Wee Tanks! cover
Wee Tanks! screenshot
Genre: Simulator, Tactical, Adventure, Indie, Arcade

Wee Tanks!

v1.2.2 - Hotfix #2

Small hotfix

  • Fixes companions not being able to move after reviving
  • Fixes secret missions causing pink floors in custom campaigns
  • Added mod pack support (new feature, in alpha stages)

v1.2.1 - Hotfix

Quick Fix
Fixes the tutorial level, where the player would spawn as a wooden block.

Version 1.2.0 - Huge Summer update

The Huge Summer update is here!














Available for a limited amount of time until the first of august, if you finish the 10 mission long campaign within this period you will gain access to a pack of summer objects to use in the editor!

Can you destroy the Dune King??






The whole classic campaign has been revamped with new missions using systems not seen before in the campaign like rain, fog, and many more objects.

If you have finished the Legacy Classic Campaign before, you can now play the full thing over again and have a (almost) brand new experience!





Dont worry! You can always switch back to Legacy Campaign.






All the music tracks have been redone and balanced out by Pixelbitie, also different music now plays on the amount of enemy tanks giving the music system even more depth.

Support the artist Pixelbitie on bandcamp!



Detailed bug list



[Important changes]

  • Classic Campaign got a full overhaul, many missions have changed
  • Limited Summer Campaign available till the last day in July (might change in the actual official version release soon)
  • Big music overhaul, revamped music tracks. Music now also goes more in-depth and changes based on amount of tanks present


[Regular changes]

  • Map editor new short key CTRL+Z now available
  • Physics overhaul for tanks, speed values have changed and have affected all campaigns. Be sure to check your campaign and changes the stats of your custom tanks
  • Player tank no more getting stuck on sides of walls
  • All tanks now drive normally when driving on top of blocks
  • Summer pack unlocked once you complete the special summer campaign
  • More floor textures added for the map editor
  • You can also change the floor outside the border
  • Added random tank spawner and placer to the editor


[No-one-cares changes]

  • You can now select many more tanks for tank factories and surprise blocks etc...
  • Fixed engineer turret animation not playing
  • Fixed custom campaign checkpoints not continuing
  • Fixed a bug where a corrupt workshop file would freeze the download queue
  • Redone water and lava effects making it blend in nicer with surroundings
  • Added more tool tips to map editor objects
  • Added an insta-win trigger to the editor, once you drive into this zone you will win the level
  • Fixed bug where controller couldn't start special campaigns
  • More smaller changes and fixes

v1.2.0 Summer Update Teaser

Summer Update v1.2.0



The Summer update will include a total revamp of the Classic Campaign, a limited time available Summer Campaign, completely redone musics and many bug fixes!
Get your sandals ready, because it's going to be hot!



Check out the teaser down below

v1.1.6

Hey Tankers!

Here is the fix to workshop maps not showing up and/or not loading.



Fixes

  • Workshop maps not showing up in map list
  • Workshop maps disappearing after converting
  • Workshop maps not loading and going back to main menu
  • Cursor automatically hiding and resetting to centered position if a controller is connected, now it will keep checking the last input allowing players to switch between controller and Mouse&Keyboard mid-game.
  • Final mission 100 showing wrong key input when trying to board the plane

v1.1.5

Last hotfix (hopefully)



Fixes:

  • Map border not showing up in multiplayer
  • Main menu buttons are more snappier
  • Pause menu as well
  • Fixed unlockables weird hover
  • Wasted screen a bit shorter in duration
  • Fixed Ambient Occlusion having ugly dithering, looks better now
  • Shadows are also sharper in higher qualities
  • Tanks that spawn from a crate can spawn with a random 360 Y rotation
  • Garbage mode even more garbage now, might run better!

v1.1.4

Fixed lobby menu acting weird after the UI update ;)

v1.0.11 - Hotfix #2

Some more bugs squashed:


  • Extended waiting time for Steam auth, so less likely to be signed out when booting the game
  • Fixed multiplayer difficulty hover text being empty
  • Fixed sound slider still appearing after closing pause menu
  • Pressing escape on the main menu does not exit to the account menu
  • The language selection menu on first time boot, now auto-skips to the tutorial level after 20 sec
  • Fixed that if you exit the "challenges" menu from "extras", you get thrown into the "singleplayer" menu

Hotfix - v1.0.10

Here is a quick hotfix fixing the following two things:

  • A thick fog in the tutorial mission, making players see nothing
  • Workshop multiplayer maps not popping up in the host lobby menu

Version 1.0.9 - Christmas Special

Merry christmas everyone!



Happy Holidays to all our players! We're excited to bring you a special Christmas update.
Enjoy 10 new missions in an epic christmas campaign, each sprinkled with a bit of festive magic.
Cozy christmas trees? check.
Gifts? check.
A very difficult ice boss at the end? CHECK!




Meet the ICE KING



Get ready to face the chilliest tank ever – the Ice King! With his icy spike barrages and sneaky homing ice attacks, he's possibly our toughest boss yet.

Available only until January 1st! Complete the festive campaign to unlock the Ice King in the editor. But hey, if you're feeling a bit mischievous, you might find that changing your PC's date works too! 😉






Santa Turret



Introducing the Santa Turret – our friendly snowball shooter! His snowballs are harmless but full of christmas spirit. He really does love snowballs.




The full changelog:

  • Special Christmas campaign added
  • NEW TANK: Ice king added
  • NEW TURRET: Santa Turret added
  • Redone snow in the weather settings, rain and thunder decide how heavy the snowfall is
  • Can now force snow for individual missions
  • Snow floor added to the map editor
  • More snow themed related things added and fixed
  • Fixed the zoom not being completely smooth, now its always smooth zooming
  • New Ambient Occlusion added
  • Revamped the lobby menu, better for the user-experience
  • Revamped the main menu, moved some buttons to other locations
  • Lobby browser has been removed
  • When pausing the game mid-game, the picollo sound is muted
  • Added gifts blocks to the map editor
  • Added christmas tree to the map editor
  • Added snow block to the map editor
  • Revamped snow mode looks, added fog, redone snow look etc...
  • A lot more smaller changes and buggie fixes