Winds of Trade cover
Winds of Trade screenshot
Linux PC Steam
Genre: Simulator, Strategy

Winds of Trade

Screenshots of the 1.4 update!

Hello! Just wanted to share a few screenshots of the upcoming 1.4 update. It should be available on Steam in just a few days if all goes according to plan. Enjoy!


Improved graphics coming in the next update!

Hello everyone! Just wanted to let you all know that the next update will include, besides a couple of new features, a graphics overhaul, making the game more aesthetically pleasing. Here's a quick preview:


WoT updated to version 1.3.3!

Hello everyone! Today we are putting the game on sale with a 40% discount, and we are also updating it to version 1.3.3! This update includes two new features that lots of you requested:

1) A new Prices Map you can use to effortlessly find the best places to buy or sell your goods. It makes finding new deals easier and quicker than ever before!

2) A new dropdown to quickly switch cities without having to leave the City Window.

We feel these two changes make the game more usable and more enjoyable to play. We're already working on the next update, which will include a new feature to take over competitors and a few other improvements... Stay tuned!

Preview of the new Prices Map Feature!

Take a look at the upcoming Prices Map feature that will be added in the next update of the game! If everything goes according to plan, it should be available on Steam tomorrow!



https://www.youtube.com/watch?v=OSdnvOPlF-Q

WoT updated to version 1.3.2!

Hello everyone. Today we are releasing a small patch containing a few new features and also a couple of bug fixes. Here are the details:


  • New peaceful mode, to play with no pirate or war ships attacks.
  • New feature to repay loans before they are due.
  • Tweaked the maximum zoom out the camera can do before switching to the strategic view mode in Jumbo Size Maps.
  • Fixed bug that caused the auto trade window to stop working properly after renaming a colony.
  • Fixed bug that caused contract delivery markers to be missing after saving the game and loading it again.

WoT updated to version 1.3!

Hello everyone! We're happy to announce the new 1.3 update is now live! This update includes the following new features and fixes:


  • New Jumbo Size Maps: This is one of the features our players requested the most. And we are always listening! You will be able to continue playing in the 'normal' size maps, but you also will be able to start new games in the new 'jumbo' size maps, that have 125% more surface area than the 'normal' ones. Also, more countries and more cities provide experienced players with a more challenging and vastly improved experience.
  • Autosave: This was another feature that lots of people asked for, and it's finally here! If you go to the options menu and enable the "autosave" checkbox the game will be automatically saved every three months of game play. Neat, eh?
  • Performance Improvements: We've also been working hard in some performance improvements to the supply/demand and prices simulation. Now it runs three times faster than it used to! This was crucial in order to keep the simulation running at a decent speed in the new jumbo maps, as they have many more countries and cities that need to be simulated.
  • User Interface Improvements: The Cities Window now lists all warehouses you own and their current contents. You can also filter cities to only see those that produce a specific resource.
  • The minimap in the lower left corner is now automatically hidden when you go to the strategic view mode. I mean, why would you want to have two identical maps in sight at the same time? :)
  • Some other minor UI improvements: Now when you return from battle the camera will automatically focus on your surviving ships (if any!) so you can take appropriate action, like taking your ships to the nearest shipyard to repair them. Also, now when you change the value of an input field in the automatic trading route window, the corresponding checkbox will automatically be checked.
  • Minor improvements to the AI algorithms so opponents take smarter decisions about contracts and buying / selling goods.
  • Fixed broken texts when one of your opponents is bankrupt and you go to the strategic view mode.
  • Fixed bug that caused lightning sound effects to ignore the sound effects volume slider.







Overview of the updates to come!

Hello everyone! Just wanted to let you know that the next release of Winds Of Trade is going to include a new "Jumbo" map size. Many of you have been asking for bigger maps, with more cities, more countries and more business possibilities... So we're going to deliver just that!

It's still being tested and not ready to be released yet, but we're confident we can fix the remaining issues (mainly performance ones) and ship this exciting feature in the next update!

To know more about the features that will be added to the game soon, please visit our Dev Blog here: http://devblog.windsoftrade.net/2017/05/exciting-news-about-map-sizes.html

WoT updated to version 1.2!

Hello everyone! We're happy to announce that the new 1.2 update has been released! Here are the changes this update brings:


  • New advanced tutorial that gives you an overview on buying ships, smuggling, accepting contracts and more.
  • Four new resources to trade: Gold Ore, Gold, Ivory and Jewelry.
  • Captains now acquire experience when sailing and when attacking enemy ships, so their skills will increase as time passes, but their salary remains the same! :)
  • Captains now have a small chance of dying in battle.
  • New design for the loading screen.
  • Clicking on the active contracts tooltip now opens the contracts window.
  • Fixed bug that sometimes caused the city details tooltip to be in the wrong position.
  • Small improvements to some texts to make them easier to understand.


Now starts the road towards v1.2.2, which will include some minor fixes and improvements and then towards v1.3, an exciting update that will add several new features!






WoT updated to version 1.1.4!

Hello everyone! We've launched a new update today! Not a lot of new stuff on this one, just some very necessary bug fixes and improvements:


  • New Colonies List window
  • New Captains List window (no more forgotten captains in random ports all over the world!)
  • Improved and more intuitive drag and drop in automatic trading route window actions list.
  • Fixed bug that caused accept contract dialog to appear underneath contracts
    window after resizing it.




WoT updated to version 1.1!

It's finally here! The new version of WoT is now available and brings a ton of exciting new features!

Main Features



  • Attack competitors' ships: Now you can attack your competitors to damage their net worth and steal their goods, and you can even give your ships orders to blockade a port. But be careful, doing so will severely damage your company's reputation!



  • Fleets: Now you can assemble fleets with several ships and then assign orders to all of them and once, even automatic trading routes.



  • Upgradeable trade offices: Now you can upgrade your trade offices in order to obtain more accurate prices information.
  • Warehouses: Now you can purchase warehouses in cities in order to accumulate goods, and even assign them automatic orders to purchase resources.



  • Bribes: Now you can send expensive and luxurious gifts to rulers in order to improve the relationship with them.



  • Random weather changes with five different sky conditions: clear, partly cloudy, mostly cloudy, overcast and rainy.



  • New ship types to purchase: Fluyt, Corvette and Heavy Frigate!



  • New resources to trade: Beer and Tea!
  • New "Pacifist" and "Pirate" Steam Achievements.
  • Winds now affect movement in battle.
  • Added indicator for active contracts in the right part of the screen.


Improvements



  • Added gameplay tips to the loading screen.
  • Added antialiasing when using "normal", "high" or "ultra" quality settings.
  • Camera movement keys are now customizable.
  • Made positive country relationship modifiers last longer.
  • Added notification when the relationship status with a country changes.
  • Added setting to display newspapers as notifications instead of appearing in the middle of the screen.
  • Made "Automatic Trading Route" and "Contracts" windows resizable.
  • Minor improvements to Artificial Intelligence.
  • Made colony building positions easier to spot.
  • Increased maximum number of contracts that can be accepted at once from 4 to 6.
  • Stocks in the stock market can now be purchased in amounts of 50 instead of 100. This is particularly useful when a company's total shares count is 250.
  • Better cloud rendering (only for the Windows version for the time being).
  • Added missing thousand separator in buy/sell stock confirmation message window.
  • Added a "Cancel" button to the "assign captain" and "copy auto trade route" windows.
  • Added text labels to HP and cargo bars in the Ships Window.


Bug Fixes



  • Fixed bug that sometimes caused "36 Pound Guns" and "Bronze Cannons" upgrades to have zero effect in battle.
  • Fixed bug that sometimes caused landlocked cities to be generated in the map.
  • Fixed bug that sometimes caused ships to appear over an obstacle in battle.
  • Fixed bug that caused the colony window not to display odd and even rows in different colors.
  • Available contracts are now persisted in the saved game, so you no longer can save and load the game in order to obtain fresh ones.
  • Available war contracts are now removed if the war that triggered them ended.