Withering Rooms cover
Withering Rooms screenshot
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Withering Rooms

0.85 (2022-10-25)

This patch attempts to fix any save migration issues that were encountered from 0.84 on launch. If you still encounter issues, please see: https://steamcommunity.com/app/2006140/discussions/0/3490879077211960625/

This patch has a larger download than previous patches, but the game actually takes up less space once installed. Content has been restructured to allow for even more disk space savings in upcoming patches. Players with slower hard drives may see load time improvements.

Bug Fixes

- Fix an issue introduced in 0.84 where monsters and armor may continue to attack dead enemies
- Fix the Lantern Familiar triggering enemy attacks
- Fix Bug Reports being unable to be filed, not working in the Title Screen, and not properly stealing focus when opened
- The game has been upgraded to a new version of Unity, and some shader related crashes with some GPUs may be solved

Withering Rooms 0.84 - Steam Cloud & NG+

Withering Rooms 0.84 (2022-10-24)

Steam Cloud Support

Withering Rooms now supports Steam Cloud. As part of tis change, your saves will be automatically moved from:

C:\Users\YOURUSERNAME\AppData\LocalLow\Moonless Formless\Withering Rooms

to:

C:\Users\YOURUSERNAME\AppData\LocalLow\Moonless Formless\Withering Rooms\YOURSTEAMIDNUMBER

If you run into any problems after this move, please reach out to support: https://witheringrooms.com/support.html

NG+ is now available

After completing the game, choose Load Game and select your save slot to continue into NG+.

Note that NG+ is brand new, and there may be bugs. Please press the / key to report bugs when you find them! Reach out to support if you need any help: https://witheringrooms.com/support.html

You keep all: levels, notes, remembrance slots, permanent items(except keys), remembered items

NG+ features:

- Monsters & bosses with increased stats(including speed)
- More heavily randomized monster spawn layouts that change each night
- 4 new enemies, a new boss, a new merchant, new tools, a new outfit, and a new prologue
- Ways to respec your character and level up with no level cap
- Surprises in areas that were previously safe or empty

Other Fixes & Changes

- Non poise breaking attacks no longer can stack up animations and effectively stunlock enemies
- Improved AI behavior when close to player
- Projectiles no longer collide with you in spirit form
- Night mother outfit has less Terror resistance
- Shields block less physical damage
- Homing projectiles find targets better
- Dafydd always wears yellow now
- Fix an issue with Josette in Ending B
- Fixed various typos and dialog issues - please keep reporting bugs with /, thank you!

0.83

Withering Rooms 0.83 (2022-10-13)
Balance Chances
* Stock limits for magical crafting items have been raised to 8 in Chapter 1/2 and 12 in Chapter 3/4
* Cursedness related monster spawns have a much longer respawn timer
* Increased the amount rare items can be sold for
Polish
* Status effect announcements are much more obvious, with unique sounds for each status effect
* Map display improvements:
* Icons now appear under the text
* Better player indicator
* Fixed edge cases where it looked odd
* Added icon for secret passages
* Added options to make crouch and run toggle instead of hold in the Input Options
* Added a new Support menu to the options, and moved the Restart Night option there
* The game pauses when the Steam overlay is brought up(i.e. when in the background on Steam Deck)
* The Options Menu dropdowns work with controllers now
* Hiding/unhiding while crouching no longer makes Nightingale stand up briefly
* Left hand thurible now can be 'used' - blocks poison damage and speeds up poison healing when used
Bug Fixes
* More achievement fixes - if an achievement doesn't unlock for you that you have earned after Continuing and waiting a few seconds, please file a bug
* Fix for when the game crashes during writing saves.json - it can now detect and recover
* Fix Edgar's coin multiplier not applying correctly
* Fix for a monster offering a prompt during arena battle
* Fix for Nightingale moving forward when toggling outfits
* Fix for being able to dodge out of interacts, such as the valve puzzles
* Fix for being able to loot corpses through barriers in the Chapter 3 basement
* Fix for several movement/interact related softlocks when pressing buttons quickly
* Fix for several softlocks that could occur when dying repeatedly

0.82

##### Withering Rooms 0.82 (2022-10-10)

###### Balance Chances

- Merchant stock limits are now affected by crafted items in your inventory - that is, if you have X door hexes, that counts against X red wax purchases - you can no longer run back and forth to the merchant to keep buying more after crafting
- Merchant stock limits for crafting items(except for empty jars, scrolls and books which have a much higher limit) have been raised from 4 to 6 in Chapter 1 & 2, and to 8 in Chapter 3 & 4
- Gifts upon death have been added to Chapter 3 & 4
- All gifts upon death now also include gold, which increases with each Chapter
- New items added
- Second Chance Ring - restores 50% health upon death but breaks, sold by Tomos
- Violent/Dextrous/Weird Pills - increase the associated damage output by 25% for 15 seconds, sold by Infirmary NPC
- The prices of rare items, bullets and syringes have increased
- Many Chapter 3 & 4 monsters and bosses have been made more challenging - through a mix of new/faster attacks, more health, more damage, and more resistance
- Arena monsters have been buffed, and their layout has changed in some cases to provide more challenge
- Item changes:
- Most amulets have been buffed
- Armor outfit has less physical resistance
- Burnt Ring has less fire protection
- Durability of Old Sword has been reduced
- Fireball & Summon Spears spears do more damage
- Lucky Necklace has a smaller Luck boost
- Critical/Savior Rings have reduced Luck scaling
- Bloody Elegant Outfit heals more slowly
- Night Mother's Doll does more curse build up when being held

###### Polish

- Rolls can be done immediately after holding the run button
- A small input window has been added to hiding, finding items and lore that will help prevent button mashing from unhiding/skipping
- Mirror has been removed from the Silent Study, instead the NPC will teleport you to a cottage
- Possessed Books no longer drain curse during dialog

###### Bug Fixes

- Fixes for achievements: Arena Novice, Hyperthymesia, Ancient Blood, Ascended - these should award on load if you've earned them, please press / to file a bug if they don't
- Fixes for several cases of enemies coming back to life, or returning to their idle, after defeat and returning to their room
- Fix for having Necrosis over 50 points causing many strange problems on load
- Fix for getting hit out of dodging while using the Ghostly Ring leaving the player in an invincible state
- Fix for the "Return to the Throne" quest not properly being marked as complete
- Fixes for several enemies having the wrong "aim spot" on their body for guns or leaving Corpse Hex residue in odd places
- Fix for empty searchable furniture in Chapter 3 basement
- Fix for the "Blood Stained Letter" quest in Chapter 3 not being completable
- Fix for the Nowhere remembrance shrine in Chapter 3 not unlocking
- Fix for magical barriers in Chapter 3 having "interact_" prompt
- Fix for some random Labyrinth rings generating with placeholder text
- Fix Old Sword having two sets of stats in its description
- Fix for Baleful Influence FX not going away