of the equation! We've distilled the best possible vintage of what sailing in Wartales would be like, and are now ready to present it to you!



A sailor’s best ally is the wind. Each area has its specific wind conditions, and you will be able to map them all. Enabling you to always pick the fastest route and use the winds at your advantage. Beware, though: in case of a tempest, their directions may vary. You’ll probably want to adapt your gear so that your ship is more versatile. And if that’s not enough, you’ll be able to maintain your speed by rowing.

Sailing will allow you to explore the seas and set foot on remote islands. You’ll be able to disembark on any littoral with an accessible beach. Have you discovered uncharted territory? Are you visiting one of the bustling stops on the merchants’ trade route? Or have you just trespassed on smugglers’ territory ? You should always stay vigilant, for the territory of Belerion is vast and full of surprises…



It is also filled with pirates. And although sailing is enjoyable in itself, you’re not here for the fun of it, soon you’ll have to defend yourselves. For this purpose, there’s one special tool you’ll be able to use: the ballista, which can help you weaken rival ships, and who knows what else.

Sailing is already a lot faster than running, but we wanted to give you more. As you progress in Belerion’s setting, take down rivals and find treasures (more info on this in the next article :) ), you’ll be able to significantly improve your vessel.
First, you’ll learn how to craft new parts to upgrade your ship. It’s composed of several components, and each of them can be upgraded. Better yet, each component comes in different shapes, and you can choose which one suits you the most depending on the playstyle you prefer. For example, changing the shape of your sails will change the types of winds that will help your ship reach its maximum speed.



In addition to material upgrades, you’ll also learn special sailing abilities. Most of these are secret techniques invented by famous Sea Lords, and it is by defeating these lords of the sea that you’ll put your hands on their well-kept knowledge. Some of these abilities will help you sail faster or more safely, while others will give you specific bonuses while fighting at sea.



Another way to master the art of navigation is to assign companions to different roles on your ship. Obviously, you’ll need a pilot, but an artilleryman and watchman are also essential components of a crew. A drummer could also help keep your oarsmen motivated and synchronized. Finally, a fisherman can be assigned and will cast nets in the ocean to catch exotic fish for your troop.

Now that you have your crew ready, your boat prepared, your ballista loaded, your abilities mastered and wind in your sails, there’s nothing stopping you from exploring the many islands of Belerion, uncharted or not, and discovering the many treasures that await you in this new territory.



As always, let us know what you think of the upcoming features! Join our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

Pirates of Belerion: Announcement & Release Date

Greetings Mercenaries!

Wartales has been out for several months now, and we're thrilled to see that you're enjoying the game as much as we've enjoyed shaping it (with you) over the last couple of years. Today, we're delighted to announce that Wartales will set sail for the Belerion archipelago on December 14th!



Belerion is a massive region, far superior in size to any other part of the continent. And one of the reasons for that is to provide a large enough playground for you to experience a new, game-changing means of travel: seafaring!

But that’s not all, two Steam articles, “The art of Navigation” & “Lords of the Sea”, will cover the main features & content unique to the new region. We’ve also planned two live streams, in the first one we’ll discuss the previous articles & answer any questions you might have. The final live stream will be on release day, during which game director Quentin will showcase some gameplay.

Join our awesome (and passionate) Wartales community on our Discord server, Reddit page as well as Twitter.

https://store.steampowered.com/app/2692400/Wartales_Pirates_of_Belerion/