We've got a monster of an update for you this time! "The Plot Fattens" starts putting some of the recently added features into effect with the newly reanimated shotgun! Not only that, but there's new music, new sounds, new artwork, and tons more! You can see for yourself in the trailer here:
FULL CHANGELOG
Minor Update "That's Camtastic!" Released
We've got a minor update for you this week. Most of what's been worked on won't really shine until later on down the line, but there's still some great new stuff nonetheless! Here's the full list of changes:
FULL CHANGELOG
"Powered Up" Hotfix Released
We've put out a quick hotfix to fix some of the issues caused by "Powered Up". ... but that's not all! The new powerups introduced in "Powered Up" have now been textured! Hooray!
Here's the quick changelog:
Version "Powered Up" Released
We've got a great update for you! This one focuses mostly on polishing and bug fixing, but there are some new things as well! Two of the powerups finally have models (textures coming soon!), Zombo has additional animations and attacks, the engine has new powerful capabilities, and plenty more! No trailer this time, but we've got the complete list of changes for you.
FULL CHANGELOG
Version "Zomboned!" Released
We're back with another great update for you! "Zomboned!" sees the beginning of Zombo being animated by our new animator, along with decal fading, tweaks to the Oculus boss fight, even more gibs, and plenty more! You can check it out in the update trailer right here:
FULL CHANGELOG
Minor Update "Still in Color!" Released
Relatively minor update this week. I didn't want to overhype it with the usual trailer and whatnot. We've got some great stuff in the works though, and next time we'll have a nice juicy update for you. Promise!
Here's what's new in this one:
Added a drop shadow to most of the game's text. It's prettier now.
Implemented new program icons for both the game and the editor.
Added a new lightning column sound effect that plays on levels 6, 6', and 7.
Added some lava sound objects on level 6 that really should have been there in the first place!
Slightly brightened the HUD graphic backgrounds.
Updated the loading screens along with the frame.
Updated a couple of sound object names.
Moved the sound objects to the "Sounds" category in the editor (previously in "Misc").
Version "Now in Color!" Released
We've got another great update for you! This update, "Now in Color!", significantly enhances the overall brightness and color depth of the game. It also adds a new form of anti-aliasing, some new screen effects, and plenty more! You can see for yourself the difference it all makes in the update trailer:
FULL CHANGELOG
"Look Into My Eye" Hotfix Released
Because we're allergic to bugs, we've released an updated version of "Look Into My Eye" to fix various issues players have encountered with it. Here's what's changed:
Version "Look Into My Eye" Released!
It's time for yet another awesome update! With this update, "Look Into My Eye", the Fusion Plant is now complete thanks to the addition of a new level: E1L7! Not only does it add a new level, but also a new boss, even more gore, and plenty more! You can see a lot of this in action in the trailer:
FULL CHANGELOG
Version "Decality!" Released
We've got yet another fantastic update for you! This latest biweekly update, "Decality!", adds decals, which really gores the levels up! Slaying hordes of monsters is so much more satisfying now. Of course, much more than decals were added in this update, and you can see a lot of it in this trailer here: