Update 1.18 is now live and includes the following:
Updated the game engine to the latest version.
Update 1.17 is now live
Update 1.17 contains the following bug fixes and new features:
Fixed bug where mini map was not updating correctly when fog of war was turned off in the options.
Fixed bug where the red dark knight was facing down when moving right.
The hard and very hard AI will now build walls around their towers.
Tips will now be shown on the loading screen.
Improved graphics for Golems and Dragons.
Added option to show damage numbers on screen.
When an AI becomes an ally a target marker will appear next to their castle, this can be moved around the map to instruct your ally where to attack.
The cost of troops in battle mode has been reduced.
Butcher and Dragon limit Hotfix
The following bugs have now been fixed:
The butcher's meat output will no longer go into negative value.
The AI will now only produce a maximum of 7 Dragons per team at a given time, this excludes Dragons produced at Dark towers.
Update 1.16 is now live
Update 1.16 contains the following new features and changes:
Improved attacking animation for Cavalry Archer and Cavalry Knight.
Added new unit 'Ghost', ghosts randomly appear around the map.
Chests will now only contain gold in Battle mode.
Added ability to manually cast spells.
Reduced the amount of fog a graveyard produces.
General bug fixes.
Update 1.15 is now live
Update 1.15 includes the following new features and bug fixes:
Improved attacking animation for Archer, Knight, Death knight and Champion (improvements to other units will be added soon).
Night time is now slightly lighter.
The workload bar has been re-introduced (normal mode only).
Added new non-aggressive animal 'Bee'.
Added new aggressive animal 'Slimes'.
Fixed bug where unlocking an achievement would sometimes slow down the frame rate.
Fixed bug where double clicking on a Knight would also select Champions.
Fixed bug where units would move as soon as they were selected, making it difficult to double click on units.
Double clicking units is now more responsive.
Producing military units in Battle mode will now require more gold.
Tutorial hotfix now available for download.
A new hotfix is available for download which will fix the following issues:
The previously removed Amourer has been removed from the tutorial.
The Barracks shortcut icon will no longer be shown above the tutorial box.
The tutorial has been improved and will now include a description of the buildings as well as covering gold and cattle production.
Update 1.14 is now live
Update 1.14 contains the following new features and bug fixes:
New Feature - Missions can now be played with "Battle Mode", in this faster paced mode the player only needs two resources to build their army and base, wood and gold.
Mines will now drop stone piles when destroyed instead of rubble, unlike rubble, stone piles will be removed over time by the peasants.
Added 14 in-game achievements;
Fixed bug where saved games were being saved under the default file name.
General bug fixes.
WizardCraft 50% Sale (January 30th - February 6th, 2017)
WizardCraft is available at 50% off for a limited time!
The week long sale will last until Monday, February 6th at 10AM Pacific Time.
Update 1.13 is now live
Update 1.13 contains the following new features and bug fixes:
Added ability to change the game speed without having to go into the options.
Changing the game speed will now effect the rate at which resources are produced.
Added additional sound options.
Added option to remove fog of war.
General bug fixes.
Update 1.12.5 is now live
Update 1.12.5 contains the following bug fixes:
Units are now easier to select individually.
Fixed bug where Golems, Spiders and Bats were playing the Knight's voice response's when selected.