0.9.9d ‘BLOOD MOON’ expanded character and event modding
MODDING MYSTERIES:
mystery fixes and small reworks, making old custom content work as intended
MODDING CHARACTERS:
new key under the "[starting_bonus]" section: "type_a", which takes these values: "" (default), "item", "spell", "funds", "injury", "curse", "status", "doom", "bullets", "cigarettes".
new key under the "[starting_bonus]" section: "name_a", which takes these values: "" (default), "CARD_NAME", "VALUE".
second starting bonus is possible using sections "type_b" and "name_b"
custom perk PREMONITION-related crashes are fixed
MODDING EVENTS:
new key under the "[event]" section: "a_required", which takes these values: "" (default), "CARD_NAME".
new key under the "[event]" section: "a_locked", which takes these values: "" (default), "MESSAGE".
to lock options in events that have multiple options, use "b_required", "b_locked", "c_required", "c_locked"
these new optional keys and values will lock selected event options, displaying "name_X" if characters don't have the chosen card
IMPORTANT CHANGES:
rare global event-related crashes are fixed
added support for French, Swedish, Danish, and Portuguese alphabet
game properly saves and loads the information about enemies and mysteries
OTHER FIXES
Aiko’s plush toy no longer gives a hidden DOOM penalty
starting a custom playthrough correctly sets the initial backstory to WORLD OF HORROR
consistent custom character's chibi sprite when investigating
STARS ARE RIGHT works again
pixel off-color artifacts removed
the nurse correctly treats BROKEN NOSE now
EVT176: correct penalty applies
EVT066: removed mention of the doppelganger park ranger
ENM021: empty special attack fixed
ENM073: damage dealt shows correctly now
Yashiro's faith opening exploit fixed
throwing equipped items in combat doesn't increase the number of free slots
RITUAL ROBE correctly displays as a slot C item
library actions and description display correctly now
spelling and grammar fixes
UCHIDA's chibi sprite and ally effect fixed
added in-game explanations for certain mechanics
halloween comes and goes, and so do weird hairstyles
ending screen: overflowing text fixed
ENM075: minor changes to reflect the characters better
swapped the location of the bedroom and the kitchen
upgrade screen: selected stat upgrade shows correctly
TORCH deal the correct damage type
Dog ending displays correctly now
DOOM EFFIGY weird doom display fixed
INSOMNIA status fixed
FEARFUL and MASOCHISTIC curses added to the game
EVT122: fixed the incorrect damage dealt to the player
GHASTLY PRESENCE soft block related to the newest mystery removed
BALANCE CHANGES:
increased the DOOM cost of VENDING MACHINES (1 -> 2)
ILL-FATED's starting experience has been reduced for JURI (133 -> 66)
MEAT CLEAVER's new effect: [extra damage against HUMAN and MONSTER enemies]
Known issues:
in-game preview for custom events crashes the game but it doesn't affect players
throwing items that have the same name as current equipment tend to increase/decrease inventory size
Thanks for reading!
0.9.9c ‘BLOOD MOON’ new modding features
MODDING CHANGES:
following changes and features are optional so they won't break old events and enemies
ENEMIES
new key under the "[enemy]" section: "weakness", which takes these values: "none" (default), "blunt", "sharp", "fire", "magic", "what".
Adding this key will determine enemy's weakness to a certain type of weapon used.
EVENTS
new key under the "[event]" section: "character", which takes these values: "" (default), "kirie", "aiko", "haru", "mizuki", "kouji", "mimi", "rioter",
"moriko", "yashiro", "ayaka", "toshiaki", "juri".
Adding this key will filter this event to be added to the deck only if said certain character is selected.
CHARACTERS
new keys under the "[status]" section: "low_stamina", "low_reason", "ritual_mask", "karukosa_mask", "crestfallen_mask", "broken_nose", "insmasu_look",
"slit_mouth", "hunger", "cursed_signs", which take these values: "" (default) or PATH_TO_SPRITE
Adding these keys will update character's look when certain condidtions are fulfilled
example character PUPPET-CHAN has been updated to showcase the new keys
IMPORTANT CHANGES:
VANITY MIRROR-related crashes are gone
custom enemy's weakness-related crashes are gone
rare instances of the game crashing when checking out custom mysteries are (hopefully) gone
SAVING/LOADING CHANGES:
taking a break screen displays correctly now
"continue" button displays correct character information after saving a playthrough
loading right after saving fixed
town status effects properly save and load now
character perks properly save and load now
MAJOR FIXES:
ATTACK DOG's effect is active again
JURI's perks work as intended now
clicking through items during combat removed
"assess" combat action properly displays its description every combat
allies properly display text when talked to
EVT059: fixed rare instances where incorrect amount of STAMINA would be taken
SPINE-CHILLING STORY OF SCHOOL SCISSORS option actually starts the mystery it says
AYAKA's DOOM EFFIGY: work as intended now
EVT156: corrected the choice outcome text
MINOR FIXES:
3:1 full screen cursor size corrected
'disable extra effects' option affects the tentacle curtain now
enemy bestiary updated to 0.9.9c
removed off-color pixel artifacts from three graphics
some grammar issues fixed
various typos fixed
out-of-bound text under options corrected
ending screen description shouldn't be unreadable anymore in some cases
FLOOD mystery: white flashes are gone (for now)
SCISSORS mystery: ending A's loud volume fixed
Thanks for reading!
0.9.9 ‘BLOOD MOON’ macOS fix
This small update should fix all issues the macOS players had while updating the game.
Thanks for reading!
0.9.9 ‘BLOOD MOON’
Major features for this patch include:
a new additional action, PREPARING FOR INVESTIGATION, will equip all playable characters with their new unique signature items like VANITY MIRROR, KIRIE'S BAG or ANATOMY BOOK and more
new mystery: FREAKISH FABLE OF THE FRIGHTENING FLOOD will take the players on a rescue mission to a village slowly disappearing under the water. Drenched clothes and mud will be the least of their worries...
new character: something Terrible is stalking the HUNTED HEIRESS, and with each passing day, its presence is getting nearer and nearer. Can you save SHIOKAWA before it catches you?
additional enemies for each location, including TAPEWORM SALARYMAN, HUMAN LANTERN and more
new curses, injuries, and town status effects including BLOOD MOON, CURFEW, HEART OF DARKNESS, and more
Thanks for reading!
0.9.84 ‘THE CEASELESS CURSE’
Major features for this patch include:
This content update focuses on the unfortunate people of SHIOKAWA and the city's dark secrets.
The newly reworked CITY PLANNING feature will allow players to customize their game and select new additional actions.
Two new characters: a truly cursed WITCH and the EX-CULTIST on the run join the character roster, bringing it to eleven playable heroes, each with unique perks and abilities.
This upgrade introduces character-exclusive events exploring their backstories and their role in the story. This is the biggest batch of new events since the initial release.
Additionally, two new mysteries will have the unsuspecting characters take care of a weird friend with a dark secret and explore the seemingly abandoned mansion full of grotesque paintings.
A new game mode CHALLENGES will test the skills of experienced players, placing them in the pre-selected playthroughs, each having unique gameplay mechanics, forcing them to change their strategies.
If you find any issues, bugs, or typos in the game, as always please report them to our official bug tracking sheet.
Due to the game-breaking issues caught on Mac at the last second, the macOS version will be published as soon as things are resolved.
Thanks for reading!
0.9.17 ‘OCCULT CAPITAL OF JAPAN’
Major features for this patch include:
NEW FEATURE: CUSTOM ENEMIES
This content update comes with a reworked timeline system
Timelines will determine the endings of certain mysteries and encounters you get during your playthrough
Additionally, two new difficulties have been added: SCEPTIC and HARBINGER OF DOOM, allowing you to make your runs both slightly easier and slightly harder
Happy and safe Halloween!
WHAT'S NEXT?
0.9.18: modding update!
Other patch notes
0.9.17
you can select all difficulties on character's screen
new palette added
Moriko's fifth outfit fix'd
scissor: correct string for the ritual's first move
added information about the timeline on the ending screen
household: increased the width of the ending text
MONUMENT's description shouldn't cause visual glitches now
SCEPTIC: one less mystery as intended
activity playthrough setting sets the difficulty to sceptic as said
corrected the number of endings visible in the mystery board screen to reflect new halloween content
fixed the upgrade screen crash
fixed the nice ring
removed discount opinion from shops that shouldn't have them
fixed vending machine
festival mystery: crash fixed
scissor mystery: crash fixed
Moriko's outfit fixed
If you find any issues, bugs, or typos in the game, as always please report them to our official bug tracking sheet.
Thanks for reading!
0.9.16 ‘AUTUMN MODDING UPDATE’
Major features for this patch include:
NEW FEATURE: CUSTOM ENEMIES
included with the local game files is an example of a custom enemy
two steps forward, one step back: for this version I had to remove an option of enabling/disabling events. This temporary change, however, allowed the modding content to be back on macOS platform. Enabling/Disabling should be back for the next update.
what's next for modding? Chaining events/triggering enemy encounters as an event result. That will eventually lead to custom mysteries!
IMPORTANT CHANGES
EVT-140 'CASTED' crash fixed
fixed a BITE-related crash happening during combat
BALANCE
MONUMENT scales a bit differently, raising its cost slightly faster
events requiring HOLY CANDLE lower 1% less DOOM each
Botanist mystery's ending D now raises doom
MONKEY WRENCH's speed lowered (75->80)
having MONKEY WRENCH equipped speeds up the FORCE MANHOLE OPEN action, similar to CROWBAR
H-D FLASHLIGHT's base chance to hit increased (70->75)
YASHIRO stats reshuffled
YASHIRO starts with a new item/status OMINOUS LETTER
hotkey-related crash when inspecting item/status cards fixed
various typos fixed
blue gem-related crash when investigating a modded event fixed
STRONG ATTACK shouldn't say it costs 0 TUs anymore
dodging now saves and loads properly during combat
medkit exploit fixed
abolish spell correctly lowers the enemy damage now
invisibility spell shouldn't result in red avatar anymore
perks are now clickable as they should be
sacrificing an ally correctly triggers the k'npha ritual now
combat sequence doesn't add a blank area after turns with 8 actions anymore
action speed in combat description now takes nicotine rush into account
inventory storage should now be much more consistent without ghost items taking up space
EELS mystery ending screen is now consistent with KANA
architecture student can now be correctly sacrificed to OETARU
HAPPI COAT and LUCKY EARRING provide the stated bonus
pharmacy dog exploit fixed
itm-036 bottle [sludge] throwing damage increased
bath exploit fixed
chibi investigators randomly walking all over themselves fixed
SACRIFICE YOUR ALLY action won't go over 200 TUs anymore
the double mouse issue shouldn't happen when using the stretch option
If you find any issues, bugs, or typos in the game, as always please report them to our official bug tracking sheet.
Thanks for reading!
0.9.14 ‘BIG BOOK OF BOTANY’
Major features for this patch include:
‘BIG BOOK OF BOTANY’ content
a new mystery, BIZARRE BRUIT OF THE BLOOD-CURDLING BOTANIST, has been added with 4 endings
new items, including a new powerful weapon
three new enemies and two new enemy types: UNDEAD and PLANT
a new random TOWN STATUS, making playthroughs harder and less predictable
a new DOWNTOWN shop, VENDING MACHINES for all characters that don't want to rely on the dog shopkeeper for CIGARETTES
macOS VERSION FINALLY!
COMBAT QUALITY OF LIFE
(right click) now deletes the last combat action
you can save and load your sequences
BRACE now protects you against concussion
MODDING
new modding options including:
wavy_art (optional) (defaults to "0") accepted string: "0" or "1", makes the art move, use with wavy_speed
wavy_speed (optional) (defaults to "0") accepted string: any value (like 0,0.5,0.1,1), speed of the wavy effect when wavy_art is defined as "1"
wineffecta/faileffecta/wineffectb/etc (optional)(defaults to "") accepted string: "bloodsplat","whiteflash", adds an extra visual effect when selecting an option
hidden the information about yet unfinished TRUE BELIEVER+ difficulty level
CRAB FEST/CLIFFSIDE RITUAL event's description changed to reflect the stat changes
reset your progress button now works correctly
school bathroom's exploit fixed
HUNTER RIFLE displays its boost stat correctly (PER)
MUMMIFIED HEART now works correctly
many typos and grammatical errors fixed
BURNING MAN now reacts to spiritual actions correctly
CIGARETTES won't be consumed if you're not an addict
ancestral strength now boosts correctly the kick damage
witness curse now works properly
minor bugs fixed
hospital text wraps correctly
proper feedback when advancing in the botany mystery
you can't fire at ghosts anymore
If you find any issues, bugs or typos in the game, as always please report them to our official bug tracking sheet.
Thanks for reading!
0.9.12 ‘HUNTER’S DAUGHTER’ update! (+0.9.13)
Major features for this patch include:
‘HUNTER’S DAUGHTER’ content
a new character, Moriko, has been added with 3 character-exclusive perks and one generic perk
a new powerful weapon, OLD SHOTGUN, comes with its own nasty surprise
two new injuries curses and a new interaction
a new character story: ILL-FATED
MODDING
you are now able to create, export and import custom events!
the update comes with an introductory pack containing instructions, example art and multiple events created by panstasz and members of the official WORLD OF HORROR Discord community