Worlds At War cover
Worlds At War screenshot
Genre: Simulator, Indie

Worlds At War

Improved Flightmodel patch


-Improved flight-model for both plane and helicopter
-More readable crosshairs
-Improved colors
-Fixes on training-missions
-Fixed helicopter rockets broken aim
-Feedback welcome!

Big Update


A lot of new content and fixes in this one. Probably also means alot of new bugs introduced, and some areas need more polish. So bear with me, but there should be something for everyone here!

-Improved plane- and helicopter-flight characteristics
-Added heatSeeking missiles instead of bombs on the plane
-Internal- and External LookAtPOI-camera. Toggle by re-pressing internal/external view.
-Look at vehicle from different angles in chase-camera view by holding ALT or equivalent
-Better-looking missile-trails
-Blinking lamps on planes, helicopters and ships
-New airstrip training-level
-New in-air refuel-level
-9 New Training missions
-Fixed stuttering help text
-Fixed missiles not damaging turrets or Mechs
-Improved menu looks and options

Upcoming patch with new airstrip-level

A new level with many training missions is in the works. Will include missions where you start immediately in the plane or helicopter, and have both rookie training-missions like take-off and landing on a long airstrip, as well as more advanced missions like landing on moving ships, timed tracks, air-refueling and more. They will successively come on-line over next couple of months.


Customizable Joystick Support!


-If the game cannot auto-configure your joystick axes, you can manually set them up under MISC in the MENU. This way, the game should support any joystick, throttle or pedal.
-Fixed a couple of bugs with vehicle spawners
-Some smaller art additions

Additional powerups and Updated night-level

-You now start with 2 planes and helicopters (you can see a counter), and can find powerups that give you extra vehicles
-The Mothership-level now has clouds and is just after sunset for some beautiful colors


HotFix

-ScreenPercentage works again
-The pilot can turn sharper, as requested on message-boards

New Joysticks supported

After requests on the message-boards,

The game now supports:
-Logitech Extreme 3D Pro
-ThrustMaster T.Flight Hotas 4

Along with the already supported:
-ThrustMaster Warthog Stick
-ThrustMaster Warthog Throttle
-ThrustMaster T.Flight Hotas X
-ThrustMaster M.1600
-ThrustMaster T.Flight Pedals
-Saitek X-52
-Saitek X-56

(Typically you will need to remap the buttons in the menu as you want them).

HotFix

Fixed Performance problems with the latest patch!
(Unreal 4.20 changed how they scale resolution in VR)

NEW Feature-Patch!

-Updated Unreal to 4.20
-Added spectacular Full 3D clouds
-A new level with a ruined city and some enemy ground-units
-Improved mouse-support
(a unique approach to mouse-pitch, you don't have to keep pulling your mouse down to make a loop)
-Mouse default for pitch, roll and fire, instead of keyboard






New level with FULL 3D CLOUDS in the works!