Witch Hunt cover
Witch Hunt screenshot
Genre: Adventure, Indie

Witch Hunt

v1.13 CPU related optimization

Version 1.13 is now live.

Changelog:


  • Made some optimizations to reduce micro stutters and CPU load.
  • Fixed issue with pause menu that affected in-game physics calculation.
  • Fixed a bug that caused good dog to look at the player after death.

v1.10 Evil sight cost reduced.

Version 1.10 is now live.

Changelog:


  • Evil sight mana cost reduced from 50 to 20.
  • Additional Bellville level optimization.
  • Other small changes.

v1.09 Fix for grass rendering

Version 1.09 is now live.

Changelog:



  • For some people grass in forest level sometimes disappears. I've made changes that should fix this issue.
  • Default lockpick unlock chance increased.
  • Price and unlock chance for lockpick master skill increased.

v1.07 Performance improvements

Version 1.07 is now live.

Changelog:



  • Grass rendering optimization.
  • On high quality settings, different terrain shader is being used if player is using AMD GPU to improve performance on AMD GPUs.
  • Other small changes and improvements.


After grass rendering optimization, I've witnessed 18% FPS increase for:
GPU: NVIDIA GTX 680
GRAPHICS QUALITY: Medium
LOCATION: Start of the forest level

v1.06 Small update.

Version 1.06 is now live.

Changelog:


- Texture on lockpicks pack is now more bright, to make it more visible.
- Fixed bug that caused screen to sometimes stay blurry around corners of the screen when player is not in aim mode.
- Fixed visual bug that made some dry bushes to change size, depending on a distance to the player.
- Other small changes and improvements.

v1.05 Bug fixes.

Version 1.05 is now live.

Changelog:


- Fixed issue that caused some NPCs to be invisible at medium distances.
- Sometimes perma mode didn't launch properly. I've made changes that might fix this issue.
- Made some changes to improve performance.

v1.04 Game engine splash screen removed.

Version 1.04 is now live. It's a tiny update that removes unskippable game engine splash screen from the start of the game.

Changelog:


- Removed game engine splash screen from the start of the game.
- Added new small scripted scare to white house.

Happy Holidays, everyone!

v1.03 Improved anti-aliasing.

Version 1.03 is now live. Subpixel Morphological Anti-Aliasing (SMAA) is being enabled when player chooses high or ultra quality preset in Witch Hunt. In this update I've changed Edge Detection Method for SMAA to make it able to detect more edges where Anti-Aliasing needs to be applied.

Changelog:


- New edge Detection Method for SMAA.
- Small texts improvements.

v1.02 Fix for dogs.

Version 1.02 is now live.

Changelog:


- Undead dog now runs away when it receives damage. This part of AI was disabled for some reason and it made dogs much more brutal and unfair enemy.
- In rare cases, after a level load, game gets stuck at white screen. This is now fixed.
- Added option to rebind look controls for gamepad. This is useful option if your gamepad isn't supported by default.

v1.01 Spanish translation.

Version 1.01 is now live.

Changelog:


- Added Spanish translation.
- Sacrificial tree maximum health reduced by 17%.
- French translation significantly improved.
- Improvements to texts in other languages.
- New footsteps sounds for rock surfaces.
- Other small improvements.

Special thanks to Rodrigo Gomez Poviña for Spanish translation.

Happy Halloween!