Warzone VR cover
Warzone VR screenshot
Genre: Shooter

Warzone VR

Store Removal

Warzone VR will no longer be available for sale starting November 16. If you already own the game, it will stay in your library and continue to function as expected, with the exception of in-game voice chat. If you intend to communicate with your friends while playing, we recommend a third-party tool like Discord.

We believe it's the right direction for the studio and we must be more mindful of our users and the content we deliver. With each game, we aspire to make the best game we've ever made.

Thank you for playing ❤️

EA Patch 0.0.1.9


  • Servers are now synced for cross-play between all major PC VR stores (including Oculus Store on Sept 20th and Viveport, currently live!)
  • A physics bug with grenades has been fixed in which throwing grenades often caused them to glitch out or disappear entirely. They will now behave as expected with accurate physics every time they are thrown.

EA Patch 0.0.1.8 Crossplay!


  • Lots of local performance optimization
  • Crossplay with the Oculus and Viveport stores implemented (Oculus is still pending release, but very close)
  • Server optimization
  • Endless list of bug fixes (to be posted in its own update)

EA Patch 0.0.1.7


  • Bots now have firing spread to make them more fair against players.
  • Bots can now hear players' footsteps (but only if standing. Crouching / Proning will not produce loud enough steps for them to hear) at a distance of 12.5 meters.
  • UI bug fixes.

Note: using the 'Open' or 'Spatial' VOIP settings for a server and enabling the 'deafen' option in your UI may not automatically deafen late-joining players. We're introducing separate channels to fix this bug in a patch ASAP (it is currently WIP).

EA Patch 0.0.1.6


  • Bots (in Beta mode, under GameMode in 'Create Server') improved greatly! Most bugs related to the AI system have been resolved. However, the bots may be "too good" at the moment. We're introducing a few more features before pulling them out of the Beta mode. One example is a spray radius to reduce their accuracy as well as additional cooldowns and more animations.
  • UI Improvements (in-session activated via input).
  • Players can now protect other players from grenade explosions by blocking the blast with their own body, sacrificing themselves for the greater good. This isn't guaranteed to work every time as the explosion can easily make its way around the body; however, the body will act as a shield to prevent shrapnel from hitting players hidden well enough behind. To make use of this (if you so choose), try to get in front of the grenade whilst crouched. This will better prevent the explosion from reaching teammates behind you.

We expect to release two new playable maps (in their own Beta stage) some time soon. Once the bots and the new maps are published as standalone features, the game will launch on the Oculus and Viveport stores with cross-platform capabilities and through marketing and giveaways, we expect many new players during this phase.

Thanks to everyone for your continuous support! Your suggestions, bug reports and overall sharing of your experience with Warzone so far has helped us greatly in improving the game.

EA Patch 0.0.1.5


  • Bot improvements (still only playable by creating a 'BETA Bots' GameMode server. Available in the 'Create Server' menu.
  • New VOIP features (not fully tested) to allow self-mute, global mute and targeted muting. To access this, open up the playerboard during an active match (not from the server lobby) using the Menu button on HTC Vive and Y/B on Oculus Touch).

EA Patch 0.0.1.4


  • UI Overhaul
    New, in-session playerboard UI. Accessible via Menu button on HTC Vive and Y/B on Oculus Touch.
  • BOTS have been added as part of a Beta mode. Select this when creating a server (the option is in GameMode). Still a work in progress!
  • Various enhancements and optimizations available across the entire game. A more detailed patch list will be included with a near-future update that introduces at least one (up to 2) brand new maps.

EA Patch 0.0.1.3


  • Spatial VOIP now available in the Create Server menu! This is a single, global, positional audio voice channel.
  • Players that force-quit their game will now correctly be removed from the player board to avoid bugs.

Our new Bot / AI system is complete and is now undergoing testing on our new, completed map! Both will launch simultaneously very soon. Exact release date TBA.

EA Patch 0.0.1.2


  • User Interface Updates (including laser improvements)

We're currently working on a new map along with bots so that anyone can play at any time on any VR system. Lots of other changes / additions will be introduced alongside these two major implementations so stay tuned!

EA Patch 0.0.1.1


  • Advanced Sprinting.
    Switching to strafe will reduce you to walk speed. But if sprint is held (or toggle is on) then evening yourself out will automatically resume sprint. Sprint exhaustion and recovery time has been added. You have a total of 10 sprint seconds. The seconds will be added on and removed depending on time spent sprinting. If you sprint for 5 seconds and rest for 2, you'll have 7 seconds of sprint, etc.
  • Username visibility in servers fixed.
  • Shop modifications (still a WIP)
  • VOIP types, server global -- third iteration. Still in BETA but Team/Open types definitely work. Currently testing Spatial.