We are excited to be part of the Women's Day Sale running from March 1-10! Check out the wide range of discounted and upcoming games as well as demos! During the festival, we will be streaming Dustflower's pre-recorded playthrough of our (now outdated) demo.
We are working hard at the game and are excited to share updates about it soon! Until then, take care!
Storyteller's Festival 2024 Stream
We are excited that Where Birds Go to Sleep is going to be part of The Storyteller's Festival again and we'll be broadcasting the amazing Dustflower's playthrough of our demo today!
Storyteller's Festival (Correction)
(Sorry for the repost of the event, the start date was entered wrong and apparently cannot be changed once the event is published!)
We are excited that Where Birds Go to Sleep is going to be part of The Storyteller's Festival again, starting later today!
Our Discord community has grown over the past year and we are very grateful for the good time we're having there: there's talk about games of course, the games industry at large, pictures of pets and creepy crawlies and... an ARG (for those unfamiliar with the term; a sort of community puzzle) which has been going on for a long time, and finally we have the first 3 solvers: ːl_wingː lil scallop, minikrob and Sunny! ːr_wingː
We have been working hard on our feature complete demo and have posted some behind the scenes of it on our Discord (see them below), but for those of you who aren't on the server, we are working on it every day, making good progress, and we cant wait for the world to see it! In the meanwhile, our old demo is public again.
Some Behind the Scenes Videos
[table equalcells="1" noborder="1"] [tr] [td]In this short video, you can briefly see a glimpse of our exploration prototype, then the inventory, clues and thoughts screens:[/td] [td][/td] [/tr] [tr] [td]Here is a little sneak peek of the Clues screen - this screen is essentially your journal or quest log:[/td] [td][/td] [/tr] [tr] [td] Last, this one shows the new main menu with animations and how the UX is improved in the Settings menu (instead of going out of menus, you can switch between menus) - this might seem like a small thing, and in isolation it is, but it's so close to my heart.[/td] [td][/td] [/tr] [/table]
Thank you for your continued support, and until next time, take care!
Where Birds Go to Sleep wins IndieCup's MOST PROMISING GAME AWARD!!!
We are super pumped to announce that our game has won IndieCup's MOST PROMISING GAME award!!
Thank you to IndieCup for organising the event, and thank you to everyone for the kind words and the support! This is a colossal morale boost for us as we work on our feature complete demo for one of the upcoming NEXT Fests.
In the meanwhile, we appreciate your support, and hope you stay safe until then!!
Storyteller's Festival & Public Demo!
We are super excited to say that Where Birds Go to Sleep is going to be part of The Storyteller's Festival!
------------------------
(Apologies for the repost - apparently the date of the broadcast was entered wrong, and Steam won't let me edit the start time!)
When:
AEDT: 9:00 AM 2023 March 26 PST: 2:00 PM 2023 March 25 CET: 11:00 PM 2023 March 25
What:
Our demo will be publicly available again! For those of you who have played it last year in August or November, unfortunately this is the exact same demo, however,
there might be some content still that you haven't seen yet:
1. There's a big secret in our demo that we hid too well!
We learned such a big lesson with this one! Here's how to access it; 1. Sit on the bed in the tent where you can sleep 2. Open the mindmap by pressing "M" or the "options" key on your gamepad 3. Read the "Shireen's Locket" item description 4. Go straight to sleep!
2. And about those achievements...
The demo has 13 achievements, some of which you will have to replay the demo for. Here's some of the more obscure ones:
Locked Locket - see the big secret above!
Homunculus - during the boat ride, select the second option, then when confronting Dunlin, choose to pursue the accusation.
Naivete - during the boat ride, select the option to tell Dunlin the joke, then during the confrontation, press him about what you saw.
Cowardice - at the start of the Dunlin confrontation, choose to chicken out and not tell Dunlin anything at all.
As you can see there are multiple outcomes from the Dunlin confrontation, and they all have a different introspection scene afterwards. There are also three endings:
3. Replayabillity and endings
We consider the demo to have two kinds of endings;
The outcome of the Dunlin conversation (of which there is 4):
Depending on which option you choose at the start, Dunlin will either hate you or like you (this is expanded on a lot more in the final game!), and you will get a different attitude and reaction from him both in his exhausted dialogue and during the confrontation. See the achievements above on how to get the different outcomes from that conversation!
The end screen you get when you enter the forest:
These are different based on how many secrets you found.
Bliss - finish the demo with no secrets found at all (essentially just speedrun it and only interact with the "main story")
Schizotypy - finish the demo with more than one secret found but not all
No More Secrets - finish the demo with all secrets found: bonfire & Colonised Brain dream ("Think about the colonists"), shoes & Generous Envoy dream ("The shoes were so small"), clicking "Notice" after the bonfire section, having dreamt the secret dream (see above!)
Technically these can be obtained on the same save file, since you can reload your save, and interact with the content before going into the forest again.
--------------------------------------
Last but not least, we will also be running Dustflower's playthrough as broadcast during the event on our Steam page.
In the meanwhile we're working on a feature complete demo in the meanwhile that we hope to take to Next Fest when it's ready!
Most importantly, have fun playing demos during the event!
Storyteller's Festival & Public Demo!
We are super excited to say that Where Birds Go to Sleep is going to be part of The Storyteller's Festival!
When:
AEDT: 9:00 AM 2023 March 26 PST: 2:00 PM 2023 March 25 CET: 11:00 PM 2023 March 25
What:
Our demo will be publicly available again! For those of you who have played it last year in August or November, unfortunately this is the exact same demo, however,
there might be some content still that you haven't seen yet:
1. There's a big secret in our demo that we hid too well!
We learned such a big lesson with this one! Here's how to access it; 1. Sit on the bed in the tent where you can sleep 2. Open the mindmap by pressing "M" or the "options" key on your gamepad 3. Read the "Shireen's Locket" item description 4. Go straight to sleep!
2. And about those achievements...
The demo has 13 achievements, some of which you will have to replay the demo for. Here's some of the more obscure ones:
Locked Locket - see the big secret above!
Homunculus - during the boat ride, select the second option, then when confronting Dunlin, choose to pursue the accusation.
Naivete - during the boat ride, select the option to tell Dunlin the joke, then during the confrontation, press him about what you saw.
Cowardice - at the start of the Dunlin confrontation, choose to chicken out and not tell Dunlin anything at all.
As you can see there are multiple outcomes from the Dunlin confrontation, and they all have a different introspection scene afterwards. There are also three endings:
3. Replayabillity and endings
We consider the demo to have two kinds of endings;
The outcome of the Dunlin conversation (of which there is 4):
Depending on which option you choose at the start, Dunlin will either hate you or like you (this is expanded on a lot more in the final game!), and you will get a different attitude and reaction from him both in his exhausted dialogue and during the confrontation. See the achievements above on how to get the different outcomes from that conversation!
The end screen you get when you enter the forest:
These are different based on how many secrets you found.
Bliss - finish the demo with no secrets found at all (essentially just speedrun it and only interact with the "main story")
Schizotypy - finish the demo with more than one secret found but not all
No More Secrets - finish the demo with all secrets found: bonfire & Colonised Brain dream ("Think about the colonists"), shoes & Generous Envoy dream ("The shoes were so small"), clicking "Notice" after the bonfire section, having dreamt the secret dream (see above!)
Technically these can be obtained on the same save file, since you can reload your save, and interact with the content before going into the forest again.
--------------------------------------
Last but not least, we will also be running Dustflower's playthrough as broadcast during the event on our Steam page.
In the meanwhile we're working on a feature complete demo in the meanwhile that we hope to take to Next Fest when it's ready!
Most importantly, have fun playing demos during the event!
Last Chance to Play the Demo!
Thank You
Big thank you to everyone who has played our demo! Your feedback and input has been absolutely invaluable!
The Demo's Availability
On the 30th we'll take the demo down. This time, we will disable it instead of hiding it, which means that even if you have it in your Steam library, you will not be able to launch it afterwards, so play it while you still can!
We might make it available again in the future, but we don't know when and for how long. Maybe as part of a Steam festival.
Lastly, we have uploaded the most interesting excerpts from our recent livestream where we discuss designs, lore, development and more, as well as a bunch of answer questions, with timestamps to allow easier navigation: https://www.youtube.com/playlist?list=PLkGaU_MYjwgfSvYe1HCd0NbNZm7HxTlbp
Very very big thanks for your continued support, it fuels us on our bad days. We have to make some sacrifices in our lives to develop this game, but knowing you are all excited for it makes things a little easier.
Thank you for being here.
Developer Live Stream, come chat with us!
Starting NOW is the beginning of the CZECH & SLOVAK GAMES WEEK, a Steam Festival celebrating games made in Czechia and Slovakia!
We'll be live streaming tomorrow 10-11 PM CET on our Steam page!!!
We will play the demo and talk about development, and this is the first time you'll be able to see our faces (did someone say face reveal?!?!?!).
Come and join our chat on our Steam page, ask us questions if you'd like, or just hang out and watch us have fun with our demo, and find out whether hearing Cormo's jokes for the ten thousandth time still makes us laugh!
We NEED your thoughts!
We would love to hear your thoughts, expectations and views on the final release of Where Birds Go to Sleep!
Regardless of whether you've played the demo, filling in the following questionnaire would help us immensely:
Steam Broadcast! Come watch Dustflower play our demo!
For a while, we'll be streaming pre-recorded demo gameplay by Dustflower on the Steam page. It is a very nicely narrated and thoughtful playthrough, but she hasn't found all the secrets. Maybe you will? We hope you give the demo a go!