WizardCraft has had a price drop and is now only $2.99/ £2.09.
Update 1.24 now live
Update 1.24 includes the following bug fixes and new features:
Update 1.23 IS NOW LIVE
update 1.23
Added 'Help' function (can be fount above the mini map). - Further categories will be added in future updates.
Changed UI font so text is not all upper case.
Improved AI building. The AI will no longer stop building if it cannot find space for specific buildings.
Fixed bug where trees were only spawning at bottom left portion of the map (introduced in previous update).
Made some minor improvements to UI.
WizardCraft 80% off
WizardCraft is now 80% off during the Steam Autumn Sale.
Update 1.22 is now live
Update 1.22 contains the following bug fixes:
Fixed bug where team icons were not moving the camera to the teams castles correctly.
Fixed bug where dark dragons were dying soon after being spawned.
Fixed bug where dark mages were sometimes invisible.
Fixed fog of war.
Fixed bug where trees were not showing up on the minimap.
Volume of the chopping sound has been reduced.
Update 1.21 now available
Update 1.21 contains the following new features and bug fixes:
Fixed bug where AI Dark Knight was spawning with little health.
Fixed bug where waypoint would sometimes remain when the barracks, wizard tower or stable was destroyed.
Fixed bug where frame rate would sometimes drop when it was raining.
Fixed bug where towers were not firing at spiders.
In diplomacy, resources of the other teams will no longer be shown unless you are an ally.
Darker skinned peasants have been added.
Added option to change team colors in Skirmish mode.
Lights have been improved.
Added new missions.
Improved performance.
Hotfix available for download
The following bugs (recently introduced with the latest version of Unity) have now been fixed.
The game will no longer crash while starting a mission.
Military units and enemy peasants will no longer remain inactive.
Update 1.20 is now live
Update 1.20 contains the following new features and bug fixes:
Added undead faction to skirmish mode.
Fixed bug where the AI was not rebuilding farms and stone cutters after they were destroyed.
Fixed bug where units would sometimes carry on attacking a building even though it had been destroyed.
Fixed bug where peasants would deliver/gather resources to/from buildings that have been destroyed.
Added new environmental objects (bushes and leaves).
Melee units will now attack slightly slower.
Added new damage effect for units.
General bug fixes.
WizardCraft Demo now live
The WizardCraft demo is now available for download from the store page. The demo contains the first two missions and a couple of skirmish maps. Although the map editor is available in the demo, custom maps cannot be saved, this feature is only available in the full version of WizardCraft.
Update 1.19 is now live
Update 1.19 includes the following bug fixes and improvements:
Lights have been improved to reduce frame rate drops during night time.
Enemy buildings are now easier to select.
Fixed bug where the allies target marker would stay with the mouse cursor.