We Were Here Too cover
We Were Here Too screenshot
Linux PC Mac PS4 XONE Steam
Genre: Adventure, Indie

We Were Here Too

Only two weeks left!

Work on We Were Here Too is going great, and we’re on track for a February 2nd launch. That’s only two weeks away! We’ve had lots of excellent feedback and useful bug reports from our beta testers, and we are focused on fixes and polishing the game. It’s always a nerve-wracking time as you draw closer to release day, but it’s so exciting as well. We can’t wait to see people playing our game that we’ve put so much time and love into!



For all the latest updates, you can follow our Twitter, Facebook or Instagram . And we’ve also set up a Steam event for launch day - check that out here: http://steamcommunity.com/games/677160/events/1653252639176192110

It's still possible to join our nouncy campaign at http://wewereheretoo.nouncy.com/wewereheretoo#, and give We Were Here Too a big social boost when we launch! You also get a chance to win one of 10 pairs of WWHT keys for you and a friend!

Win a free copy, join our Nouncy campaign!

Hi everyone!

As you know, the release of We Were Here Too is coming soon, and we want to get as much attention as we can when that happens. Having a good launch and gettings lots of eyes on the game makes a big difference for an indie studio like us, and spreading the word via social media is a great way to do that. We are also giving away 10 pairs of keys at random to people who support us via Nouncy - you and a friend could be playing for free on launch day!

All you need to do to join is follow http://wewereheretoo.nouncy.com/wewereheretoo#
and then choose how which platform you’d like to support us on. That could be Twitter or Facebook. That’s it! Once the game launches, an automatic message will be sent through your account, creating a big impression.



In other news, the We Were Here Too beta ends today. Thank you to everyone who took part and gave us your valuable feedback!

If you’ve got any questions just let us know. Otherwise, here’s that link again: Help us by signing up for our Nouncy campaign!

Looking for beta testers!



Greetings all!

We’ve been making great progress on We Were Here Too, and as we get closer to the release this coming February, we are ready to let some of you test yourselves against the game's puzzles. As such, we are putting out a call for beta testers to test the game early next Year.

We only have the following requirements:

  • You have played We Were Here for at least an hour.
  • Your Steam profile is at least level 4.


If you are interested, send an email to 'community (at) totalmayhemgames (dot) com' with your Steam profile name, a short explanation of why you want to join the beta test and why you think you could be helpful. We’ll get back to you shortly after with more information…

Also remember that you can take part in the closed beta sometime in January if you pre-order from our website, but we are looking for a few individuals to do additional testing before then.

Here’s the Official trailer for We Were Here Too:
https://www.youtube.com/watch?v=09ONcOAtmU0

We Were Here Too - Let's Talk Release Dates!

https://youtu.be/09ONcOAtmU0

Hi everyone!

Today is a special day - and we'd like to start off with a personal message to you. This game has been the product of hours and hours of hard work, and we could not be more proud. We hope you’ll forgive us for the delays, but we promise it will all be worth it.

That’s why, from today on, you’ll be able to pre-order We Were Here Too! The pre-order is available on our website and works with HumbleBundle!

By pre-ordering We Were Here Too you’ll also be guaranteed access to the closed beta sometime in January!

To celebrate We Were Here Too being this close to launching, we made two awesome videos to show a glimpse of what awaits you. An official teaser of We Were Here Too and a descriptive gameplay video are now available on the storepage and on our YouTube channel. And since you're probably reading this on Steam, don't forget to add We Were Here Too to your wishlist to stay up to date on any future announcement!

2-2-2018

Pre-order and get beta access!
We Were Here Too Community Hub
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Total Mayhem Games Homepage & Development Blog

BIG news



We’re back with some BIG news. We decided that the best way to share this news with you guys is a video. So sit back and relax, and let Lucia and Lorenzo do the work.

*relieved sigh* Phew, that is out.

We hope we’re not asking too much of you guys, but like Lucia and Lorenzo said, it’s all about the quality of the game. We sincerely apologize for the delay, and we promise you We Were Here Too is going to be the game we wanted to put out.

Also mentioned in the video, December 1st is going to be a big day! Stay tuned, keep an eye on our social media and website, and we’ll talk to you again in a few days.

https://youtu.be/tLj2Vc5_fKI

We Were Here Too - Let's Talk Language Support!

Hi everyone,

Today we're giving you some insight into our support for other languages beside the English language in We Were Here Too!

Since We Were Here is all about communication, some of our users have found some difficulty in certain segments that were only available in English. In our latest development update we discuss what we're doing to accomodate these players and hopefully resolve any unexpected barriers (such as menu's or puzzle descriptions) while playing We Were Here Too, or even reading the store page!

Worried if your preferred language is or isn't supported? Let us know what you think!


Total Mayhem Games

We Were Here Too Community Hub
We Were Here on Facebook
We Were Here on Twitter
Total Mayhem Games on Facebook
Total Mayhem Games on Instagram
Total Mayhem Games Homepage & Development Blog

Update regarding release date

Hi everyone,

As many of you know we had set the planned release date for We Were Here Too this summer. With the end of summer drawing near we have decided to delay our planned release for We Were Here Too and its’ first chapter. We are now aiming for a release this November with closed beta tests finishing in October.

We feel this delay is necessary to provide everyone with an unforgettable experience that is above and beyond what the original game offered!

So sit tight for a little longer. We hope you’ll understand and be sure to add We Were Here Too to your wishlist if you haven’t done so already! We will continue posting weekly updates about We Were Here Too and the development of the game.


Total Mayhem Games

We Were Here Too Community Hub
We Were Here on Facebook
We Were Here on Twitter
Total Mayhem Games on Facebook
Total Mayhem Games on Instagram
Total Mayhem Games Homepage & Development Blog

We Were Here Too - Let's Talk Music!

Hi everyone,

Today we're giving you a sneak peek into the mind of the composer and sound designer behind the We Were Here games!

We held a short interview and got some samples of things to come for you over at our latest blog post right here . Let us know what you think!


By the way did you guys notice We Were Here Too will be available in over a dozen languages? More on this soon!


Total Mayhem Games

We Were Here Too Community Hub
We Were Here on Facebook
We Were Here on Twitter
Total Mayhem Games on Facebook
Total Mayhem Games on Instagram
Total Mayhem Games Homepage & Development Blog

We Were Here Too - Let's Talk Structure!

Hi everyone,

We have some news to share about the structure of We Were Here Too! We are proud to announce that We Were Here Too will be released as a free to play title with plans for additional chapters!

This free section will serve as the Prologue to the story of We Were Here Too and will be followed by multiple Chapters in the form of downloadable content for players to purchase that will drastically increase the time players will spend escaping Castle Rock!

The Prologue and the first Chapter of We Were Here Too will launch simultaneously in the upcoming months.

Check out our latest blog post for more information on why we chose this model.

We appreciate all feedback, so let us know what you think!


Total Mayhem Games.

We Were Here Too Community Hub
We Were Here on Facebook
We Were Here on Twitter
Total Mayhem Games on Facebook
Total Mayhem Games on Instagram
Total Mayhem Games Homepage & Development Blog