Wizardry: The Five Ordeals cover
Wizardry: The Five Ordeals screenshot
Genre: Role-playing (RPG), Adventure, Indie

Wizardry: The Five Ordeals

Update2022/10/18

New
- Added icons in the item details section except equipment screen, to indicate whether the target character meets each category of the equipment requirements.

The display differs between 3:2 UI and others.


- Added tentative display of initial MP values when creating characters

Updates
- Adjusted the text display method for the party window and character status display window.
- In the SD and 3:2 UI monster dictonary, display English indeterminate (multiple) names.
- For "pool" condition healing events, it is now possible to heal different characters in succession.
- When teleporting directly to a "returned" type event, the returned position is changed to the original position on the original floor.

However, the "returned" type event is originally intended to be used in conjunction with the teleportation prohibition grid, so that direct warping is not possible.


- Default value of "No" for all event options in the labyrinth.

Fixes
- In the brick and wood walls, the arched wall design differed with and without iron grating.
- Sound did not switch correctly when selecting "Back" or "Give up" in the "Q Treasure Chest" or in the pool.
- After appraising items in the item box, items were not displayed correctly under certain conditions.
- Some adjustments to in-game text
- Support for some characters that were not displayed in areas where the text display method was changed

Information on letters not displayed is continuously sought.


- The order of actions in battle was not working as intended by the under certain conditions.

It is assumed that a certain random element will occur, although the influence of attribute is sufficient.






Announcement
- In light of this partial failure, we are checking the random number-related parts again accordingly, and have not found anything suspicious at this time. If you suspect some kind of probability flaw, we would appreciate it if you could report it to us after fixing the following conditions to some extent.

【Scenario Name】
【Floor Name】
【Character Level】
【Character Class】
【Character Attribute】
【Character Items】



- This time we are just doing a normal update as it was mainly a non-save data related fix. The next non-hotfix will be a beta update again, as it will involve changes to the content of the save data.

Hotfix 2022/10/5

Fixes
- In some time zone, user scenarios were requesting an update every time the returned to the title, even though the user scenario had not been updated.

Hotfix 2022/10/3

Updates
- F5 to switch to full screen except in the options screen

This feature was originally left on the title screen for testing purposes and has been expanded upon request. In the event of major problems, the functionality may be suspended indefinitely.



Fixes
- When turning and facing the teleporter in the "Normal" movement mode, the screen was not drawn as intended.
- When selecting a sub weapon in the labyrinth store, it was switched to the ground store.
- In the castle store, if you didn't have enough money and were asked, "Do you want to collect?" to shop for items that can be equipped, you did not return to the category selection.
- Some fonts in item boxes in 3:2UI were not as expected.
- After character lost, the menu display was wrong in the training ground.



Announcement
- We have identified what appears to be the cause of a problem in international user environments where after a user scenario update, the game asks for an update every time the user returns to the title, even though the scenario has not been updated. Please allow us some time to fix the problem.

- The phenomenon of a character's gender changing after changing jobs has only been reported in one case overall, making it difficult to determine the cause. We are still looking for more information.

- Starting with the next non-hot fix, this will be a beta update again, as it will involve a change in the content of the saved data.

Hotfix 2022/9/30

Fixes
- Appraised items were also included "put unidentified items to item box" command.
- in 3:2UI, the second line of the message glitched.

Update 2022/9/30

New
- Auxiliary Weapons" has been added to the purchase category of the store.

The "Collect Money" command has been removed in its place, but the "p" shortcut remains in effect. The game also has the ability to collect money semi-automatically.


- purchased, sold, and appraised from Item boxes at base stores.

At this time, purchases are limited to the item box and appraisals are limited to the item box only.The details of the functionality may be adjusted in the future in consideration of user feedback.


- When depositing items into the item box, all unidentified items can be deposited at once.
- Separate custom and system fixed portraits
- The overall play time for each scenario after this version should be saved. (Viewing can be done from Story Select)

Updates
- Adjusted font display for command panel / battle messages / messages in the labyrinth / castle signs (also ED) / monster names / monster catalogs
- Changed the color of the command for the continuation spells when they are already casted, so that the color does not affect the display of the number of remaining uses.
- For the "Fixed Enemy 3" event, set the default value to "No".
- For the "Fixed Enemy 3" event, save the value of the last selection until returning to the title screen.
- When shopping at NPC stores, return to category selection after purchasing an item
- When appraising a bishop, if there is not enough level, the cursor will move to the next item.
- Removed "Cannot hold any more" notation as a result of the battle.

The inventory max notation remains.


- Changed the command name "Exploration" to "Search" in the Japanese search menu.
- Some adjustments to English UI display and messages

Fixes
- When selecting "Back" from the purchase section of an item in the base store, the user was returned to the top menu instead of selecting a category.
- not returned to the top menu when purchased the 10th item at the store.
- After updating a scenario, when pressing "Back", the scenario content remained the same as before.
- Internal error when peeking into the trash when there was nothing in it.
- At the store, the name of the item type was displayed when items were displayed that were sold out.
- Resistance marks on character data were not being displayed in 3:2 UI at certain resolutions.
- Reviewed the processing of the coordinates of the encounter judgment that occurs after the event.
- Casting a prismatic spell on a monster that was being annihilated group would sometimes display spell interfered.
- Doors created by the "Door by Item" event were not being displayed correctly on the auto-map.



Announcement
- We are looking for log content for the relevant date and time for an issue where after a user scenario update, the user is asked to update every time they return to the title, even though the scenario has not been updated.

Log: (install foldier)\Data\Temp\GameLog\(scenario No)\error(date).log

- We are looking for information on the problems of a character changing gender after changing jobs.
- The next update will become beta update state again, as it will involve a change in the content of the saved data.

Scenario List Update 2022/9/19

The comments of English user scenarios were not visible caused by the list data of the scenarios. Users of the current version can update their listings from the screen below to see the correct scenario comments.



We apologize for the inconvenience and would appreciate it if you could update the list as necessary.

Hotfix 2022/9/5

Updates
- Teleportation: floor setting entry prohibitions now have priority over spell settings.

Fixes
- In scenarios summoned monsters can't carry over, summoned monsters were not deleted when the battle was interrupted while auto summoning magic effects was enabled.

Hotfix 2022/8/31

Fixes
- In some cases, face_b did not display properly.

Hotfix 2022/8/29

■ 修正
In the HDUI interface, face_b was not displayed correctly when the spell "Heal Party" was used.
face_b sometimes does not display properly is different problem.

Hotfix 2022/8/26

Updates
- The base item name is not displayed for indeterminate items in the item box.
- The teleporter is now displayed more accurately when there is a teleporter ahead of the teleporter.

Fixes
- The brightness of the labyrinth was sometimes reflected in the monsters on the title screen.



Request for bug report
We are looking for more information on the bug that "face_b" in portraits sometimes may not display properly.
Please inform us of the following information:
- The HP and status effect of the character
- Do you keep portraits data in My Documents

It also helps:
- Actual portrait data used
Difficult to send via the forum, please also use Bug Report Form.