Small hotfix for some bugs once of you guys pointed out, thanks!
When coming from demo build, sometimes the save file would get incompatible with the full game resulting in weird behavior. Now there is a functionality added that validates save files to make sure they are correctly set-up.
Fixed some issues on statistics screen not displaying the correct numbers
Fixed issue where some achievements would not unlock even though player got the correct requirement
If you encounter any bugs, don't hesitate and reach out!
v1.3.1 - Multiplayer hotfix
Fixes a bug that appeared since the previous update, that stopped multiplayer maps from loading.
Thanks for reporting the bug guys, happy gaming!
v1.3.0
Small patch following the v1.2.9 version!
Themed map editor packs now auto unlock for all players when leveling up, if you are already high level (>20) you will unlock the packs by completing checkpoints.
Fixed Tankey Town grass not rendering
You earn more marbles and XP now completing checkpoints and after Tankey Town pursuits, making it less tedious to unlock all map editor items, skins and bullets.
Ancient difficulty - v1.2.9
Hey tankers!
We've got a new update for you, and it's a spicy one. Version 1.2.9 brings a new difficulty mode, performance upgrades, and of course, more chaos.
Ancient Difficulty
Since too many players have completed the campaign on grandpa, we needed a difficulty that no one should be able to complete fully. So here it is, ancient difficulty.
Enemy tank spawns? Completely random. Any tank can spawn at any time.
Tanks with new abilities!
Boss fights? Twice as intense. Good luck...
Winning? Not an option. ;)
Note: you need to first finish the campaign on adult difficulty!!
* this is mission 1
Performance Boost
We've optimized the game across multiple systems, by reducing the amount of objects that cast shadows and reducing the amount of lights that cast shadows. (and some other behind the scenes stuff)
If you've got a powerful PC – enjoy the extra smoothness.
If you're on a potato – congratulations, the game runs better now.
If your PC was already struggling before… well, at least it's struggling less now.
BUT WAIT, there is more!!
Bullets will now have the color of the team instead of white or black outlines, and will also be always visible if friendly fire is TURNED ON
Fog weather has been revamped, should be much better on the performance and also looks nicer
Added Fog of War toggle in the map editor, allowing to make the whole map black and discover the map as you go. You can also set the view distance in the editor
All enemy units have much shorter view distance on fog weather, so the player actually has a more fair chance of fighting back
Pressing any key or left mouse button now resets the automatic companion timer kill bar
AI companions now scale according to the set difficulty, they are much dumber on the lower ones. They are the same still in grandpa mode
v1.2.8
Fixes a bug where the game would not load/save data correctly.
v1.2.7 - Small Update
Hey Everyone!
This update will address two important bugs and adds some small changes to the UI.
If all players are dead and there are companions alive, a timer of 20 sec will appear and afterwards the companions will explode
Changed the menu name from Singleplayer -> Play
Changed the menu name from Multiplayer -> Online Multiplayer
Fixed a bug where tanks wouldnt die because of corrupt save data
Fixed a bug where the map editor menu would be empty when the game was set to another language than english
v1.2.6 - Small Update
Hey Tankers!
Another small update fixing some more bugs reported lately. Thank you all for reporting them on Steam and the Discord.
The bug fixings list
Clapperboard being bright in sunset
Russet and Cherries shoot a bit slower
Trains spawn a bit further away from the level so the player has more time
Shortened the tutorial messages in the classic campaign so it doesn't block the game
Friendly tanks no longer count as enemy tanks on clapperboard during loading
White tanks no longer very visible on dark foggy missions
Black tank no longer gets stuck driving circles on grandpa difficulty
Fixed updating campaign not actually updating the workshop campaign
Some more changes to the new classic campaign
v1.2.5 - Hotfix
Quick Update
Fixes Tankey Town and Tutorial mission not being available.
Will focus more the coming days on the smaller bugs reported in the Steam Discussions tab and also on Discord.
v1.2.4 - Hotfix #4
Hotfix that fixes the True Run missions not generating correctly
v1.2.3 - Hotfix #3
This hotfixes fixes some smaller bugs reported last 24 hours.
The bugs fixed
Chinese usernames showing up blank
Challenges not saving fixed, this was not logged within local user save data, from now on it will be logged in the save file.
Fixed Commander Beam music not playing
Fixed Commander Beam not using secondary laser attack
Fixed map editor camera getting stuck if clicking too fast on perspective button
Added Lazarus and Laser tank to custom tank music selections
More settings added for creating mod pack objects for the map editor