We're pleased to announce that Wrack: Exoverse has been released! Much like Wrack, Exoverse spent some time in Early Access, and came through it a far, far better game as a result. The trailer shows that off nicely!
https://www.youtube.com/watch?v=Gg1GbTg4kms It's available now with a launch discount of 10% for a limited time.
Wrack: Exoverse Celebrates One Year in Early Access with Huge Update
Hey everyone!
The Wrack follow-up (but not sequel!), Wrack: Exoverse, is celebrating one year in Early Access with a milestone update! We've spent the past year listening to your feedback by refining, reworking, and adding to Exoverse to make it the best game it can possibly be. Now, this update caps it all off as we turn our eyes towards new content.
If you haven't checked out Exoverse yet, now's the time!
Just wanted to let you know that the recent patch is for version 1.2.5 of Wrack. Here's what's changed:
Fixed a sound initialization issue on systems in which the default sample rate is greater than 48000 Hz.
Thanks!
Wrack: Exoverse Trailer
Hey there!
We're pleased to announce that the trailer for the next Wrack game, Wrack: Exoverse, is here! Exoverse re-imagines a lot of the Wrack elements (art style, kill streaks, power shots) in a whole new genre: a tower defense FPS... with rogue-like elements!
Check out the trailer!
https://www.youtube.com/watch?v=iS-1nvdXZy0
Version 1.2.4 Released
Hi folks!
Quick fix to resolve a slowdown issue a number of you have reported. If the game was already running well, this update probably doesn't change much.
Fixed an issue with multithreading that caused immense slowdown in certain cases.
Thanks everybody!
Version 1.2.3 Released
Hey there!
As we gear up for Wrack: Exoverse, we decided to port some of its engine updates over to Wrack. Here's a quick rundown of what's changed:
Wrack is now run in 64-bit mode. This may fix many technical issues people were having.
Added the fullscreen windowed display type. This allows you to play in fullscreen without Wrack taking exclusive control of your display.
Made a fix to the music multi-threading to prevent potential infinite loops.
Thanks, and happy :comicw::comicr::comica::comicc::comick:ing!
All Autumn Sale Proceeds Going to Bobby Prince Medical Fund
Unfortunately, we have some bad news. Bobby Prince, the composer for Wrack, has been diagnosed with colon cancer. He underwent a procedure for it last year, was thought to be cancer free, but unfortunately it's seen a recurrance. He will be undergoing another procedure and his family is asking for support.
We'll be doing our part to help out. We'll be giving 100% of Wrack's proceeds from the Steam Autumn Sale to the Bobby Prince Medical Fund. Hopefully, this will help them reach their goal of $10k. If you'd like, you can also donate directly to the campaign by going to this link:
Tonight the long-awaited developer playthrough of Wrack will be taking place! Tune in as I play through the game, die tons, share stories about its development, answer your questions, and much more! The fun begins at 7PM central (or about 4 hours from this post).
The Kickstarter for the next Wrack game launches today! Wrack: Starfall is the world's first tower defense first-person shooter... with rogue-like elements! This is all while keeping the same Wrack art style and unique elements.
Learn more about and bring Starfall to life by heading on over to its Kickstarter page.
Wrack: Starfall Kickstarter Next Week!
In case you haven't heard, we have some big news! We're making a new game in the Wrack universe, and it's called Wrack: Starfall!
We're launching a Kickstarter for it where we'll have all sorts of details about the game. Is it a first-person shooter or third-person orc dating simulator?! Find out when the campaign goes live next week on Monday March 28th!