Buildings and furniture can now be moved around the map, the exceptions being towers and cannons.
Fixed bug where walls were being unbuilt when pipes where placed on top.
Fixed bug where travellers were costing less to join the colony then what was stated.
Fixed bug where coal generators could not be turned off properly.
Fixed bug where two villagers would sometimes sleep in the same place.
Hotfix now available for download
Fixed bug where construction stockpiles where not being built
The blue prints for pipes and cable will always remain on screen.
Some of the floor tiles will now need stone to be built.
Trees will now spawn faster.
Update 1.01
Added mood faces to the top of the screen which will show how many villagers are unhappy, contempt or happy. This will allow the player to quickly determine the overall mood of the colony.
Fixed bug where the combat log was not being updated correctly.
Fixed bug where villagers would sometimes spawn at the bottom left of the map and be stuck there.
UI bug fixes.
Hotfix available for download
A new hotfix is available for download, the update will fix the following bugs:
Fixed bug where villagers would not gather if a fruit tree was highlighted.
UI fixes
Fixed bug where certain buildings were not being deleted when trying to delete using the option in the building tab.
Update 1.0 - Leaving early access
WizardCraft Colonies has today left Early Access and is now available as a full release. It’s been a long journey through Early Access, but it wouldn’t have been possible without our dedicated community who have helped shape what WizardCraft has become and where it will go. With the full release a new update is also available.
Update 1.0 will give the player more control over the villagers and contains the following new features and bug fixes:
Update 1.0
Added more control over the villagers: -Clicking on a bed while a villager is selected will now instruct it to sleep. -Clicking on water while a villager is selected will now instruct it to drink. -Clicking on food while a villager is selected will now instruct it to eat. -Clicking on a hospital bed while a villager is selected will now instruct it to heal. -Clicking on a fire while a villager is selected will now instruct it to fire fight. -Clicking on an enemy while a villager is selected will now instruct it to attack.
Villagers will now seek out a heat source to warm up when cold, in addition when hot they will seek out a cooler spot to cool down, this can be turned off or on in the AI manager.
The cooling tower has now been changed into an 'air conditioner'. In addition to cooling the surrounding air it will also heat it, keeping the surrounding temperature same as what is set in the thermostat. This will remove the need to have a cooling tower and heater near the same spot.
Bug fixes.
Update 0.36 - Improved lighting.
Update 0.36
Added option to use real time lights, can be fount under "Gameplay" in the options. When using real time lights a light will now also appear on the cursor during night time. Real time lights should only be used on decent PC's/laptops as it may cause the frame rate to drop on slower machines.
Added more 'darkness at night' levels in the options. It is now possible to make it completely dark at night time while using real time lights.
Plants will now only grow in daytime or if a light is nearby.
Hovering over a production building will now show what resource is being produced and what resources it requires.
When placing a new building a info box will now appear showing how much coin you have, the cost of the building and how much coin you will have after the transaction.
The length of daytime and nighttime is now determined by the season. Summer will have a longer daytime while winter will have a shorter one.
Made some improvements to the UI.
Increased the speed of the villagers.
Boss monsters will now have more health and drop more coin;
Fixed bug where food was being placed in misc barrels and not being eaten by the villagers.
Fixed bugs;
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Hotfix
An update is now available for download which fixes the following bugs:
Fixed bug where villagers were not moving resources from a stockpile to a barrel, the bug was introduced in a previous update.
WizardCraft Colonies Demo now available for download
The WizardCraft Colonies Demo is now available for download. In the demo players can play any map in the game for up to 30 minutes. Certain features have been disabled in the demo including the ability to change region and saving and loading.
Update 0.35
When villagers are below 50% health, an health bar will now be shown above them.
Added option for the game to pause when attacked, can be fount in the options under 'Gameplay'.
Added new blueprints feature which allows the player to make a blueprint of a room then quickly make a copy off it. To make a blueprint simply select the "create blueprint" button then drag the mouse over the area you want to make a copy off.
Villagers can now carry a stack of resources when building floors, walls or stockpiles to build any adjacent ones in one go.
Important messages (such as events) will now be displayed on the left of the screen to make them more visible.
Added some extra music tracks.
Increased the daily income from villagers.
Resources sold at the market will now be 2/3rd the selling price instead of half.
Fruit trees will now appear around the map on grassland and swamp regions. Fruit from these trees must be highlighted before your villagers will gather it.
Added new 'Mushroom tree' which spawns mushrooms over time.