Please note that you can only play Operations after reaching Level 14 in your Service Record.
Participation in Operations
Operations in our game has long been a battle type that was not very popular. One-time rewards and restrictions on the choice of ships didn't make them too popular among players. We've done our best to make Operations more diverse in Update 0.11.8.
Now, you can join an Operation playing Tier VI–VIII ships. The final team composition will affect the strength of bots, depending on the ship tiers. This way, you will be able to take part in Operations with even more ships while also advancing along the Tech Tree ship branches.
The 30-minute restriction for re-entry into battle playing the same ship has been removed. Now, you can take up a new Operation at the helm of your favorite ship immediately after the end of the previous one.
We decided to try out a new approach and replace Operation of the Week. An Operation will now drop randomly when playing within a team where allies are matched to battle automatically, making the mode more diverse for those who play it on a regular basis. You will still be able to select an Operation of your liking when part of a Division.
Earnings in a randomly picked Operation will be, on average, 25% higher compared to a hand-picked scenario. It won't matter whether you play solo or in a Division. You will not know what awaits you in battle, so you will receive more resources for its successful completion.
We will closely monitor your feedback and share the details with you.
Economy and Rewards in Operations
You will now be able to receive valuable rewards in Operations regularly. First of all, we have removed stars. Secondly, completing secondary tasks when successfully completing an Operation will keep bringing you extra Credits and XP. And one-time rewards for earning stars have been replaced with daily and weekly combat missions:
Every day, your first victorious battle will bring you 30 Community Tokens
Three combat missions will be available every week. Earn Base XP and get up to 1,300 Community Tokens per week (or up to 5,200 Community Tokens per month)
Completing 8 out of 12 weekly combat missions will reward you with a Supercontainer
Three Operations Are Back
With Update 0.11.8, we are bringing back three long absent and highly awaited Operations, increasing the total number of available scenarios to eight. Welcome the return of Operations The Ultimate Frontier, Hermes, and the night-lit Cherry Blossom!
The Ultimate Frontier
The tense situation at sea forced your squadron to disperse forces across two areas. The primary mission is divided into two submissions, during which you will join forces with the second group of ships.
An important project of Japanese scientists and engineers is at stake, requiring evacuation along with classified documents. You will need to escort transport aircraft to the aerodrome while saving at least 45 planes from the aircraft reinforcements.
An important point is the repair base in the center of the map, which can be used to restore the HP of allied ships. You cannot let the foes take that base! Suppose you successfully repel all attacks: At the end of the scenario, you will then be able to switch to attack and sink the enemy aircraft carrier Raptor, familiar to you from other Operations, as well as help allied aircraft destroy the remaining enemies.
[expand style="more"][/expand]
Primary task
Protect the group of transport aircraft arriving at the base. Defend the aerodrome until embarkation is finished and the aircraft leave the base.
Secondary tasks
Save at least 3 forts
Do not let the enemy occupy the repair base
Destroy aircraft carrier Raptor
Destroy 2 ships attacked by aerodrome squadrons within the allotted time
Save at least 45 planes from aircraft reinforcements
Hermes
A squadron of battleships with holds filled with gold is on a raid through the Atlantic to the American shores. You are tasked with the mission to escort the ships to a safe sector while repelling enemy attacks of superior forces. A thunderstorm raging at the expected encounter point makes your mission even more challenging. Harsh weather conditions reduce spotting and detectability ranges, but this can be to your advantage—moving inside the cyclone makes it harder for your ship to be hit due to the increased dispersion of incoming shells.
Once you are halfway to your destination, you will be able to repair the received damage. For 100 seconds, the leading transport ship will be restoring the HP of ships moving in her vicinity.
[expand style="more"][/expand]
Primary task
Escort the squadron led by flagship Ruan to the designated sector. Make sure the gold is transported safely.
Secondary tasks
Destroy 100 enemy aircraft (this task is split into two stages)
Make sure battleship Ruan retains more than 50% of her HP
Save at least 3 allied battleships
Destroy aircraft carrier Adler
Destroy 20 enemy ships or destroy 5 enemy battleships (specific task is selected randomly)
Cherry Blossom
The fighting unfolds under the veil of night in the Empress Augusta Bay. As part of the 12th Cruiser Division under the command of Rear Admiral Merrill, your task is to defend the position of the 3rd Marines Division and clear the region of enemy forces. The top priority, however, is for you to protect transport ships from a squadron of Japanese destroyers controlling these waters. Try not to get caught in the crossfire when entering illuminated areas, which appear as a result of enemy illumination shells being launched into the sky.
The second part of the Operation begins at dawn. Your only mission will be to put the squeeze on the remaining enemy forces. Accompanied by two allied destroyers, two aircraft carriers will come to the rescue, capable of repairing nearby ships. Your ultimate task will be to destroy aircraft, the flagship cruiser of the Japanese forces, as well as the enemy's Northern and Southern aerodromes.
[expand style="more"][/expand]
Primary task
Defend the marine regiments that have just disembarked. Locate and destroy enemy aerodromes.
Secondary tasks
Save both Liberty transport ships
Maintain the positions of both regiments
Destroy 50 enemy aircraft
Destroy flagship cruiser Atago
Save at least 4 allied ships
In celebration of the game's Anniversary, you can expect many other combat missions with valuable rewards. Details of the missions will be available in the game client.
Update 0.11.8: Seventh Anniversary of World of Warships
Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below.
Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences. [table][tr][th]
[/th][td] 2022-09-07 03:00 AM—06:00 AM PT (UTC–7)[/td][td] 2022-09-07 10:00—13:00 UTC[/td][/tr][/table]
The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.
[/th][/tr][/table] You can claim your reward before:Mon. 03 Oct. 15:00 CEST (UTC+2)
How to Play: Maps
Captains!
Maps play an important role in our game. Depending on the type of map, players can adopt different combat strategies to get ahead. If you want to know how best to use open water, straits, and islands, this video will help you figure it out.
Theoretical Basis
Open water is a strong suit of battleships and long-range cruisers. Adepts of close-range encounters prefer to stick to islands close to Key Areas in the vicinity of the enemy's main attack directions.
Light and rapid-firing cruisers tend to prefer clusters of islands. The same can be said about destroyers. The latter also do well in open water. This is especially true for destroyers that rely on torpedoes.
Aircraft carriers are most often located behind the main forces. However, this ship type benefits from getting as close as possible to the enemy in battle, as it allows them to reduce the time it takes aircraft to reach their target.
Practical Tips
There are over 30 maps in our game. Each is used at a certain battle tier. There are places on maps where certain ships can be most effective or where their presence can be extremely useful for allies. Today, we’ll be highlighting three low-mid Tier maps: Archipelago, Big Race, and Solomon Islands.
Archipelago
There are four large islands in the center of the map that turn Key Area B in the Domination mode into a kind of arena. When playing a destroyer, you can slightly hold off capturing a Key Area or fighting same-type ships in this improvised arena.
Wait for your torpedoes to reload and try to launch them into the narrow strait between the islands. This way, the enemy who decides to duel will receive an unexpected and powerful blow. Helming a cruiser in battle, you can support allied destroyers that have nevertheless chosen to go to the center of the map. You can do this while being near one of the four islands. Don't forget about the torpedo threat and battleships that can deal a lot of damage to your cruiser.
Big Race
There are several interesting positions on this map. Cruisers can control the exit from the bay. The bay itself is another arena for fast destroyer battles. There are three small islands here that can serve as a cover or ambush spot. A protruding piece of land on the map can serve as a secluded spot for aircraft carriers. However, you should move there only in certain circumstances. For example, in case of danger from lines 9–10, or in the presence of ships that regularly spot your aircraft carrier. When taking a position, be aware of opponents who can break through from the side of the bay and quickly detect you.
Solomon Islands
The key point on the map is the strait between the three islands in the center of the game location. No one forbids you to advance there at the helm of a destroyer or cruiser from the first minutes, but keep in mind that you risk running into superior enemy forces. We recommend taking a position close to the strait. And then meet your opponent with torpedoes or artillery. There are also less obvious positions on the Solomon Islands map. A large island is cut by a small river, forming a gorge. Therefore, nearby battleships and cruisers can shoot across and thus reach their enemies on the other side of the island. Helming an aircraft carrier, you can come close to the large island. As mentioned previously, such a maneuver will reduce the time of aircraft approaching their target. This means that it will be possible to attack the enemy more often. When changing your position, make sure that you cannot be detected by opponents who have broken through from the flank or through the central strait.
In the next episode, we'll take a look at useful positions on higher-tier maps: Strait, Ring, New Dawn, and Fault Line. Stay tuned!
Shipposting Contest
Captains! We’re holding a special and easy-to-enter giveaway!
How to participate:
Post a comment under this news post.
If your comment stays as being the last one for 10 minutes—you win!
Rules:
Please do not post several comments in a row—it will not help you win. If a user makes several successive comments, only the timestamp of the earliest one will be counted.
We'll announce the results in this thread no later than 3 days after determining who the winner is. The prizes will be awarded within a week.
Any comments that break the discussion rules may be deleted or excluded.
The prize:
1x Premium Ship IX container
Good luck and fair seas!
3 vs. 3 Playing Tier IV Ships
Update 0.11.7 will see three Brawls unleashed in different formats. Round 3 will be held in a 3 vs.3 format playing Tier IV ships.
Team up with your friends and achieve more victories—this is a great opportunity to earn Coal, economic bonuses, signals, and Elite Commander XP in a short time!
Brawls are characterized by their short seasons and unusual battle formats. The clashes are fast and dynamic, and players are matched by their skill level. You can participate in a Division, and you don't need to be a member of a Clan.
Up to 10,000 Coal; 2,250,000 Credits; 80,000 Elite Commander XP; 56 combat signals; and 16 expendable economic bonuses.
Rules
You can take part in the Brawl only during the time period specified for your server. Starts:Mon. 29 Aug. 10:00 CEST (UTC+2) Ends:Mon. 05 Sep. 03:00 CEST (UTC+2)
Format: 3 vs. 3 playing Tier IV ships.
Restrictions: no more than one aircraft carrier, two battleships, two cruisers, and two destroyers per team.
Game Maps and Modes
Hotspot, Islands of Ice, Land of Fire, Sea of Fortune, and Crash Zone Alpha with reduced combat areas.
Battles on all maps are fought in Domination mode.
[expand style="more"][/expand]
Public Test of Update 0.11.8: Round 2
Captains!
Participation in the Public Test will allow you to earn containers with Premium ships, permanent and expendable camouflages, and other valuable items. All information on how to join the Public Test is available on a dedicated page of the official website. https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867 Update 0.11.8 brings battle performance bonuses, reworked Operations, the Warship Strike minigame, and other new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server! https://steamcommunity.com/games/552990/announcements/detail/3338876362816378016 Leave Feedback
Round 2 Schedule
Starts:Thu. 25 Aug. 18:30 CEST (UTC+2) Ends:Tue. 30 Aug. 07:30 CEST (UTC+2)
Commanders, thank you for participating in the first round of Public Test for Update 0.11.8! Your feedback helps us to improve the version and fix errors. Check out the changelog and join the second session of the Public Test!
Changelog
Balance changes were applied to researchable Italian and German destroyers, as well as a number of other ships. Depth Charge Airstrike parameters have additionally been unified for all cruisers and battleships. Details are available on our Development Blog.
Updated bot Tiers and fixed a number of bugs in Operations.
The interface of the window displaying bonus gifts has been updated.
Fixed a number of bugs in several different Ports.
Fixed a bug due to which ships could get stuck near the islands on some maps.
Fixed an issue that caused the client to crash when playing in a submarine.
Fixed a bug that caused the client to crash when in spectator mode.
Fixed a bug due to which characters were duplicated in the game chat text entry box when opening the tactical map.
Combat Missions and Rewards
You can earn Community Tokens by progressing through combat missions on the Public Test Server. These Tokens can be exchanged for various rewards in the Armory, including rare permanent camouflages, containers, and other in-game items.
The rewards for activities on the Public Test Server may differ from those on the Live Server.
[table][tr][th]Round[/th][th][/th][th][/th][/tr] [tr][th]1[/th][th]2[/th][th][/th][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 250 Base XP in a single Random or Co-op Battle.
Reward on the Live Server: 100 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 1,000 Base XP in Random or Co-op Battles.
Reward on the Live Server: 200 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 8,000 Base XP in Random Battles.
Reward on the Live Server: 1x Special Tactical container. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 3,000 Base XP playing Tier VI ships in Operations.
Reward on the Live Server: 600 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 3,000 Base XP playing Tier VII ships in Operations.
Reward on the Live Server: 600 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 8,000 Base XP in Operations.
Reward on the Live Server: 1,000 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Cause 700,000 damage to enemy ships or help your team cause 250,000 HP of damage upon your spotting in Random Battles or Operations.
Reward on the Live Server: 500 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Complete 10 secondary tasks in Operations.
Reward on the Live Server: 450 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Hit enemy ships 1,500 times with main battery shells or torpedoes in Random Battles, or complete 40 secondary tasks in Operations.
Reward on the Live Server: 250 Doubloons; 1,600 Community Tokens; and 2x Special Tactical containers. [/td][/tr][/table]
Each Special Tactical container drops 1 day of Warships Premium Account; 2x expendable economic bonuses, each granting +300% Free XP per battle; and 3x Juliet Charlie signals.
In addition to the usual missions during the 0.11.8 Public Test, players will have access to special recurring missions that provide rewards on the Live Server.
Recurring Combat Mission
Earn 1,000 Base XP in Random or Co-op Battles.
Reward on the Live Server:1,000 Coal; 2,500 Free XP; 200 Community Tokens; and 500,000 Credits.
The recurring combat mission is available only on the second and third days of each round of the Public Test. The mission is updated at 02:00 UTC.
Chain of Combat Missions
[table][tr][th]Part 1[/th][/tr] [tr][td] Win two battles. [/td][/tr] [tr][th]Part 2[/th][/tr] [tr][td] Earn 1,500 Base XP. [/td][/tr] [tr][th]Part 3[/th][/tr] [tr][td] Deal 150,000 damage to enemy ships. [/td][/tr] [tr][th]Part 4[/th][/tr] [tr][td] Destroy three enemy ships.
Reward on the Live Server for completing the chain:5,000 Free XP; 700 Coal; 800,000 Credits; and 10,000 Elite XP. [/td][/tr][/table]
The combat mission chain can be completed in Random Battles or Operations and is available for completion three times per day at the following times: 11:00–15:00 UTC; 17:00–21:00 UTC; and 23:00–03:00 UTC. You can complete the mission all three times and obtain the rewards three times during the day.
Starting Bonuses
The research prices for ships and ship modules will be substantially discounted.
You will be able to reset Commander skills free of charge.
If you're joining the Public Test for the first time since Update 0.11.7, you'll be awarded the following additional bonuses:
At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
500,000,000 Credits; 30,000 Doubloons; 250,000 Coal; and 90 days of Warships Premium Account.
Sets with expendable economic bonuses and 50 combat signals.
If you played at least one battle on the Public Test Server during the 0.11.7 Public Test, your account will be copied from the Live Server to the Public Test Server.
Hampshire and Web Campaign
Hampshire has arrived in the Armory and Premium Shop!
You can celebrate the event with a new web campaign—choose a team and set off on a journey around the world to collect combat missions and themed rewards!
In 1932, three Surrey-class cruisers were meant to enter service in the Royal Navy. The design of the ships was based on Exeter, but with a 10,000-ton displacement and a fourth main battery turret added. However, the London Naval Treaty prevented that from happening. The introduced limitation on the total displacement of heavy cruisers forced Great Britain to cancel the Surrey order due to the total displacement limit being exhausted. Hampshire is our answer to the question: "What might the further development of the Surrey-class British cruisers have looked like?" In honor of VIII Hampshire's release, we're launching a web campaign. Follow the instructions on the map to collect all the available rewards! Starts:Fri. 26 Aug. 07:00 CEST (UTC+2) Ends:Fri. 09 Sep. 07:00 CEST (UTC+2)
Around the World and a Little Bit Further
This time, you're about to set off on a journey around the world and uncover the mystery of the Navigators—a powerful ancient guild of seafarers and explorers of the depths. The web campaign consists of seven stages which must be completed sequentially. The final reward will depend on the team you decide to join. Over the entire journey, you'll be able to earn:
For completing the web campaign, you'll receive two Navigator Tokens—you can use these to get random VIII Hampshire bundles. Moreover, the web campaign is the only way you can obtain the Around the World themed patch and flag.
Rules
Stages
[expand type="details"] The Around the World Campaign comprises seven mandatory stages that will bring your team closer step by step to the mysterious Navigator Tokens. Make your choices on the website, claim the combat missions, and complete them—you'll learn their requirements upon claiming them. Follow the instructions on the map to acquire Navigator Tokens and other rewards! [/expand]
Cities
[expand type="details"] This time, you're about to set off on a journey around the globe, and the campaign map covers the entire world. You need to sequentially complete all combat missions in each port to get all the rewards. [/expand]
Choosing a Team
[expand type="details"] The choice of team that you need to make at the beginning of your journey will define your final reward. Join either the brave explorers or reckless pirates, and set off in pursuit of Navigator Tokens flying the flag of one of the event characters. [/expand] [expand style="more"][/expand]
Armory
In the Armory, you'll find bundles with themed Commander William Lymington and the Cloud Privateer permanent camouflage for VIII Hampshire, plus you'll be able to obtain the ship from random bundles. To acquire the latter, you'll need Navigator Tokens. The bundles are available until:Fri. 16 Sep. 07:00 CEST (UTC+2) [expand style="more"][/expand]
Navigator Tokens
You can obtain Navigator Tokens in the Armory and Premium Shop. The Armory also has three Navigator Tokens available in exchange for Credits.
Navigator Tokens are a temporary resource for the Around the World event. You can obtain Navigator Tokens by completing combat missions of the campaign, which will be available on the website for a limited period. With the release of Update 0.11.9, any unspent Navigator Tokens will be converted into Free XP at the rate of 1:35,000.
Navigator Tokens can be exchanged for random bundles which can drop Hampshire, the Cloud Privateer permanent camouflage, Commander William Lymington, expendable economic bonuses, and other items.
[table][tr][td]
Research Cruise
Random bundle 0/35 1 Navigator Tokens Purchase[/td][/tr][/table] VIII Hampshire is a British heavy cruiser that embodied the further development of the Surrey-class ships with the number of her main battery guns increased to ten.
If deemed necessary, balance changes may be applied to VIII Hampshire.
The ship comes with a permanent camouflage, and she has standard economic bonuses for her tier. She also earns more Credits per battle and has a reduced post-battle service cost. Commander retraining isn't required for this ship.
The conventional Admiral Pack with Hampshire can be obtained in the Premium Shop. The bundle includes:
VIII Hampshire with a Port slot and Commander with 10 skill points
10,500,000 Credits
50x Union Jack camouflages
85x expendable economic bonuses of each of the following types: "Credits +40%," "Ship XP +200%," "Commander XP +200%," and "Free XP +600%"
Commemorative flag
The bundles are available until:Fri. 16 Sep. 07:00 CEST (UTC+2)
Community Event
Commanders! We’re holding a special giveaway with guaranteed prizes!
How to Enter:
Leave a comment under this news post before the event ends.
Play the game and get into the top 5 team score five times. Game modes: Co-op Battles, Random Battles, Operations, Ranked Battles.
Prizes:
Guaranteed prize: 200 Community Tokens
Superprize for 5 random winners: 1x Premium Ship VIII container
Rules:
The superprize winners will be picked at random from the pool of all participants.
Any comments that break the discussion rules may be deleted or excluded.
We will announce the results in this thread on 2022-08-29. The prizes will be awarded within a week.
We wish you good luck and following seas!
Transfer Opportunities for Players from CIS to the EU Realm
Dear players!
On April 4, we announced that Wargaming projects including World of Warships, will be operated by Lesta Games in Russia and Belarus. This was the first step, followed by months of hard work. The result is the complete structural and financial division of the two companies. Today, World of Warships and other products are operated by two independent companies: by Lesta Games in Russia and Belarus, and by Wargaming in all other countries.
The next big step is to launch a special transfer campaign for CIS players who wish to stay with Wargaming and continue playing on Steam.
Transfer is a crucial activity where every player from CIS realm will need to decide on how to continue playing the game. Below you can find the key points about this procedure:
In September, CIS servers will be turned off for Steam players.
If you already have an account on CIS region, you will have an opportunity to transfer your CIS account to EU region and continue playing on Steam.
If you don’t want to transfer your account to EU region, unfortunately, you will not be able to continue playing on Steam.
Providing high quality service and ensuring the comfort of our players will always remain our priority. We will keep your account progress and all applicable terms and conditions, including pricing principles, as well as the core set of services you are used to, no matter where you continue playing.
We understand that this is a big and serious decision for our players, and we will do our best to make it a smooth and easy experience for everyone.
Q: How long will the transfer option be available? A: The transfer campaign doesn’t have any planned end date. We want to make sure that all our players get a chance to move to EU region, including those who decided to take a break from the game at the moment. If this changes sometime in the future, we will let you know in advance.
Q: Can I transfer my EU, NA, ASIA account to another server during this transfer campaign? A: No, this transfer campaign will be aimed specifically at CIS-region players. Other regions remain without any changes.
Q: Can players transfer their clan to the EU? A: Yes, if requested by the Clan Commander.
Q: Will my progress, stats, purchases and resources be transferred as well? A: Yes, of course. Your progress, stats, purchases, resources etc. will be transferred to a new account on EU region with only a couple of exceptions. Game progress will not be saved, the ability to complete already started regional game events will be disabled.
Q: I play from Belarus or Russia and I want to transfer my account to EU region. Will I be able to make purchases in the game after the transfer? A: We will continue to accept all payment methods available in Steam. Therefore, you will be able to make purchases on EU region using payment methods that are available in Steam in your country.
Q: What if I don’t want to transfer my account to EU region? A: Unfortunately, in that case you will not be able to play World of Warships via Steam on your CIS-region account.
[/expand] We understand that you might have more questions about the transfer procedure. We will share the full transfer conditions and technical details for Steam players closer to the transfer launch which is currently planned for the middle of September. Stay tuned!
4 vs. 4 Playing Tier IV Ships
Update 0.11.7 will see three Brawls unleashed in different formats. Round 2 will be held in 4 vs.4 format playing Tier IV ships.
Team up with your friends and achieve more victories—this is a great opportunity to earn Coal, economic bonuses, signals, and Elite Commander XP in a short time!
Brawls are characterized by their short seasons and unusual battle formats. The clashes are fast and dynamic, and players are matched by their skill level. You can participate in a Division, and you don't need to be a member of a Clan.