Genre: Shooter, Real Time Strategy (RTS), Simulator, Tactical
World of Warships
Follow the news — get the goods
If you like reading our news on Steam, it’s likely that you’ve already subscribed. But if you haven’t yet — there’s an even more pleasant reason to do so now!
Each month our subscribers will get some goodies, and they might be different each time! We’re going to send out a Steam container today(for those already subscribed) and at the end of the month too, which contains:
In the first slot:
5x Steam camouflage patterns:
+75% ship XP per battle
+75% Commander XP per battle
+75% Free XP per battle
–3% to the ship's detectability range by sea
+4% to the dispersion of shells fired by the enemy at your ship
or 10,000 Free XP
or 1 day of Warships Premium Account
or 250 doubloons
In the second slot: 5x signal flags (Zulu, Zulu Hotel, or Papa Papa)
In the third slot: 5x signal flags (Juliet Charlie or November Foxtrot)
Captains, we invite you to take part in the Public Test of Update 0.10.8—you can earn Community Tokens for your participation!
Earn Community Tokens and exchange them for Tier V and Tier VII Premium Ship containers, rare permanent camouflages, and other items. All details about Community Tokens are available in a dedicated article.
The Soviet Aircraft Carriers event, the sixth anniversary of World of Warships, and other new features await you. Make sure to read the Developer Bulletin, and see you on the Public Test server!
Start: Thu. 26 Aug. 18:30 CEST (UTC+2) End: Tue. 31 Aug. 07:30 CEST (UTC+2)
Сommanders, thank you for participating in the Public Test for Update 0.10.8! Your feedback helps us to improve the version and to fix errors. Check out the changelog and join the second session of the Public Test!
Changelog
Balance changes made to German and Soviet aircraft carriers, X Franklin D. Roosevelt and several other ships. Further details can be found in our Development Blog of 24 August and 26 August;
Fixed several issues and changed the background on the queue screen in the Convoys battle type;
Fixed an issue which caused the Grand battle icon to be displayed instead of the Convoys icon in combat mission descriptions;
Fixed an issue which caused the "impossible to hit the target" icon to be displayed above ships which can be hit by deepwater torpedoes;
Fixed an issue which caused the sound of ASW armament reloading to be played in Random battles on ships with ASW armament;
Fixed an issue which caused ships on the "Neighbors" map to be stuck near one of the islands;
Fixed an issue which caused bonuses to ship detectability to be displayed incorrectly on some of the upgrades;
Fixed several other issues.
Combat Missions and Rewards
The rewards for activities on the Public Test Server may differ from those on the Live Server.
The rewards are automatically credited to your account within a few days after the release of a new version.
You can earn Community Tokens for completing combat missions on the Public Test Server.
[table][tr][th]Round[/th][th][/th][th][/th][/tr] [tr][th]1[/th][th]2[/th][th][/th][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 250 Base XP in a single Random or Co-op Battle.
Reward on the Live Server: 100 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 1,000 Base XP in Random or Co-op Battles.
Reward on the Live Server: 200 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 8,000 Base XP in Random Battles or the Convoy battle type playing for one team in the Aircraft Bureaus Rivalry event.
Reward on the Live Server: 1x Wargaming container. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Receive one of three patches—Polikarpov Bureau, Chetverikov Bureau, or Kocherigin Bureau badge—for participating in the Aircraft Bureaus Rivalry event.
Reward on the Live Server: 1,000 Community Tokens.
To complete the combat mission during Public Test Round 2, pick a different team.
[/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Play five battles in the Convoy mode and deal at least 30,000 damage in each battle.
Reward on the Live Server: 750 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Cause 700,000 damage or ensure that 250,000 damage is dealt due to your spotting of enemy ships in Random Battles or the Convoy mode.
Reward on the Live Server: 450 Community Tokens. [/td][/tr][/table]
Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.
Starting Bonuses
The research prices for ships and ship modules will be substantially discounted.
Players will be able to reset Commander skills free of charge.
If you joined the Public Test Server for the first time, then, starting with Update 0.10.7, the following bonuses will be additionally credited to your account:
At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
500,000,000 Credits; 30,000 Doubloons; and 90 days of Warships Premium Account.
50 signals of all types (except for special signals) will also be added to your PT account.
If you fought at least one battle on the Public Test Server during the 0.10.7 Public Test, your account will be copied from the Live Server to the Public Test Server.
In celebration of our new partnership with the popular "Legend of the Galactic Heroes" Japanese animation series, we're holding a special giveaway!
How to enter:
Post a comment under this news post.
If your comment stays as being the last one for a period of 10 minutes—you win!
Rules:
Any comments that break the discussion rules may be deleted or excluded.
After the winner is determined, it will be announced in this thread. The prize will be awarded within a week.
Please do not post several comments in a row—it will not help you win. If a user makes several successive comments, only the timestamp of the earliest one will be counted.
Since our post got more than 2k comments, we decided to choose an additional winner! Congratulations to AGT_ZURU! Your comment was the second to stay as being the last one. Your prize is 1x LOGH permanent camouflage of your choice.
Thank you to everyone who took part, we really appreciate your support!
Legend of the Galactic Heroes: Die Neue These Comes to World of Warships!
Captains!
We're happy to announce a collaboration between World of Warships and the popular Legends of the Galactic Heroes: Die Neue These animation series. Themed Commanders, permanent camouflages, containers, and other items from this universe have entered the game! [previewyoutube="ts9kk3W8pY8;full"]
Choose your side and complete a special chain of combat missions! You can find the full details here.
Characters from Legend of the Galactic Heroes as Commanders
The bundles will be available for purchase until:Fri. 03 Sep. 07:00 CEST (UTC+2)
The Premium Shop and Armory are offering special bundles with Commanders and permanent camouflages for VIII Baltimore, VIII Kansas, VIII August von Parseval, and VIII Z-23, as well as themed expendable camouflages. You can purchase all of them as a large pack that also includes three event patches or as separate bundles for each of the opposing sides.
Galactic Empire
Free Planets Alliance
Commanders Reinhard von Lohengramm and Siegfried Kircheis are trained for I Hermelin. Dusty Attemborough, Frederica Greenhill and Yang Wen-li are trained for I Erie. The Commanders have unique voiceovers. You can have an unlimited number of identical Legend of the Galactic Heroes Commanders simultaneously.
Permanent Camouflages
The bundles will be available for purchase until:Fri. 03 Sep. 07:00 CEST (UTC+2)
The Armory and Premium Shop have been stocked with four new permanent camouflages!
Containers
The bundles will be available for purchase until:Fri. 03 Sep. 07:00 CEST (UTC+2)
Each Legend of the Galactic Heroes container drops one item from the list below:
Brünhild permanent camouflage for VIII August von Parseval, Barbarossa permanent camouflage for VIII Z-23, Hyperion permanent camouflage for VIII Baltimore, or the Triglav permanent camouflage for VIII Kansas
Commander Reinhard von Lohengramm, Siegfried Kircheis, Dusty Attemborough, Frederica Greenhill, or Yang Wen-li, each with 10 skill points and a unique voiceover
14x Free Planets Alliance camouflages
14x Galactic Empire camouflages
20,000 Free XP
60,000 Elite Commander XP
7,500 Coal
You can have an unlimited number of identical Legend of the Galactic Heroes Commanders simultaneously.
Combat Missions
Start:Fri. 20 Aug. 07:00 CEST (UTC+2) End:Mon. 13 Sep. 07:00 CEST (UTC+2)
Choose your side to unlock access to a special chain of combat missions. You'll need to win battles, as well as earn Base XP, Credits, and "Target hits" ribbons. Completing the various parts of the chain will reward you with up to 8x Galactic Empire or Free Planets Alliance camouflages, depending on which faction you choose.
As the final reward, you can choose one of the two Commanders of the Galactic Empire or one of the two Free Planets Alliance Commanders. They come with 6 skill points.
You can complete this chain of combat missions in Random, Ranked, and Co-op Battles, as well as in Operations, playing Tier V–X ships.
Legend of the Galactic Heroes: Die Neue These
The Legend of Galactic Heroes Die Neue These” is a new animation produced and released by Production I.G with new voice actors, fleet wars with the latest technology, and new interpretations.
From April 2020, 24 episodes were broadcasted with a new OP/ED, and also announced the production of 24 episodes of the sequel.
Public Test of Update 0.10.8: Round 1 + Developer Bulletin for Update 0.10.8
Captains, we invite you to take part in the Public Test of Update 0.10.8—you can earn Community Tokens for your participation!
It's now much simpler to take part in the Public Test—now you can log in using your main account. To do so, select Public Test in the Game Instance section of Wargaming Game Center.
Earn Community Tokens and exchange them for Tier V and Tier VII Premium Ship containers, rare permanent camouflages, and other items. All details about Community Tokens are available in a dedicated article.
The Soviet Aircraft Carriers event, the sixth anniversary of World of Warships, and other new features await you. Make sure to read the Developer Bulletin, and see you on the Public Test server!
Start: Thu. 19 Aug. 18:30 CEST (UTC+2) End: Tue. 24 Aug. 07:30 CEST (UTC+2)
Combat Missions and Rewards
The rewards for activities on the Public Test Server may differ from those on the Live Server.
The rewards are automatically credited to your account within a few days after the release of a new version.
You can earn Community Tokens for completing combat missions on the Public Test Server.
[table][tr][th]Round[/th][th][/th][th][/th][/tr] [tr][th]1[/th][th]2[/th][th][/th][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 250 Base XP in a single Random or Co-op Battle.
Reward on the Live Server: 100 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 1,000 Base XP in Random or Co-op Battles.
Reward on the Live Server: 200 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Earn 8,000 Base XP in Random Battles or the Convoy battle type playing for one team in the Aircraft Bureaus Rivalry event.
Reward on the Live Server: 1x Wargaming container. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Receive one of three patches—Polikarpov Bureau, Chetverikov Bureau, or Kocherigin Bureau badge—for participating in the Aircraft Bureaus Rivalry event.
Reward on the Live Server: 1,000 Community Tokens.
To complete the combat mission during Public Test Round 2, pick a different team.
[/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Play five battles in the Convoy mode and deal at least 30,000 damage in each battle.
Reward on the Live Server: 750 Community Tokens. [/td][/tr] [tr][td][/td] [td][/td] [td][/td] [td] Cause 700,000 damage or ensure that 250,000 damage is dealt due to your spotting of enemy ships in Random Battles or the Convoy mode.
Reward on the Live Server: 450 Community Tokens. [/td][/tr][/table]
Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.
Starting Bonuses
The research prices for ships and ship modules will be substantially discounted.
Players will be able to reset Commander skills free of charge.
If you joined the Public Test Server for the first time, then, starting with Update 0.10.7, the following bonuses will be additionally credited to your account:
At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
500,000,000 Credits; 30,000 Doubloons; and 90 days of Warships Premium Account.
50 signals of all types (except for special signals) will also be added to your PT account.
If you fought at least one battle on the Public Test Server during the 0.10.7 Public Test, your account will be copied from the Live Server to the Public Test Server.
IMPORTANT! Because the update is still being tested, the information in this bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.
Please note: The rewards for activities on the Public Test server may differ from those on the Live Server.
In Update 0.10.8, World of Warships is celebrating its sixth anniversary! In honor of this event, we've prepared various activities for our players.
The "6 Years of World of Warships" Collection
[expand style="more"][/expand] The main treat for the anniversary is the "6 Years of World of Warships" collection dedicated to the most notable events that happened in the game over the past year. The collection looks like a big puzzle with 60 elements in it. You can obtain them only from "6 years of World of Warships" special containers. The containers are available:
In the Armory, in exchange for a new temporary resource—Festive Tokens.
For completing a special combat mission chain.
In the new temporary Aircraft Bureaus Rivalry event.
The reward for completing the collection will be a Supercontainer, 6x Gift containers, and the "6 Years of World of Warships" festive flag. The exchange rate for duplicates is 1:1.
Apart from the "6 Years of World of Warships" containers, Festive Tokens can be exchanged in the Armory for themed "6 Years of World of Warships" permanent camouflages for VII Lyon, VII Yorck, VII Shchors, VII Gadjah Mada, VII Akatsuki, and VII Zara; Gift and Distant Voyages containers; and World of Warships Anniversary expendable camouflages. In one of the future updates, the "6 Years of World of Warships" containers will be added to the Armory and be available in exchange for Coal.
Festive Rewards
In Update 0.10.8, you can earn the familiar Snowflakes—festive bonuses for combat results of all your Tier V ships and higher. Depending on ship tier and type, you can obtain Supercontainers, Gift containers, and Festive Tokens.
[expand style="more"][/expand] The bonus for combat results is the only way to earn Festive Tokens.
With the release of Update 0.10.10, Festive Tokens will be converted into Credits at the rate of 1:90,000.
The Designer's Table Port was considerably updated in honor of the celebration.
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Dutch Cruisers
When Update 0.10.8 goes live, Dutch Tier I–X cruisers will become available for all players to research.
[expand style="more"][/expand]
Aircraft Bureaus Rivalry
The update brings a new temporary event called Aircraft Bureaus Rivalry. It is based on the history of the naval aviation development and various experimental design bureaus that worked on new machines for the Navy.
Aircraft Bureaus Rivalry is similar to the Battle of the Beasts event that took place in Update 0.10.4 with the following changes:
The main changes compared to the Battle of the Beasts
Three teams instead of four.
Unique rewards—team patches—will be awarded for personal progress and not for team progress. This way, players will be able to obtain unique rewards even if their team doesn't reach the necessary progress point.
Updated interface of team selection window, as well as the personal and team progress window.
Your personal progress until the next reward is now displayed in the Port instead of your team's progress.
Rules of the Event
The event will run until the release of Update 0.10.9 and is divided into four stages. Each stage lasts one week.
Once per week, you can select one of the three teams: Polikarpov Bureau, Chetverikov Bureau, or Kocherigin Bureau.
During the event, you need to complete your personal missions issued daily to all participants. They can be completed during the day in Random, Co-op, and Ranked Battles, as well as in the new temporary battle type—Convoy.
Completing missions will advance you through personal and team progress bars and unlock rewards.
Rewards: 6 Years of World of Warships containers, themed patches, Victory camouflages, Coal, and Soviet Tokens.
[expand style="more"][/expand]
Soviet Aircraft Carriers
Update 0.10.8 brings Early Access to Soviet aircraft carriers IV Komsomolets, VI Serov, and VIII Pobeda.
[expand style="more"][/expand]
Features of the Branch
Squadrons consist of one flight, which carries out one powerful attack with all aircraft at once.
Small number of aircraft in squadrons.
Starting from Tier VIII, aircraft are equipped rocket boosters. As with VI Ise and VIII Tone, the boosters kick in automatically during take-off and provide a short-time increase in speed.
Small HP pool and low cruising speed of all aircraft.
All aircraft carriers are equipped with skip bombers armed with HE bombs instead of standard bombers.
Torpedo bombers' torpedoes have long range and arming distance.
Starting with Tier VI, attack aircraft squadrons are armed with HE rockets similar to the American Tiny Tim.
Soviet Tokens
A new temporary resource which can be obtained:
By participating in the Aircraft Bureaus Rivalry event
From free daily bundles
From random bundles available for Doubloons
For Community Tokens in the Armory
Rewards for Soviet Tokens
Sequentially available bundles with IV Komsomolets, VI Serov, and VIII Pobeda, as well as the Forward Bound permanent camouflage for Tier IV, VI, and VIII Soviet aircraft carriers, and other rewards. The Tokens that you earn by participating in the Aircraft Bureaus Rivalry and opening free daily bundles will be enough to obtain IV Komsomolets, VI Serov, and permanent camouflages for Tier IV, VI, and VIII aircraft carriers.
The random bundles available for Doubloons can drop the Forward Bound permanent camouflage for X Admiral Nakhimov, Soviet Tokens, Victory expendable camouflages, and other rewards.
With the release of Update 0.10.10, Soviet Tokens will be converted into Credits at the rate of 1:6,000.
Convoy
Start:Thu. 23 Sep. 07:00 CEST (UTC+2) End:Thu. 07 Oct. 07:00 CEST (UTC+2)
In Update 0.10.8, players will have an opportunity to play in a new temporary battle type—Convoy—based on escorting transport ships. In real life, a large part of confrontation between navies consisted of defending or destroying cargo lanes because they played a crucial role during wars.
Rules
The defending team needs to escort a convoy of four bot ships that sail along a defined route. The team wins if at least one of the convoy ships reaches the destination point or the entire enemy team is destroyed.
The mission of the attacking team is to completely destroy either the convoy or its defenders.
Players are distributed among teams randomly.
On average, the Convoy needs between 10 and 12 minutes to complete their route.
Format: 7 vs. 7 playing Tier VIII ships. Restrictions: No more than one aircraft carrier and three battleships per team.
Battles will be held on maps such as The Atlantic, Islands of Ice, Land of Fire, Warrior's Path, Loop, Haven, Northern Waters, and Labyrinth.
[expand style="more"][/expand]
While the Convoy is available, you can complete special combat missions only for this battle type, which will bring you Community Tokens. Detailed requirements of these combat missions can be found in the game client.
How It Works: Firing and Dispersion
In our new episode, we're going to discuss how you can improve your ship's firing accuracy.
Where will shells that are fired land? What is the dispersion ellipse? How can you automatically lock onto a target ship? How can you increase firing accuracy by reducing shell dispersion?
For the answers to these and other questions, watch the new episode of the most useful series on our channel! [previewyoutube="NHtQ2s3XOGE;full"]
Did you enjoy the video? Subscribe to our channel to stay tuned for new episodes!
Clan Battles Season 14—"Piranha"—kicks off during Update 0.10.7. Clan Battles offer an excellent opportunity to show off your skills in World of Warships. It's not only the results of individual battles that are important here, but also general progress. Fight alongside your Clanmates and rise to the top!
Win Clan Battles to earn valuable rewards such as Steel, Coal, camouflages, special signals, Clan Tokens, and much more. The more victories you achieve, the more rewards you'll earn.
Hotspot, Sleeping Giant, Neighbors, Trident, Northern Waters, Crash Zone Alpha, and Big Race, in the Domination mode.
[expand style="more"][/expand] The following rules apply for all maps:
Number of Key Areas: 3
Capture time: 30 seconds
Scoring of capture points: 3 points every 4 seconds
On the days of any update releases, Clan Battles are held only during the Prime Time of your server.
Restrictions on Ship Numbers
Just like in Season 13, certain restrictions on the numbers of specific ships per team apply in Clan Battles.
The restrictions can be set for the entire duration of a season or for specific periods of time. For example, they could be set after the first 2 weeks of a season, then replaced with different restrictions a few weeks later. This allows us to promptly react to the current state of the season.
Season 14 begins with the following restrictions:
No more than two aircraft carriers or battleships (or a combination of both) per team in total.
VI Admiral Graf Spee and VI HSF Admiral Graf Spee will not be accessible in Clan Battles.
No more than three mercenaries per Division.
During the season, based on statistics, new restrictions may be added, and existing restrictions may be changed.
Rewards
Detailed information on the completion criteria and rewards can be found in the game client.
Clan Treasury
Clans with Ranks 1–50 in the Global Rating will receive from 5,000 to 25,000 Steel. [table][tr][th]Place in the Global Rating[/th][th]Steel[/th][/tr] [tr][td]1[/td] [td]25,000[/td][/tr] [tr][td]2[/td] [td]22,500[/td][/tr] [tr][td]3[/td] [td]20,000[/td][/tr] [tr][td]4[/td] [td]17,500[/td][/tr] [tr][td]5–50*[/td] [td]16,250–5,000[/td][/tr][/table] * Each following step brings 250 Steel less
Clans that don't enter the top 50 will receive Steel and Coal for their Treasury at the end of the season. The exact amount depends on their league and group. [table][tr][th]League, Group[/th][th]Steel[/th][th]Coal[/th][/tr] [tr][td]Hurricane, 1[/td] [td]2,500[/td] [td]25,000[/td][/tr] [tr][td]Typhoon, 1[/td] [td]1,500[/td] [td]25,000[/td][/tr] [tr][td]Typhoon, 2[/td] [td]1,000[/td] [td]20,000[/td][/tr] [tr][td]Typhoon, 3[/td] [td]0[/td] [td]15,000[/td][/tr] [tr][td]Storm, 1[/td] [td]0[/td] [td]12,500[/td][/tr] [tr][td]Storm, 2[/td] [td]0[/td] [td]10,000[/td][/tr] [tr][td]Storm, 3[/td] [td]0[/td] [td]7,500[/td][/tr] [tr][td]Gale, 1[/td] [td]0[/td] [td]5,000[/td][/tr][/table]
Community Giveaway
Commanders! As you may already know, this update has seen submarines surface menacingly in Co-op and Ranked Battles. To celebrate the occasion, we’re holding a special giveaway with guaranteed prizes!
Any comments that break the discussion rules may be deleted or excluded.
The comment thread will be locked on August 18. Prizes will be awarded within a week.
Prizes:
All participants get 1x Lucky container.
We wish you good luck and following seas!
The Rotterdam Dockyard: Construction of De Zeven Provinciёn
In Update 0.10.7, you will be able to start building a new Dutch cruiser—De Zeven Provinciën.
VIII De Zeven Provinciën is the lead ship of her series. She was laid down before the outbreak of World War II and completed in the 1950s under a revised project. De Zeven Provinciën was acquired by Peru in the second half of the 20th century, and it was only in September 2017 that the last ship of this series was decommissioned. The ships of this class were the last artillery cruisers in service.
VIII De Zeven Provinciën is armed with eight dual-purpose 152 mm guns housed in four turrets. The ship is equipped with the Repair Party and Engine Boost consumables, as well as the Airstrike armament. The ship's guns have a medium firing range and high rate of fire. She is able to quickly change flanks and take up advantageous positions thanks to her Engine Boost consumable.
The construction process at the Dockyard comprises 24 phases.
These shipbuilding phases can be progressed through by completing Dockyard combat missions, or by spending 1,500 Doubloons to pass through each phase.
If you want to complete shipbuilding phases at a discount, you can purchase Starter Packs: nine shipbuilding phases in exchange for 8,950 Doubloons and three shipbuilding phases in exchange for 3,950 Doubloons.
The Dockyard combat missions span two updates—0.10.7 and 0.10.8. You will be able to complete shipbuilding phases in exchange for Doubloons until the end of Update 0.10.9.
In total, you can progress through 21 out of 24 shipbuilding phases by completing Dockyard combat missions.
Completing shipbuilding phases will reward you with a container with a Tier V Premium ship, Steel, Coal, Free XP, Elite Commander XP, days of Premium Account, Distant Voyages containers, and other rewards.
Upon completing the 24th shipbuilding phase, you'll receive VIII De Zeven Provinciën in the War Paint camouflage, a Commander with 10 skill points, a Port slot, and a commemorative flag.
If you complete the construction of VIII De Zeven Provinciën by spending Doubloons, make sure to keep progressing through the Dockyard combat missions—completing each phase will bring you 250 Steel.
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Rewards
By progressing through the combat mission groups, you can complete 21 out of 24 shipbuilding phases and obtain the corresponding rewards at the Dockyard.
By finishing the first two combat mission groups, you can complete up to six shipbuilding phases and obtain the following rewards:
10x Flying Dutchman camouflages
2x Gift containers
1 day of Premium Account
1x Distant Voyages container that can drop one of 236 permanent camouflages; Summer, World of Warships Anniversary, or Cartographic expendable camouflages; or special signals.
Finishing five out of seven combat mission groups will progress you through up to 15 shipbuilding phases and reward you with:
15x Flying Dutchman camouflages
2x Gift containers
4 days of Premium Account
10,000 Free XP
10x each of the following special signals: Wyvern, Dragon, Scylla, Leviathan, and Hydra
1x Distant Voyages container
1x Premium Ship V container
Completing all the combat mission groups will progress you through 21 shipbuilding phases and reward you with:
15x Flying Dutchman camouflages
2x Gift containers
4 days of Premium Account
10,000 Free XP
10x each of the following special signals: Ouroboros, Wyvern, Dragon, Scylla, Leviathan, Hydra, Basilisk, and Red Dragon
50,000 Elite Commander XP
4x Distant Voyages containers
1x Premium Ship V container
Combat Missions
The new game event tasks you with completing 63 combat missions spread across seven groups. The first group will become available with the release of Update 0.10.7, while those that follow will be unlocked on a weekly basis.
Completing each of the groups will progress you through three shipbuilding phases—two for accomplishing missions and one for finishing the group.
The Dockyard combat missions will remain available until the release of Update 0.10.9. Detailed information about the mission completion criteria can be found in the game client.
Completing Construction of the Ship
In order to complete phases 22–24, in addition to progressing through all the combat mission groups, you'll need to spend Doubloons to finish any three shipbuilding phases.
The reward for completing the 22nd shipbuilding phase is 10,000 Coal.
The 23rd phase—1,000 Steel.
Upon completing the 24th shipbuilding phase, you'll receive VIII De Zeven Provinciën in the War Paint camouflage, a Port slot, a Commander with 10 skill points, and a commemorative flag.
If you want to complete shipbuilding phases at a discount, two Starter Packs are available to purchase:
Nine shipbuilding phases for 8,950 Doubloons
Three shipbuilding phases for 3,950 Doubloons
However, these packs will only be available to purchase prior to the point in time when you complete three shipbuilding phases by finishing combat missions. Once you've purchased both Starter Packs or completed three shipbuilding phases by finishing combat missions, you'll be able to purchase further phases individually for 1,500 Doubloons each. [expand style="more"][/expand]
Update 0.10.7: Submarines in Ranked Battles
Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below. Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences. [table][tr][td]
[/td][td] 11.08.2021 03:00 AM—06:00 AM PT (UTC–7)[/td][td] 2021-08-11 10:00—13:00 UTC[/td][/tr][/table] The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.
If there are problems with downloading or launching the update—please perform files integrity check. steam://validate/552990
Subtitles can be enabled in the video player separately. [previewyoutube="WjCH-XeplfY;full"] The following new features await you in Update 0.10.7:
Submarines in Ranked and Co-op Battles.
The Rotterdam Dockyard prepared and ready for the construction of VIII De Zeven Provinciën.
Ongoing Early Access to Dutch cruisers.
A new season of Clan Battles.
Changes to Commander skills.
Read on for more details about these and other changes!
If you read through this article carefully, you'll find a gift! Share the article with your friends and Clanmates so they can arm themselves with all the essential info for this update!
Submarines in Ranked Battles
Ranked Battles Season 4 kicks off 1 week after the update hits the Live Servers.
In addition to the traditional four ship types, a new type—submarines—is joining the fight for Ranked glory in the new season.
Submarines have made quite a journey, having gone through six open and a gazillion closed tests since they were first announced back in 2019. Adding a totally new type of ship to World of Warships requires extended testing by a wide and stable audience in Random Battles. Testing them on a standalone server or in a special game mode would simply not give us a broad enough picture.
However, we don't want to allow submarines to "surface" in the main type of battle directly—it's essential that we ensure they are properly tested first. To perform the test, we've settled on Ranked Battles as the most suitable and closest equivalent of Random Battles. The new Ranked season starts a week after the update goes live, but submarines will be accessible immediately after the release of Update 0.10.7. Co-op Battles will give you an opportunity to try the subs out in a more relaxed environment and get prepared for the new Ranked season.
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Season features
A maximum of two submarines is allowed per team.
To prevent long queues from forming in the matchmaker, submarines will be rented out free of charge through random bundles from the Armory.
Commanders will receive a fifth skill tree for submarines, and some of the skills of other ship types will receive additional effects that are designed to counter submarines.
You'll also find a revamped interface in the Port, and there are updated rules for the season:
Ranked Battles statistics will be displayed in the profile summary. Distribution by league starts from Season 4. Statistics for previous seasons, broken down by leagues, will not be available.
After qualifying, you can continue playing in the next league without having to wait for the start of a new Sprint. If you make it to Rank 1 in the Bronze League and successfully qualify, you can continue playing in the Silver League within the same Sprint.
Format
7 vs. 7
Tier VI in the Bronze League
Tier VIII in the Silver League
Tier X in the Gold League
Like in the previous season, battles will be split into six Sprints. The first Sprint runs for 1 week, and each subsequent one runs for 2 weeks. Each new Sprint starts immediately after the end of the previous one.
Rewards
More details about the new season of Ranked Battles and submarines are available in a dedicated article.
Dockyard
We invite you to build VIII De Zeven Provinciën at the Rotterdam Dockyard! The ship is armed with eight dual-purpose 152 mm guns housed in four turrets. De Zeven Provinciën has access to the Repair Party and Engine Boost consumables, and she is equipped with the Airstrike armament. The ship's guns have a medium firing range and high rate of fire.
[expand style="more"][/expand] The rules of the new Dockyard are similar to those of the previous ones:
The construction process at the Dockyard comprises 24 phases.
You can advance through these by completing Dockyard combat missions or spending 1,500 Doubloons on each phase.
If you want to progress through shipbuilding phases at a discount, you can purchase Starter Packs: nine shipbuilding phases in exchange for 8,950 Doubloons, or three phases in exchange for 3,950 Doubloons.
The Dockyard combat missions span two updates—0.10.7 and 0.10.8. You can complete shipbuilding phases in exchange for Doubloons until the end of Update 0.10.9.
In total, you can progress through 21 out of 24 shipbuilding phases by completing Dockyard combat missions.
Completing shipbuilding phases will reward you with a container that drops a Tier V Premium ship, as well as Coal, Steel, Free XP, Elite Commander XP, days of Premium Account, Distant Voyages containers, and other rewards.
Upon completing the 24th shipbuilding phase, you'll receive VIII De Zeven Provinciën in the War Paint camouflage, a Commander with 10 skill points, a Port slot, and a commemorative flag.
If you complete the construction of VIII De Zeven Provinciën by spending Doubloons, make sure to keep progressing through the Dockyard combat missions—completing each phase will bring you 250 Steel.
Dutch Cruisers in Early Access
Early Access to our new ship branch is ongoing! To mark the occasion, we've added a whole chain of combat missions.
The first chain will become available 1 week after the update goes live, while those that follow will be unlocked each subsequent week.
Completing the combat missions will bring you the following rewards:
Unique Dutch Commander Klaas Janssen with the following enhanced skills:
For destroyers, cruisers, and battleships—Demolition Expert: +1.5% to the chances of setting a target on fire when hitting it with HE shells (by default: +1%).
For cruisers and battleships—Focus Fire Training: +35% to AA damage in the priority sector (by default: +25%).
The "Dutch Cruisers: Part 2" commemorative flag.
The Dutch Tier IV, VI, VIII, and IX cruisers that hit the seas in Early Access with the release of Update 0.10.6 will be available in random and sequentially available bundles in the Armory. When Update 0.10.8 goes live, Dutch Tier I–X cruisers will become available for all players to research.
Clan Battles
Update 0.10.7 kicks off the Fourteenth Season of Clan Battles. You can expect to play Tier VI ships in a 7 vs. 7 format. Starts:Wed. 18 Aug. 18:00 CEST (UTC+2) Ends:Mon. 04 Oct. 22:00 CEST (UTC+2)
CIS 16:00 — 20:00 UTC
EU 17:00 — 21:00 UTC
NA 23:30 — 03:30 UTC
ASIA 11:30 — 15:30 UTC
Restrictions:
No more than two aircraft carriers or battleships (or a combination of both) per team in total.
No more than three mercenaries per Division.
VI Admiral Graf Spee and VI HSF Admiral Graf Spee will not be accessible in Clan Battles.
As the season rolls on, additional restrictions on the number of specific ships per team may be added.
More details about the new season of Clan Battles are available in a dedicated article.
Changes to Commander Skills
Since the latest Commander skills update, we've taken a close look at the extensive feedback we received from you and compiled statistics related to those changes. We've made some balance tweaks, as well as improved or replaced unpopular skills. Some skills have received additional effects that are intended to counter submarines.
Battleship skills
One skill point
Pyrotechnician
The skill has been renamed "Demolition Expert."
Bonus added: +15% to the fragmentation damage area of the main battery and secondary battery shells, as well as HE rockets and bombs, when firing at submarines.
Two skill points
Consumables Enhancements
This skill has been replaced with the "Brisk" skill, which provides the ship a 10% speed increase while she remains undetected.
Vigilance
Bonus added: +7% to the ship's torpedo protection.
AA Gunner
The skill has been renamed "AA Defense and ASW Expert."
Bonus added: +10% to damage inflicted by depth charges.
Three skill points
Added a new skill called "Improved Repair Party Readiness" that replaces the "Enhanced Anti-Torpedo Protection" skill:
Activated effect: –0.8% to the reload time of the Repair Party consumable each time your ship receives potential damage equal to 100% of the ship's base HP.
AA Gun Aiming Expert
The skill has been renamed "Focus Fire Training."
Bonus added: –10% to the reload time of the Airstrike armament (including the Airstrike with anti-submarine defense aircraft).
Four skill points
Added a new skill called "Furious" that replaces the "Brisk" skill:
Activated effect: –5% to the reload time of main battery guns and +5% to the dispersion of shells fired by enemies attacking your ship for each active fire on board.
Improved Secondary Battery Aiming
The skill has been renamed "Manual Secondary Battery Aiming."
Added the following permanent bonuses:
−10% to the reload time of the secondary battery.
−10% to the dispersion of secondary battery shells.
We've reworked the mechanics for the bonus that gets applied to the maximum dispersion of secondary battery shells fired at a priority target:
Activated effect: a gradual increase in secondary gun accuracy at a priority target when secondary battery guns are firing continuously. The maximum bonus to fire accuracy provided by the activated effect equals +50%. This can be achieved if the secondary battery has been continuously firing for 45 seconds.
The accuracy bonus gradually decreases if the secondary guns haven't fired for 15 seconds.
When the priority target is changed, the accuracy bonus provided by the activated effect instantly drops down to 75% of the accumulated accuracy.
Close Quarters Expert
Bonus removed: –10% to the secondary battery reload time.
Cruiser skills
Two skill points
Pyrotechnician
The skill has been renamed "Demolition Expert."
Bonus added: +15% to the fragmentation damage area of the main battery and secondary battery shells, as well as HE rockets and bombs, when firing at submarines.
AA Gun Aiming Expert
The skill has been renamed "Focus Fire Training."
Bonus added: –10% to the reload time of the Airstrike armament (including an airstrike using anti-submarine defense aircraft).
Four skill points
Outnumbered
The bonus to the main battery accuracy and ship speed is now activated if the number of visible enemy ships is equal or greater than the number of allies within the firing range of your ship's main guns. The bonus will also apply when there are no enemies or allies within your ship's main battery firing range.
AA Gunner
The skill has been renamed "AA Defense and ASW Expert."
Bonus added: +15% to damage inflicted by depth charges.
Destroyer skills
Two skill points
Pyrotechnician
Bonus added: +15% to the damage-inflicting area of main and secondary battery shells when firing at submarines.
Extra-Heavy AP Shells
The skill has been renamed "Extra-Heavy Ammunition."
Bonus added: +10% to damage inflicted by depth charges.
Aircraft carrier skills
Four skill points
Hidden Menace
Bonus added: –50% to the height at which aircraft return to a carrier after an attack or upon pressing the F key. Squadrons will now soar up to a height where they are invulnerable to AA fire faster.
Demolition Expert
The skill has been renamed "Pyrotechnician."
Due to the arrival of submarines in Ranked Battles and the changes to Commander skills, you will be able to reset Commander skills and demount upgrades free of charge during Update 0.10.7.
Got a large collection of Commanders and want to reset all their skills at once?
Starting from August 12, after Update 0.10.7 is released for all regions, you'll find a link to a special page where you can enable the option to automatically reset all your Commanders' skills for free.
Armory
When the update goes live, a large post-war destroyer—X Ragnar—will join the fleet of available ships in the Armory. The destroyer is equipped with far-reaching artillery comprising four 152 mm guns housed in two turrets. Ragnar can boast of having a large HP pool and strong AA defenses but lacks torpedo armament. The ship has access to the Repair Party and Surveillance Radar consumables. She also has the Emergency Engine Power consumable at her disposal, which boosts her speed by 30%. Ragnar will be available for 27,000 Steel. The Flying Fish permanent camouflage for X Franklin D. Roosevelt is now available in exchange for 3 Clan Tokens.
With the release of Update 0.10.8, III Katori will no longer be available for Community Tokens. However, you will still be able to get the ship for Doubloons.
Return of Missouri
Our special event that commemorates the end of World War II launches on August 27. During the event, IX Missouri will appear in random bundles that can be obtained in exchange for Doubloons.
IX Missouri was our first experience of creating a Tier IX Premium ship, and during her adjustment, the ship received excessively high Credit profitability compared to other Premium Tier IX ships. The existence of a large number of ships with such high profitability negatively affects the game economy. Furthermore, it was often excessive profitability rather than the ship’s specifications and gameplay that became the determining factor for players deciding to helm Missouri into battle more often than they would perhaps otherwise prefer.
At the same time, IX Missouri is a renowned historical ship, and we would like more players to have the opportunity to add the ship to their collections. In the forthcoming update, Missouri's base economic capabilities will be brought into line with other Tier IX Premium ships.
Players who already own the ship at the moment Update 0.10.7 goes live will, on average, earn the same number of Credits as before—a permanent combat mission will apply an economic bonus to all battles played at the helm of IX Missouri.
To mark the event, we're launching the Pacific War campaign on our website. You'll advance through it from the perspectives of those who sailed through flooding and flame in the grandest naval encounters of World War II. More details will follow in a dedicated article.
To celebrate the event, we've also added:
A "Festive" permanent camouflage for IX Missouri.
"The Show-Me State," "Mighty Mo," "The Rebirth of American Sea Power," "17 Years of Active Service," and "Strength for Freedom" patches.
USS Missouri commemorative flag.
Commanders Neil Chesters, Brian Northcape, Fernand Lacroix, Frederik van Hendriks, Tomokazu Satomi, Aleksey Statsenko, John Duncan Morefield, and Yuen Xuanzhou.
Details of the event and info about how to grab the new content will be announced later.
Content Additions and Changes
We've added destroyer IX Groningen to the Dutch Tech Tree. She belongs to the same series as IX Friesland and both ships have identical characteristics. The new ship will be available for 1,000,000 Free XP in the Tech Tree. Alternatively, you can grab her for 19,300 Doubloons in the Armory.
Until the end of Update 0.10.7, all owners of IX Friesland will be able to replace the ship with IX Groningen free of charge in the "Inventory" section. More info on how to exchange the ships will be available in the game client. We've added the following commemorative flags: Her Majesty's Naval Toaster, Brazilian Imperial Flag, and Submarine Warfare Insignia.
Premium Ship II-IV containers have been added.
The following ships have been added for testing by developers, supertesters, and community contributors: III Von der Tann, IV Moltke, V Derfflinger, VI Mackensen, VII Prinz Heinrich, VIII Zieten, IX Prinz Rupprecht, X Schlieffen, X Incomparable, and VI Karl von Schönberg.
Legend of the Galactic Heroes: Die Neue These
The following content has been added to the game to mark our collaboration with Legend of the Galactic Heroes: Die Neue These
Free Planets Alliance and Galactic Empire expendable camouflages.
Hyperion permanent camouflage for VIII Baltimore, Triglav permanent camouflage for VIII Kansas, Brünhild permanent camouflage for VIII August von Parseval, and Barbarossa permanent camouflage for VIII Z-23.
Star Fleet, Reinhard Fleet, and Kircheis Fleet patches.
Legend of the Galactic Heroes container.
Commanders Reinhard von Lohengramm, Siegfried Kircheis, Dusty Attemborough, Frederica Greenhill, and Yang Wen-li, each with a unique voiceover.
Details on how to get this new content will be announced later.
Other Changes and Improvements
Several ships in a single bundle can now be previewed in the Armory.
The amount of RAM consumed by the game client has been reduced.
We've updated the videos in the Access Levels section.
The shape of the coastline and seabed on the Shards, Trap, New Dawn, and Tears of the Desert maps has been reworked. Ships will now be less likely to get stuck near the coast.
Remaining Premium Account time is now shown in real time.
Fixed an issue that caused instances of fire on the bow of IX Johan de Witt's researchable hull to last for 30 seconds instead of the standard 60 seconds.
The "Battle!" button will no longer remain blocked at the start of a new Ranked Sprint.
Fixed an issue that removed the alternative color schemes for the permanent camouflages of VII Yukon and IX Tashkent.
Fixed the incorrect positioning of the camera in the Binocular view when all guns of a ship have been incapacitated.
Fixed an issue that made it impossible for the guns mounted in the stern of VIII Constellation to fire in certain positions.
Other Improvements and Changes. For a complete list, please refer to Player Support.
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